Player Matchup

Osiris
Osiris
Bronze IV
 
Osiris
Bronze IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
GoBakToSeaWorld
Bacchus
Bronze V
Level 68
God Stats
7W - 10L
1,610 SR
Queue Stats
18W - 46L
1,416 MMR
Solo
Medusa
Medusa
Gold III
Merseilless
Medusa
Gold III
Level 158
God Stats
21W - 28L
1,430 SR
Queue Stats
467W - 471L
1,432 MMR
Solo
Loki
Loki
Gold IV
Pangaranga
Loki
Gold IV
Level 112
God Stats
172W - 119L
1,643 SR
Queue Stats
330W - 358L
1,414 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SHIFTEDILLUSI0N
Baron Samedi
Silver II
Level 156
God Stats
2W - 2L
1,807 SR
Queue Stats
60W - 63L
1,409 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,598 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,481 SR
1,450 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
RSander90
Kumbhakarna
Gold IV
Level 143
God Stats
31W - 33L
1,594 SR
Queue Stats
157W - 166L
1,412 MMR
Solo
Hun Batz
Hun Batz
Gold V
XXXDAMNDANIELXX
Hun Batz
Gold V
Level 126
God Stats
1W - 4L
1,310 SR
Queue Stats
216W - 229L
1,431 MMR
Solo
Kukulkan
Kukulkan
Silver II
vlFlexz-v2
Kukulkan
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 2 / 3
9,826
546
7,819
14,579
13,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 2
7,946
441
3,555
11,425
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
18
3 / 0 / 2
10,633
591
5,863
7,921
2,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 1 / 5
10,872
604
11,423
12,674
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
SHIFTEDILLUSI0N
Baron Samedi
16
4 / 3 / 5
10,050
558
10,654
11,654
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetAresCliodhnaShiva

VS

Bans
AtlasSkadiAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 4 / 3
8,869
493
6,687
11,297
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
 
Agni
14
1 / 5 / 2
8,554
475
9,225
13,641
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RSander90
Kumbhakarna
13
2 / 1 / 2
8,850
492
2,475
10,268
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
14
2 / 5 / 1
8,193
455
5,533
13,261
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
vlFlexz-v2
Kukulkan
11
0 / 6 / 2
6,787
377
5,258
8,746
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
7
8
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
3
2.25
L
Chiron
 
Chiron
2
4
3
0.88
L
Agni
 
Agni
1
5
2
0.4
W
1
2
2
1
W
Medusa
3
0
2
4
W
10
1
5
12.5
L
Kumbhakarna
RSander90
Kumbhakarna
2
1
2
3
W
Baron Samedi
SHIFTEDILLUSI0N
Baron Samedi
4
3
5
2.17
L
Hun Batz
2
5
1
0.5
L
Kukulkan
vlFlexz-v2
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
29,178
58,253
Taken
57,213
35,392
Mitigated
26,169
17,823
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,819
3,663
0
4,927
14,579
13,267
234
6,649
6,871
0
54,026
L
Chiron
 
Chiron
6,687
1,823
352
3,408
11,297
3,256
0
2,702
8,595
0
62,641
L
Agni
 
Agni
9,225
1,300
0
4,474
13,641
5,945
0
1,351
12,290
49,664
6,552
W
3,555
248
633
1,111
11,425
8,735
0
1,469
9,956
21,584
0
W
Medusa
5,863
2,197
0
2,078
7,921
2,864
1,710
914
7,007
0
85,926
W
11,423
4,529
0
3,741
12,674
5,523
0
3,309
9,365
0
85,671
L
Kumbhakarna
RSander90
Kumbhakarna
2,475
142
0
1,828
10,268
9,359
0
4,474
5,794
26,352
0
W
Baron Samedi
SHIFTEDILLUSI0N
Baron Samedi
10,654
339
1,128
4,205
11,654
5,003
0
4,129
7,525
67,876
0
L
Hun Batz
5,533
1,685
0
3,116
13,261
4,594
0
2,479
10,782
0
50,149
L
Kukulkan
vlFlexz-v2
Kukulkan
5,258
220
0
580
8,746
3,015
0
3,203
5,543
35,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
41,253
532
Minions Killed
428
0
Camps Cleared
0
1,714,610
Distance Traveled
1,633,062
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,826
546
126
7
0
326,233
3
L
Chiron
8,869
493
121
7
0
324,136
5
L
Agni
8,554
475
103
6
0
295,300
7
W
Bacchus
7,946
441
28
2
0
348,963
0
W
Medusa
10,633
591
150
8
0
326,462
1
W
Loki
10,872
604
116
6
0
394,407
8
L
Kumbhakarna
8,850
492
43
2
0
333,470
5
W
Baron Samedi
10,050
558
112
6
0
318,545
7
L
Hun Batz
8,193
455
97
5
0
355,561
5
L
Kukulkan
6,787
377
64
4
0
324,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role