Player Matchup

Yu Huang
Yu Huang
IIIlilbearIII
Yu Huang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,353 Elo+
Party 1
Hercules
Hercules
TheRealPhatBoii
Hercules
Level 86
God Stats
2W - 0L
1,685 SR
Queue Stats
52W - 71L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
XCincinnatikidX
Cernunnos
Level 144
God Stats
3W - 6L
1,435 SR
Queue Stats
166W - 157L
1,474 Elo+
Solo
Hun Batz
Hun Batz
alilcrazo
Hun Batz
Level 107
God Stats
14W - 14L
1,491 SR
Queue Stats
147W - 144L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
bighasty420
Zhong Kui
Level 92
God Stats
16W - 12L
1,603 SR
Queue Stats
530W - 592L
1,392 Elo+
Solo
Team Averages
Level 106
1,543 SR
1,419 Elo+

VS

Team Averages
Level 71
1,442 SR
1,371 Elo+
Neith
Neith
COMBATKINGLEO33
Neith
Level 109
God Stats
4W - 8L
1,502 SR
Queue Stats
18W - 39L
1,287 Elo+
Solo
Bellona
Bellona
JAYMAN JUST12
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,291 Elo+
Party 2
Ra
Ra
Mayday 2 AJ
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Ares
Ares
VGK Donut XIII
Ares
Level 27
God Stats
22W - 15L
1,484 SR
Queue Stats
81W - 92L
1,356 Elo+
Party 2
Hun Batz
Hun Batz
katulovesanime
Hun Batz
Level 89
God Stats
0W - 2L
1,222 SR
Queue Stats
9W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IIIlilbearIII
Yu Huang
20
4 / 2 / 14
15,012
1,072
19,351
10,839
4,830
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
3 / 2 / 20
14,651
1,047
8,645
21,919
22,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
XCincinnatikidX
Cernunnos
20
10 / 3 / 14
17,059
1,219
28,062
17,801
8,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
alilcrazo
Hun Batz
20
8 / 7 / 13
15,444
1,103
18,121
18,350
8,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
bighasty420
Zhong Kui
20
7 / 10 / 12
15,263
1,090
29,392
26,911
18,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 11
13,493
964
15,618
19,226
8,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
20
11 / 7 / 8
16,647
1,189
37,675
28,768
37,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 8 / 6
14,180
1,013
8,463
17,969
8,917
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 2 / 19
16,435
1,174
12,195
22,535
37,210
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
20
7 / 5 / 10
15,292
1,092
15,098
21,261
9,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
78
32
Kills
24
24
Deaths
32
73
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
10
11
0.55
W
Yu Huang
IIIlilbearIII
Yu Huang
4
2
14
5.5
L
Bellona
11
7
8
2.14
L
4
8
6
0.88
W
Hercules
3
2
20
6.5
L
2
2
19
5.75
W
Cernunnos
XCincinnatikidX
Cernunnos
10
3
14
5.67
W
Hun Batz
alilcrazo
Hun Batz
8
7
13
2.07
W
Zhong Kui
bighasty420
Zhong Kui
7
10
12
1.3
L
Hun Batz
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,571
Damage
89,049
95,820
Taken
109,759
62,971
Mitigated
102,694
15,553
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,618
8,167
34
437
19,226
8,832
0
10,601
8,585
0
44,223
W
Yu Huang
IIIlilbearIII
Yu Huang
19,351
1,099
0
209
10,839
4,830
0
1,455
9,384
46,999
0
L
Bellona
37,675
16,403
0
321
28,768
37,972
0
10,113
18,181
398
62,179
L
8,463
350
2,593
1,153
17,969
8,917
0
9,941
7,943
44,372
0
W
Hercules
8,645
2,163
0
6,083
21,919
22,419
0
5,672
16,247
0
13,281
L
12,195
517
0
1,865
22,535
37,210
0
8,996
13,358
24,571
0
W
Cernunnos
XCincinnatikidX
Cernunnos
28,062
12,662
0
2,823
17,801
8,576
0
2,370
15,431
0
69,794
W
Hun Batz
alilcrazo
Hun Batz
18,121
3,702
0
816
18,350
8,241
0
5,901
12,449
0
41,435
W
Zhong Kui
bighasty420
Zhong Kui
29,392
311
117
5,505
26,911
18,905
0
5,628
21,283
64,582
0
L
Hun Batz
15,098
2,211
0
555
21,261
9,763
0
9,092
12,077
0
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,429
Gold Earned
76,047
283
Minions Killed
262
13
Camps Cleared
5
1,359,085
Distance Traveled
1,313,648
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,493
964
78
6
0
181,679
0
W
Yu Huang
15,012
1,072
60
4
1
294,989
0
L
Bellona
16,647
1,189
48
3
2
297,498
0
L
Ra
14,180
1,013
89
6
0
245,723
0
W
Hercules
14,651
1,047
10
1
0
259,191
0
L
Ares
16,435
1,174
22
2
1
284,462
0
W
Cernunnos
17,059
1,219
73
5
4
263,191
1
W
Hun Batz
15,444
1,103
41
3
6
300,973
1
W
Zhong Kui
15,263
1,090
99
7
2
240,741
0
L
Hun Batz
15,292
1,092
25
2
2
304,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role