Player Matchup

Sobek
Sobek
ACKID49JU
Sobek
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 27L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Furiouz014
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 148L
1,454 Elo+
Solo
Tiamat
Tiamat
Phattypasta
Tiamat
Level 76
God Stats
13W - 10L
1,655 SR
Queue Stats
180W - 191L
1,387 Elo+
Solo
Thanatos
Thanatos
WhiteBoyKing25
Thanatos
Level 69
God Stats
7W - 14L
1,547 SR
Queue Stats
91W - 107L
1,303 Elo+
Party 2
Arachne
Arachne
prosperousreaper
Arachne
Level 65
God Stats
23W - 20L
1,530 SR
Queue Stats
92W - 105L
1,299 Elo+
Party 2
Team Averages
Level 73
1,546 SR
1,359 Elo+

VS

Team Averages
Level 83
1,391 SR
1,308 Elo+
Sol
Sol
MontelTho
Sol
Level 129
God Stats
6W - 10L
1,383 SR
Queue Stats
62W - 65L
1,381 Elo+
Party 3
Sun Wukong
Sun Wukong
TheMattStark
Sun Wukong
Level 67
God Stats
6W - 2L
1,292 SR
Queue Stats
128W - 153L
1,252 Elo+
Party 1
Arachne
Arachne
XXMizukii
Arachne
Level 65
God Stats
8W - 4L
1,376 SR
Queue Stats
76W - 79L
1,231 Elo+
Party 1
Aphrodite
Aphrodite
briandre9
Aphrodite
Level 48
God Stats
10W - 12L
1,391 SR
Queue Stats
107W - 114L
1,321 Elo+
Party 3
Hera
Hera
pending_forever1
Hera
Level 108
God Stats
19W - 15L
1,512 SR
Queue Stats
333W - 325L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ACKID49JU
Sobek
8
0 / 9 / 0
5,236
374
2,706
18,176
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Furiouz014
Ah Muzen Cab
10
1 / 3 / 0
5,601
400
5,389
8,780
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
10
0 / 4 / 3
5,830
416
7,064
8,677
6,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
2 / 6 / 0
6,597
471
6,650
11,311
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
5,351
382
3,621
9,938
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,255
661
14,586
11,639
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
TheMattStark
Sun Wukong
14
8 / 0 / 1
8,609
615
9,584
11,683
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
XXMizukii
Arachne
13
3 / 0 / 7
7,612
544
2,123
7,660
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
briandre9
Aphrodite
12
4 / 1 / 13
7,764
555
6,067
8,051
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 2 / 6
7,343
525
11,078
5,598
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
28
28
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
ACKID49JU
Sobek
0
9
0
0
L
Ah Muzen Cab
Furiouz014
Ah Muzen Cab
1
3
0
0.33
W
8
0
3
9.5
L
Tiamat
0
4
3
0.38
W
Sun Wukong
TheMattStark
Sun Wukong
8
0
1
8.5
L
Thanatos
2
6
0
0.33
W
Arachne
XXMizukii
Arachne
3
0
7
6.5
W
Aphrodite
briandre9
Aphrodite
4
1
13
10.5
W
5
2
6
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
43,438
56,882
Taken
44,631
24,900
Mitigated
21,001
14,924
Healing
26,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ACKID49JU
Sobek
2,706
260
0
1,986
18,176
9,595
0
13,057
4,760
13,484
0
L
Ah Muzen Cab
Furiouz014
Ah Muzen Cab
5,389
2,314
0
3,204
8,780
2,402
0
6,501
2,213
0
31,469
W
14,586
5,947
110
8,277
11,639
3,433
3,895
1,857
9,782
66,086
0
L
Tiamat
7,064
259
0
2,677
8,677
6,076
0
5,850
2,630
28,143
0
W
Sun Wukong
TheMattStark
Sun Wukong
9,584
2,190
29
5,664
11,683
7,250
972
839
10,844
0
44,540
L
Thanatos
6,650
3,003
0
4,881
11,311
3,186
247
2,407
8,864
0
27,751
W
Arachne
XXMizukii
Arachne
2,123
1,173
0
2,712
7,660
2,640
1,053
1,937
5,723
0
28,238
W
Aphrodite
briandre9
Aphrodite
6,067
578
4,736
4,706
8,051
5,835
712
2,568
5,483
26,831
0
W
11,078
2,755
0
81
5,598
1,843
789
2,569
3,029
41,519
0
L
3,621
2,406
0
2,176
9,938
3,641
0
3,226
6,684
0
25,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
40,583
217
Minions Killed
418
0
Camps Cleared
0
1,235,892
Distance Traveled
1,330,747
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,236
374
25
2
0
246,997
0
L
Ah Muzen Cab
5,601
400
47
3
0
265,985
3
W
Sol
9,255
661
128
9
0
256,671
3
L
Tiamat
5,830
416
41
3
0
220,822
0
W
Sun Wukong
8,609
615
99
7
0
272,800
3
L
Thanatos
6,597
471
60
4
0
259,909
0
W
Arachne
7,612
544
61
4
0
263,705
4
W
Aphrodite
7,764
555
76
5
0
274,088
1
W
Hera
7,343
525
54
4
0
263,483
5
L
Arachne
5,351
382
44
3
0
242,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role