Player Matchup

Da Ji
Da Ji
ChillLofi063
Da Ji
Level 86
God Stats
239W - 203L
1,625 SR
Queue Stats
425W - 463L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
RNS KOJACK
Kumbhakarna
Level 129
God Stats
3W - 6L
1,436 SR
Queue Stats
128W - 129L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
RNS Kold
Amaterasu
Level 103
God Stats
33W - 28L
1,571 SR
Queue Stats
148W - 142L
1,473 Elo+
Party 2
Scylla
Scylla
RNS VESTROIA
Scylla
Level 129
God Stats
6W - 6L
1,557 SR
Queue Stats
191W - 200L
1,522 Elo+
Party 2
Ullr
Ullr
moffinboss
Ullr
Level 145
God Stats
0W - 2L
1,466 SR
Queue Stats
121W - 149L
1,531 Elo+
Solo
Team Averages
Level 118
1,531 SR
1,531 Elo+

VS

Team Averages
Level 123
1,613 SR
1,568 Elo+
Gilgamesh
Gilgamesh
DivineMadara
Gilgamesh
Level 108
God Stats
6W - 3L
1,561 SR
Queue Stats
45W - 42L
1,542 Elo+
Solo
Discordia
Discordia
Kctie
Discordia
Level 124
God Stats
8W - 3L
1,783 SR
Queue Stats
157W - 148L
1,505 Elo+
Solo
Awilix
Awilix
VioletQueen2B
Awilix
Level 129
God Stats
1W - 1L
1,344 SR
Queue Stats
62W - 68L
1,619 Elo+
Party 1
Artemis
Artemis
inFamouSlyC
Artemis
Level 127
God Stats
1W - 2L
1,699 SR
Queue Stats
31W - 27L
1,637 Elo+
Party 1
Xing Tian
Xing Tian
xOG TRAINWRECKx
Xing Tian
Level 127
God Stats
5W - 1L
1,678 SR
Queue Stats
74W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,892
989
7,786
11,453
4,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
RNS KOJACK
Kumbhakarna
15
1 / 2 / 4
10,258
1,026
5,986
13,528
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Amaterasu
RNS Kold
Amaterasu
15
1 / 3 / 4
9,887
989
4,960
16,290
17,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Scylla
15
1 / 3 / 3
9,930
993
11,441
7,798
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 5
10,162
1,016
8,846
11,879
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

203

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineMadara
Gilgamesh
16
2 / 1 / 11
10,928
1,093
6,397
9,980
9,596
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Kctie
Discordia
16
0 / 0 / 10
9,740
974
8,675
1,945
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 8
11,057
1,106
17,449
7,521
3,695
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
inFamouSlyC
Artemis
16
6 / 3 / 4
10,985
1,099
16,487
12,495
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
xOG TRAINWRECKx
Xing Tian
16
2 / 1 / 10
11,445
1,145
7,421
11,863
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
6
Kills
15
15
Deaths
6
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Gilgamesh
DivineMadara
Gilgamesh
2
1
11
7.5
W
Discordia
Kctie
Discordia
0
0
10
5
L
Kumbhakarna
RNS KOJACK
Kumbhakarna
1
2
4
1.5
L
Amaterasu
RNS Kold
Amaterasu
1
3
4
1
L
Scylla
1
3
3
0.83
W
5
1
8
9
W
Artemis
inFamouSlyC
Artemis
6
3
4
2.67
L
1
2
5
1.75
W
Xing Tian
xOG TRAINWRECKx
Xing Tian
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
56,429
60,948
Taken
43,804
45,339
Mitigated
33,407
7,126
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,786
1,511
0
678
11,453
4,550
0
2,818
8,451
0
22,324
W
Gilgamesh
DivineMadara
Gilgamesh
6,397
1,398
1,919
1,430
9,980
9,596
0
5,558
4,422
0
10,613
W
Discordia
Kctie
Discordia
8,675
285
158
238
1,945
795
0
715
1,230
27,833
0
L
Kumbhakarna
RNS KOJACK
Kumbhakarna
5,986
565
0
992
13,528
16,568
0
3,555
9,741
10,978
0
L
Amaterasu
RNS Kold
Amaterasu
4,960
1,642
526
2,168
16,290
17,553
0
3,592
12,417
0
9,157
L
Scylla
11,441
195
105
873
7,798
2,468
0
2,422
5,254
41,409
0
W
17,449
7,683
0
250
7,521
3,695
0
2,526
4,995
0
31,820
W
Artemis
inFamouSlyC
Artemis
16,487
9,624
0
3,639
12,495
5,944
0
4,432
8,063
0
45,992
L
8,846
5,830
0
1,784
11,879
4,200
0
2,774
8,989
0
30,547
W
Xing Tian
xOG TRAINWRECKx
Xing Tian
7,421
479
0
2,240
11,863
13,377
0
4,196
7,667
13,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,129
Gold Earned
54,155
192
Minions Killed
187
6
Camps Cleared
8
977,869
Distance Traveled
1,007,376
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,892
989
34
3
2
195,251
0
W
Gilgamesh
10,928
1,093
19
2
1
222,300
3
W
Discordia
9,740
974
46
5
2
188,239
3
L
Kumbhakarna
10,258
1,026
7
1
0
179,798
3
L
Amaterasu
9,887
989
9
1
0
212,854
1
L
Scylla
9,930
993
93
9
0
205,822
2
W
Awilix
11,057
1,106
37
4
3
220,940
0
W
Artemis
10,985
1,099
74
7
2
170,081
0
L
Ullr
10,162
1,016
49
5
4
184,144
0
W
Xing Tian
11,445
1,145
11
1
0
205,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role