Player Matchup

Jing Wei
Jing Wei
DrunkDiplomat
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 94L
1,660 Elo+
Party 3
Geb
Geb
IPanchame
Geb
Level 87
God Stats
2W - 0L
1,753 SR
Queue Stats
86W - 53L
1,703 Elo+
Party 3
Baba Yaga
Baba Yaga
Serenations
Baba Yaga
Level 160
God Stats
3W - 2L
1,869 SR
Queue Stats
111W - 66L
1,768 Elo+
Party 3
Kali
Kali
Teddy522
Kali
Level 156
God Stats
43W - 8L
1,830 SR
Queue Stats
313W - 151L
1,743 Elo+
Party 3
Thor
Thor
xamerot
Thor
Level 147
God Stats
1W - 0L
1,697 SR
Queue Stats
132W - 101L
1,658 Elo+
Solo
Team Averages
Level 142
1,730 SR
1,707 Elo+

VS

Team Averages
Level 139
1,792 SR
1,732 Elo+
Ullr
Ullr
DougDimmaDabb
Ullr
Level 142
God Stats
2W - 2L
1,604 SR
Queue Stats
125W - 119L
1,701 Elo+
Party 2
Bacchus
Bacchus
JamillaTheKilla
Bacchus
Level 160
God Stats
25W - 17L
1,707 SR
Queue Stats
303W - 294L
1,740 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheBurntNacho
Tsukuyomi
Level 149
God Stats
9W - 6L
1,786 SR
Queue Stats
404W - 199L
1,839 Elo+
Party 1
Sun Wukong
Sun Wukong
ipdnaeip
Sun Wukong
Level 160
God Stats
2W - 2L
1,894 SR
Queue Stats
525W - 348L
1,697 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
needyunglebuff
Morgan Le Fay
Level 85
God Stats
11W - 5L
1,971 SR
Queue Stats
478W - 374L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrunkDiplomat
Jing Wei
18
1 / 2 / 4
10,947
576
9,076
13,931
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 9
8,462
445
4,648
13,917
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Serenations
Baba Yaga
16
2 / 2 / 8
10,061
530
14,263
9,607
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
17
5 / 2 / 6
10,650
561
10,406
17,217
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
xamerot
Thor
19
6 / 1 / 3
11,490
605
7,546
14,382
11,631
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,545
555
11,572
12,548
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 3
7,998
421
8,399
14,796
15,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TheBurntNacho
Tsukuyomi
14
3 / 6 / 3
8,788
463
10,864
15,404
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ipdnaeip
Sun Wukong
15
2 / 2 / 2
9,477
499
7,014
13,136
8,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
needyunglebuff
Morgan Le Fay
15
3 / 3 / 3
8,814
464
5,677
10,722
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
14
Kills
10
10
Deaths
14
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Jing Wei
DrunkDiplomat
Jing Wei
1
2
4
1.5
W
0
3
9
1.5
L
0
2
3
0.75
W
Baba Yaga
Serenations
Baba Yaga
2
2
8
3
W
Kali
5
2
6
4
L
Tsukuyomi
TheBurntNacho
Tsukuyomi
3
6
3
0.75
L
Sun Wukong
ipdnaeip
Sun Wukong
2
2
2
1.5
L
Morgan Le Fay
needyunglebuff
Morgan Le Fay
3
3
3
1.5
W
Thor
xamerot
Thor
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,939
Damage
43,526
69,054
Taken
66,606
38,195
Mitigated
40,390
20,019
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,572
4,038
0
808
12,548
4,894
0
1,848
10,700
0
87,230
W
Jing Wei
DrunkDiplomat
Jing Wei
9,076
6,544
0
5,608
13,931
4,647
1,046
2,456
11,475
0
100,690
W
4,648
394
0
2,579
13,917
11,401
0
3,877
8,953
18,584
0
L
8,399
1,563
1,484
2,414
14,796
15,040
0
4,685
10,111
28,427
0
W
Baba Yaga
Serenations
Baba Yaga
14,263
529
0
2,867
9,607
3,589
412
3,426
6,181
77,751
0
W
Kali
10,406
5,249
0
5,545
17,217
6,927
0
3,413
13,634
0
86,473
L
Tsukuyomi
TheBurntNacho
Tsukuyomi
10,864
3,044
0
4,140
15,404
6,264
22
4,025
11,379
0
54,825
L
Sun Wukong
ipdnaeip
Sun Wukong
7,014
1,309
0
2,491
13,136
8,939
0
2,825
10,311
0
64,703
L
Morgan Le Fay
needyunglebuff
Morgan Le Fay
5,677
214
0
2,919
10,722
5,253
0
5,528
5,194
58,696
0
W
Thor
xamerot
Thor
7,546
1,894
0
3,420
14,382
11,631
0
904
13,478
0
83,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
45,622
636
Minions Killed
562
0
Camps Cleared
0
1,961,423
Distance Traveled
1,878,240
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,545
555
165
9
0
358,162
7
W
Jing Wei
10,947
576
172
9
0
389,620
8
W
Geb
8,462
445
25
1
0
389,748
8
L
Bacchus
7,998
421
34
2
0
367,881
2
W
Baba Yaga
10,061
530
131
7
0
391,537
7
W
Kali
10,650
561
134
7
0
427,764
7
L
Tsukuyomi
8,788
463
91
5
0
389,127
3
L
Sun Wukong
9,477
499
145
8
0
402,940
4
L
Morgan Le Fay
8,814
464
127
7
0
360,130
12
W
Thor
11,490
605
174
9
0
362,754
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role