Player Matchup

Heimdallr
Heimdallr
Lucifer2N
Heimdallr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,198 Elo+
Party 1
Ah Puch
Ah Puch
Ricar8
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,327 Elo+
Party 1
Susano
Susano
Thearmy7
Susano
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,198 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,241 Elo+

VS

Team Averages
Level 62
1,372 SR
1,358 Elo+
Pele
Pele
Selkg
Pele
Level 62
God Stats
20W - 37L
1,329 SR
Queue Stats
69W - 99L
1,321 Elo+
Solo
Tiamat
Tiamat
emanuxi75
Tiamat
Level 84
God Stats
41W - 69L
1,360 SR
Queue Stats
107W - 151L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
italian625
Gilgamesh
Level 40
God Stats
1W - 3L
1,428 SR
Queue Stats
7W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lucifer2N
Heimdallr
16
5 / 8 / 6
12,769
751
16,584
15,062
4,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Ricar8
Ah Puch
15
1 / 8 / 10
11,548
679
11,745
13,027
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Thearmy7
Susano
16
9 / 5 / 5
13,940
820
12,468
16,941
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Selkg
Pele
16
7 / 4 / 6
12,005
706
8,707
15,218
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
emanuxi75
Tiamat
16
6 / 6 / 9
12,553
738
14,688
19,062
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
italian625
Gilgamesh
16
7 / 5 / 9
12,358
727
9,896
15,566
11,950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
15
Kills
20
21
Deaths
15
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Lucifer2N
Heimdallr
5
8
6
1
W
Ah Puch
Ricar8
Ah Puch
1
8
10
0.75
L
Pele
Selkg
Pele
7
4
6
2.5
W
Susano
Thearmy7
Susano
9
5
5
2.3
L
Tiamat
emanuxi75
Tiamat
6
6
9
1.75
L
Gilgamesh
italian625
Gilgamesh
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,797
Damage
33,291
45,030
Taken
49,846
15,554
Mitigated
28,904
3,935
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Lucifer2N
Heimdallr
16,584
7,255
0
2,237
15,062
4,709
1,760
5,264
9,418
0
56,670
W
Ah Puch
Ricar8
Ah Puch
11,745
747
0
958
13,027
3,226
756
4,988
7,599
31,763
0
L
Pele
Selkg
Pele
8,707
1,411
0
2,631
15,218
9,719
222
2,894
12,098
0
49,621
W
Susano
Thearmy7
Susano
12,468
2,403
0
740
16,941
7,619
361
3,359
13,186
0
28,079
L
Tiamat
emanuxi75
Tiamat
14,688
677
0
1,901
19,062
7,235
400
5,977
12,813
39,336
0
L
Gilgamesh
italian625
Gilgamesh
9,896
2,970
0
421
15,566
11,950
807
3,703
11,578
0
30,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
36,916
138
Minions Killed
197
6
Camps Cleared
5
902,250
Distance Traveled
1,017,382
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,769
751
84
5
5
285,118
3
W
Ah Puch
11,548
679
33
2
0
279,937
1
L
Pele
12,005
706
63
4
2
300,754
1
W
Susano
13,940
820
21
1
1
337,195
3
L
Tiamat
12,553
738
76
4
2
345,650
1
L
Gilgamesh
12,358
727
58
3
1
370,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role