Player Matchup

Kukulkan
Kukulkan
AlexDaDruma6
Kukulkan
Level 124
God Stats
4W - 2L
1,684 SR
Queue Stats
158W - 132L
1,589 Elo+
Party 3
Horus
Horus
Heijh
Horus
Level 106
God Stats
45W - 39L
1,506 SR
Queue Stats
55W - 52L
1,567 Elo+
Solo
Terra
Terra
MadKingGale
Terra
Level 94
God Stats
4W - 5L
1,408 SR
Queue Stats
102W - 96L
1,588 Elo+
Solo
Neith
Neith
UpmostxPanda
Neith
Level 105
God Stats
13W - 11L
1,698 SR
Queue Stats
94W - 82L
1,594 Elo+
Party 3
Ratatoskr
Ratatoskr
blue8heart
Ratatoskr
Level 131
God Stats
2W - 2L
1,622 SR
Queue Stats
328W - 308L
1,598 Elo+
Solo
Team Averages
Level 112
1,584 SR
1,587 Elo+

VS

Team Averages
Level 148
1,535 SR
1,552 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Spantik
Da Ji
Level 139
God Stats
18W - 13L
1,666 SR
Queue Stats
237W - 215L
1,520 Elo+
Party 2
Horus
Horus
Thormadn3ss
Horus
Level 127
God Stats
31W - 20L
1,620 SR
Queue Stats
228W - 180L
1,623 Elo+
Party 2
Raijin
Raijin
Wicked Uno
Raijin
Level 159
God Stats
3W - 6L
1,461 SR
Queue Stats
836W - 817L
1,557 Elo+
Solo
Cupid
Cupid
luckycharms92
Cupid
Level 157
God Stats
7W - 7L
1,429 SR
Queue Stats
204W - 200L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexDaDruma6
Kukulkan
17
4 / 2 / 10
11,460
603
16,812
8,907
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Heijh
Horus
17
8 / 1 / 8
10,830
570
16,530
15,272
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 12
9,588
505
6,349
14,995
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 1 / 7
10,954
577
12,390
10,443
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
blue8heart
Ratatoskr
16
5 / 5 / 5
10,247
539
7,695
17,231
11,665
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 5
8,501
447
7,681
18,122
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Spantik
Da Ji
16
2 / 8 / 2
9,479
499
11,527
19,632
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 3
9,414
495
9,322
17,513
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Wicked Uno
Raijin
15
1 / 5 / 2
8,986
473
5,507
13,135
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 0
8,169
430
5,039
11,353
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
22
Kills
11
11
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
5
1.5
W
Kukulkan
AlexDaDruma6
Kukulkan
4
2
10
4.5
W
Horus
Heijh
Horus
8
1
8
12
W
1
2
12
3.5
L
Da Ji
Spantik
Da Ji
2
8
2
0.38
L
5
2
3
3.25
W
4
1
7
7.5
L
Raijin
Wicked Uno
Raijin
1
5
2
0.4
W
Ratatoskr
blue8heart
Ratatoskr
5
5
5
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,776
Damage
39,076
66,848
Taken
79,755
43,662
Mitigated
44,598
22,150
Healing
21,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,681
1,754
1,065
4,822
18,122
14,733
0
8,459
9,555
26,328
0
W
Kukulkan
AlexDaDruma6
Kukulkan
16,812
2,142
0
1,126
8,907
4,078
1,792
2,158
6,662
97,969
0
W
Horus
Heijh
Horus
16,530
7,216
1,321
3,184
15,272
8,489
309
4,188
10,994
0
59,808
W
6,349
566
1,997
4,571
14,995
15,031
114
4,336
10,551
18,650
693
L
Da Ji
Spantik
Da Ji
11,527
2,490
0
5,261
19,632
8,499
0
1,542
17,835
0
74,398
L
9,322
2,774
1,250
4,676
17,513
12,972
0
5,317
11,812
0
50,381
W
12,390
4,964
0
3,936
10,443
4,399
1,892
955
9,488
0
88,957
L
Raijin
Wicked Uno
Raijin
5,507
278
0
1,526
13,135
4,210
0
6,089
7,008
63,454
0
W
Ratatoskr
blue8heart
Ratatoskr
7,695
1,586
0
6,015
17,231
11,665
51
1,551
15,252
4,007
38,490
L
5,039
2,447
438
2,480
11,353
4,184
0
2,172
9,181
0
47,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
44,549
498
Minions Killed
457
0
Camps Cleared
0
1,967,571
Distance Traveled
1,824,178
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,501
447
38
2
0
403,653
6
W
Kukulkan
11,460
603
163
9
0
389,390
5
W
Horus
10,830
570
75
4
0
442,210
6
W
Terra
9,588
505
30
2
0
411,906
9
L
Da Ji
9,479
499
122
6
0
363,581
1
L
Horus
9,414
495
86
5
0
362,426
4
W
Neith
10,954
577
149
8
0
338,840
6
L
Raijin
8,986
473
123
6
0
334,831
2
W
Ratatoskr
10,247
539
81
4
0
385,225
8
L
Cupid
8,169
430
88
5
0
359,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role