Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
DubEmDeon YT
Awilix
Level 120
God Stats
8W - 8L
1,515 SR
Queue Stats
144W - 136L
1,460 Elo+
Party 1
Fenrir
Fenrir
Mufasa2681
Fenrir
Level 67
God Stats
3W - 3L
1,324 SR
Queue Stats
182W - 158L
1,471 Elo+
Party 1
Olorun
Olorun
Psych0_Chewy
Olorun
Level 147
God Stats
1W - 0L
1,742 SR
Queue Stats
39W - 49L
1,372 Elo+
Party 2
Yemoja
Yemoja
fgvf19
Yemoja
Level 121
God Stats
6W - 7L
1,494 SR
Queue Stats
16W - 20L
1,415 Elo+
Solo
Team Averages
Level 121
1,515 SR
1,444 Elo+

VS

Team Averages
Level 103
1,511 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Drestroyer_Drago
Chaac
Level 89
God Stats
11W - 5L
1,641 SR
Queue Stats
104W - 105L
1,477 Elo+
Solo
Apollo
Apollo
ExpertAcrobat39
Apollo
Level 82
God Stats
3W - 5L
1,400 SR
Queue Stats
41W - 33L
1,587 Elo+
Solo
Bacchus
Bacchus
NoBanPleaseTY
Bacchus
Level 63
God Stats
22W - 22L
1,515 SR
Queue Stats
353W - 317L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 2 / 8
9,624
566
8,752
9,575
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
16
7 / 3 / 9
10,047
591
11,593
13,726
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mufasa2681
Fenrir
14
3 / 3 / 3
8,177
481
8,833
15,754
5,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
5 / 1 / 8
9,540
561
8,528
8,891
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
fgvf19
Yemoja
14
1 / 0 / 12
8,873
522
4,393
12,750
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 6 / 1
8,935
526
6,823
12,768
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
 
Zeus
12
0 / 5 / 4
7,645
450
8,256
8,909
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 0
8,585
505
11,035
16,252
12,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 6 / 2
8,364
492
6,979
12,585
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
12
1 / 1 / 3
8,103
477
5,457
10,005
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
22
Kills
9
9
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
8
5
L
Fenrir
 
Fenrir
4
6
1
0.75
L
Zeus
 
Zeus
0
5
4
0.4
L
2
5
0
0.4
W
Awilix
7
3
9
3.83
L
2
6
2
0.5
W
Fenrir
Mufasa2681
Fenrir
3
3
3
1.5
L
Bacchus
1
1
3
2.5
W
Olorun
5
1
8
9
W
Yemoja
fgvf19
Yemoja
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,099
Damage
38,550
60,696
Taken
60,519
28,840
Mitigated
34,994
29,457
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,752
4,736
0
1,579
9,575
3,967
2,152
1,728
7,847
0
68,376
L
Fenrir
 
Fenrir
6,823
568
0
641
12,768
4,805
0
3,308
9,460
0
53,786
L
Zeus
 
Zeus
8,256
212
0
1,547
8,909
2,671
0
895
8,014
46,496
0
L
11,035
3,206
0
5,901
16,252
12,422
666
3,843
12,409
0
53,814
W
Awilix
11,593
3,640
0
3,350
13,726
4,653
1,326
4,691
9,035
0
57,421
L
6,979
3,163
0
2,904
12,585
4,431
0
1,627
10,958
0
53,840
W
Fenrir
Mufasa2681
Fenrir
8,833
2,775
0
5,736
15,754
5,955
0
1,857
13,897
0
38,242
L
Bacchus
5,457
540
0
2,061
10,005
10,665
0
2,516
7,489
12,910
0
W
Olorun
8,528
3,622
2,507
4,858
8,891
4,646
2,120
1,309
7,582
47,609
5,061
W
Yemoja
fgvf19
Yemoja
4,393
805
4,508
6,919
12,750
9,619
1,701
4,128
8,622
29,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
41,632
415
Minions Killed
386
0
Camps Cleared
0
1,695,141
Distance Traveled
1,611,314
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,624
566
108
6
0
328,049
2
L
Fenrir
8,935
526
84
5
0
348,662
3
L
Zeus
7,645
450
77
5
0
309,772
8
L
Chaac
8,585
505
105
6
0
287,579
3
W
Awilix
10,047
591
91
5
0
396,972
2
L
Apollo
8,364
492
103
6
0
310,052
1
W
Fenrir
8,177
481
69
4
0
335,810
0
L
Bacchus
8,103
477
17
1
0
355,249
3
W
Olorun
9,540
561
106
6
0
321,542
7
W
Yemoja
8,873
522
41
2
0
312,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role