Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MuscularParrot
Ymir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,751 Elo+
Party 2
Xbalanque
Xbalanque
TheIanYeah
Xbalanque
Level 160
God Stats
5W - 0L
1,663 SR
Queue Stats
480W - 186L
1,804 Elo+
Party 2
Team Averages
Level 109
1,554 SR
1,685 Elo+

VS

Team Averages
Level 108
1,419 SR
1,502 Elo+
Heimdallr
Heimdallr
Norse21
Heimdallr
Level 103
God Stats
1W - 4L
1,430 SR
Queue Stats
95W - 87L
1,561 Elo+
Party 1
Horus
Horus
cosmicspartanx
Horus
Level 117
God Stats
0W - 3L
1,327 SR
Queue Stats
134W - 134L
1,559 Elo+
Party 1
Olorun
Olorun
ΨPoseidonΨ
Olorun
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 256L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
11 / 1 / 7
13,232
778
14,723
12,164
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 3 / 12
11,529
678
8,483
22,622
32,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
TheIanYeah
Xbalanque
17
4 / 2 / 13
12,064
710
31,297
17,060
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Norse21
Heimdallr
16
4 / 7 / 1
11,763
692
23,095
19,588
9,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 2
10,209
601
5,443
25,566
26,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
15
1 / 6 / 1
10,799
635
8,924
15,073
6,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
6
6
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
1
7
14.5
W
3
3
12
3
L
Heimdallr
Norse21
Heimdallr
4
7
1
0.64
W
Xbalanque
TheIanYeah
Xbalanque
4
2
13
5.25
L
1
5
2
0.4
L
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,503
Damage
37,462
51,846
Taken
60,227
41,886
Mitigated
42,930
23,343
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,723
752
11,511
8,111
12,164
4,090
872
3,569
8,595
54,021
0
W
8,483
1,361
0
1,257
22,622
32,438
316
3,655
18,967
22,516
0
L
Heimdallr
Norse21
Heimdallr
23,095
7,519
0
914
19,588
9,444
689
6,220
13,368
0
58,991
W
Xbalanque
TheIanYeah
Xbalanque
31,297
16,201
0
2,464
17,060
5,358
2,198
1,481
15,575
0
80,730
L
5,443
2,663
3,960
6,262
25,566
26,906
396
8,408
17,158
0
14,241
L
Olorun
8,924
3,814
391
2,588
15,073
6,580
1,728
8,849
6,224
32,143
2,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
32,771
181
Minions Killed
162
9
Camps Cleared
5
1,104,600
Distance Traveled
901,772
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,232
778
87
5
5
373,331
1
W
Ymir
11,529
678
21
1
1
338,695
4
L
Heimdallr
11,763
692
84
5
0
291,381
3
W
Xbalanque
12,064
710
73
4
3
392,574
2
L
Horus
10,209
601
17
1
3
328,643
3
L
Olorun
10,799
635
61
4
2
281,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role