Player Matchup

Thor
Thor
Dissaor667
Thor
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 227L
1,276 Elo+
Solo
Merlin
Merlin
SSAntz
Merlin
Level 108
God Stats
1W - 3L
1,679 SR
Queue Stats
221W - 247L
1,393 Elo+
Solo
Tyr
Tyr
Son0fTheSouth89
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,723 Elo+
Solo
Cthulhu
Cthulhu
Tymid Ramone
Cthulhu
Level 118
God Stats
0W - 2L
1,261 SR
Queue Stats
53W - 50L
1,443 Elo+
Solo
Ah Puch
Ah Puch
shadowofempire19
Ah Puch
Level 116
God Stats
0W - 1L
1,724 SR
Queue Stats
28W - 29L
1,349 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,437 Elo+

VS

Team Averages
Level 103
1,517 SR
1,407 Elo+
Artemis
Artemis
GG Gingerr
Artemis
Level 88
God Stats
1W - 1L
1,306 SR
Queue Stats
252W - 264L
1,380 Elo+
Solo
Hachiman
Hachiman
JudoKast83
Hachiman
Level 119
God Stats
2W - 0L
1,752 SR
Queue Stats
95W - 105L
1,422 Elo+
Party 1
Chernobog
Chernobog
OG_Bambino95_
Chernobog
Level 119
God Stats
1W - 2L
1,258 SR
Queue Stats
96W - 111L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Omegaman721575
Heimdallr
Level 53
God Stats
3W - 0L
1,713 SR
Queue Stats
52W - 43L
1,488 Elo+
Solo
Ganesha
Ganesha
Paanda_ChaN
Ganesha
Level 137
God Stats
13W - 8L
1,558 SR
Queue Stats
305W - 345L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 9
12,263
645
8,487
18,749
5,862
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SSAntz
Merlin
20
8 / 5 / 14
14,160
745
19,374
13,194
4,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 4 / 16
11,365
598
3,244
14,511
16,045
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Tymid Ramone
Cthulhu
20
7 / 8 / 12
12,377
651
12,833
24,317
15,501
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 6 / 9
13,382
704
25,246
12,230
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GG Gingerr
Artemis
20
9 / 5 / 12
13,659
719
17,348
13,708
4,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
JudoKast83
Hachiman
20
5 / 7 / 12
12,636
665
15,302
16,899
6,083
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
OG_Bambino95_
Chernobog
20
9 / 6 / 13
13,876
730
12,088
18,908
8,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Omegaman721575
Heimdallr
20
5 / 8 / 13
13,465
709
12,542
17,749
6,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Paanda_ChaN
Ganesha
20
4 / 4 / 20
14,256
750
13,940
15,458
16,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
102
30
Kills
32
33
Deaths
30
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
10
9
0.85
W
Artemis
GG Gingerr
Artemis
9
5
12
3
W
Hachiman
JudoKast83
Hachiman
5
7
12
1.57
W
Chernobog
OG_Bambino95_
Chernobog
9
6
13
2.58
W
Heimdallr
Omegaman721575
Heimdallr
5
8
13
1.44
W
Ganesha
Paanda_ChaN
Ganesha
4
4
20
3.5
L
Merlin
SSAntz
Merlin
8
5
14
3
L
1
4
16
2.25
L
Cthulhu
Tymid Ramone
Cthulhu
7
8
12
1.63
L
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,184
Damage
71,220
83,001
Taken
82,722
46,699
Mitigated
42,724
20,581
Healing
26,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,487
1,023
687
2,734
18,749
5,862
132
2,901
15,848
0
17,605
W
Artemis
GG Gingerr
Artemis
17,348
4,090
2,294
3,609
13,708
4,690
2,136
10,228
3,480
0
32,998
W
Hachiman
JudoKast83
Hachiman
15,302
7,834
2,033
3,555
16,899
6,083
1,130
11,759
5,140
0
29,786
W
Chernobog
OG_Bambino95_
Chernobog
12,088
4,295
1,550
2,947
18,908
8,534
1,044
11,985
6,723
0
48,954
W
Heimdallr
Omegaman721575
Heimdallr
12,542
4,486
795
3,738
17,749
6,527
627
14,230
3,519
0
35,200
W
Ganesha
Paanda_ChaN
Ganesha
13,940
31
2,301
3,938
15,458
16,890
109
9,251
6,207
26,951
0
L
Merlin
SSAntz
Merlin
19,374
495
2,210
2,023
13,194
4,764
1,032
2,585
10,609
51,555
0
L
3,244
394
2,406
2,019
14,511
16,045
189
2,818
11,693
0
9,353
L
Cthulhu
Tymid Ramone
Cthulhu
12,833
40
1,361
3,498
24,317
15,501
507
4,240
20,077
25,580
0
L
25,246
236
1,546
2,097
12,230
4,527
0
1,396
10,834
48,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,547
Gold Earned
67,892
182
Minions Killed
234
0
Camps Cleared
0
1,469,347
Distance Traveled
1,612,957
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,263
645
18
1
0
300,426
0
W
Artemis
13,659
719
52
3
0
367,094
3
W
Hachiman
12,636
665
38
2
0
301,553
0
W
Chernobog
13,876
730
77
4
0
325,484
0
W
Heimdallr
13,465
709
62
3
0
277,241
0
W
Ganesha
14,256
750
5
0
0
341,585
0
L
Merlin
14,160
745
60
3
0
292,309
0
L
Tyr
11,365
598
10
1
0
349,466
0
L
Cthulhu
12,377
651
37
2
0
298,281
1
L
Ah Puch
13,382
704
57
3
0
228,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role