Player Matchup

Medusa
Medusa
Kujitaishiguma
Medusa
Level 35
God Stats
1W - 6L
1,328 SR
Queue Stats
161W - 200L
1,293 Elo+
Solo
Cerberus
Cerberus
RI0T435
Cerberus
Level 37
God Stats
1W - 4L
1,174 SR
Queue Stats
105W - 116L
1,271 Elo+
Party 1
Chaac
Chaac
TheDude11011
Chaac
Level 124
God Stats
5W - 3L
1,622 SR
Queue Stats
87W - 134L
1,328 Elo+
Party 3
Guan Yu
Guan Yu
gedieboy12
Guan Yu
Level 41
God Stats
2W - 9L
1,226 SR
Queue Stats
100W - 134L
1,287 Elo+
Party 1
Poseidon
Poseidon
xXTheNavigatorXx
Poseidon
Level 49
God Stats
18W - 23L
1,372 SR
Queue Stats
98W - 164L
1,320 Elo+
Party 3
Team Averages
Level 57
1,344 SR
1,300 Elo+

VS

Team Averages
Level 53
1,605 SR
1,347 Elo+
Hou Yi
Hou Yi
ArturDerDritte3
Hou Yi
Level 48
God Stats
5W - 1L
1,772 SR
Queue Stats
97W - 185L
1,289 Elo+
Party 4
Ymir
Ymir
KNOCK DOWN 44
Ymir
Level 64
God Stats
14W - 12L
1,489 SR
Queue Stats
142W - 224L
1,318 Elo+
Party 4
Amaterasu
Amaterasu
SkreÐ
Amaterasu
Level 38
God Stats
4W - 1L
1,749 SR
Queue Stats
10W - 18L
1,358 Elo+
Solo
Anubis
Anubis
cmexii1988
Anubis
Level 27
God Stats
18W - 22L
1,437 SR
Queue Stats
23W - 33L
1,344 Elo+
Party 2
Fenrir
Fenrir
kitulus420
Fenrir
Level 89
God Stats
26W - 24L
1,577 SR
Queue Stats
221W - 229L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,883
423
9,440
13,424
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
RI0T435
Cerberus
13
2 / 6 / 4
9,199
438
7,672
24,719
21,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 8 / 3
9,402
448
11,812
17,162
14,657
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
gedieboy12
Guan Yu
15
3 / 8 / 7
10,129
482
11,050
19,727
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 7 / 2
10,176
485
10,464
11,726
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
11,441
545
13,071
12,293
4,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 17
10,222
487
6,637
16,703
13,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
SkreÐ
Amaterasu
19
9 / 2 / 10
12,454
593
18,861
18,514
20,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
cmexii1988
Anubis
18
5 / 3 / 11
11,351
541
13,219
14,031
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
kitulus420
Fenrir
20
11 / 2 / 5
13,220
630
13,341
16,719
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
12
Kills
34
34
Deaths
12
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
1
4
17
2.38
L
1
5
4
0.6
L
Cerberus
RI0T435
Cerberus
2
6
4
0.67
W
Amaterasu
SkreÐ
Amaterasu
9
2
10
7
L
3
8
3
0.56
W
Anubis
cmexii1988
Anubis
5
3
11
3.5
L
Guan Yu
gedieboy12
Guan Yu
3
8
7
0.81
W
Fenrir
kitulus420
Fenrir
11
2
5
6.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,438
Damage
65,129
86,758
Taken
78,260
51,268
Mitigated
51,568
15,501
Healing
31,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,071
7,408
0
3,802
12,293
4,363
2,637
3,526
8,767
104
64,561
W
6,637
2,523
0
2,690
16,703
13,165
500
4,067
12,636
40,727
1,120
L
9,440
4,473
0
3,177
13,424
4,565
0
800
12,624
0
57,050
L
Cerberus
RI0T435
Cerberus
7,672
407
0
4,464
24,719
21,371
98
5,192
19,527
36,705
0
W
Amaterasu
SkreÐ
Amaterasu
18,861
10,556
0
9,836
18,514
20,612
3,874
3,478
15,036
0
77,391
L
11,812
2,151
0
3,217
17,162
14,657
76
3,813
13,349
978
41,725
W
Anubis
cmexii1988
Anubis
13,219
774
0
6,880
14,031
6,583
177
6,055
7,976
69,600
0
L
Guan Yu
gedieboy12
Guan Yu
11,050
3,254
185
4,226
19,727
8,269
0
5,204
14,523
0
59,387
W
Fenrir
kitulus420
Fenrir
13,341
2,892
0
8,663
16,719
6,845
2,234
1,958
14,761
0
95,850
L
10,464
452
0
232
11,726
2,406
458
4,645
7,081
57,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
58,688
443
Minions Killed
557
0
Camps Cleared
0
1,850,933
Distance Traveled
2,025,015
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,441
545
112
5
0
412,702
6
W
Ymir
10,222
487
58
3
0
379,220
4
L
Medusa
8,883
423
95
5
0
318,746
5
L
Cerberus
9,199
438
87
4
0
339,187
0
W
Amaterasu
12,454
593
141
7
0
412,176
2
L
Chaac
9,402
448
68
3
0
385,976
2
W
Anubis
11,351
541
102
5
0
371,384
4
L
Guan Yu
10,129
482
95
5
0
413,703
2
W
Fenrir
13,220
630
144
7
0
449,533
1
L
Poseidon
10,176
485
98
5
0
393,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role