Player Matchup

Athena
Athena
ImNotShisui_
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2
Sol
Sol
Mister_Migg
Sol
Level 69
God Stats
4W - 2L
1,473 SR
Queue Stats
44W - 47L
1,370 Elo+
Party 2
Mercury
Mercury
PoPoPolloo
Mercury
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,333 Elo+
Party 2
Neith
Neith
Pocholitoo
Neith
Level 13
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 3L
1,758 Elo+
Party 2
Sun Wukong
Sun Wukong
jrtm43
Sun Wukong
Level 96
God Stats
2W - 1L
1,772 SR
Queue Stats
35W - 37L
1,370 Elo+
Party 2
Team Averages
Level 63
1,593 SR
1,508 Elo+

VS

Team Averages
Level 49
1,495 SR
1,414 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Cardusito2002
Kukulkan
Level 15
God Stats
8W - 6L
1,379 SR
Queue Stats
15W - 28L
1,273 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DUQUE2323
Cu Chulainn
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 127L
1,446 Elo+
Party 1
Anhur
Anhur
INVZ_JAMES_
Anhur
Level 17
God Stats
8W - 5L
1,495 SR
Queue Stats
36W - 29L
1,402 Elo+
Party 1
Ymir
Ymir
aleixopeixo9
Ymir
Level 86
God Stats
25W - 18L
1,602 SR
Queue Stats
113W - 130L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 1
5,452
389
2,054
10,287
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 1
7,972
569
6,060
6,183
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
PoPoPolloo
Mercury
12
1 / 6 / 5
7,077
506
7,306
12,236
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
0 / 5 / 1
5,425
388
3,416
6,395
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
jrtm43
Sun Wukong
13
2 / 2 / 3
7,572
541
7,117
10,856
5,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 2 / 5
8,211
587
7,826
12,446
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Cardusito2002
Kukulkan
12
2 / 2 / 1
7,229
516
3,166
4,815
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
DUQUE2323
Cu Chulainn
13
2 / 2 / 0
7,655
547
5,112
11,039
5,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 2 / 3
7,730
552
10,215
8,097
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 7
7,864
562
6,541
10,766
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
17
17
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
5
2.75
W
Kukulkan
Cardusito2002
Kukulkan
2
2
1
1.25
W
Cu Chulainn
DUQUE2323
Cu Chulainn
2
2
0
1
W
6
2
3
3.75
L
Athena
0
3
1
0.17
L
5
1
1
5.5
L
Mercury
PoPoPolloo
Mercury
1
6
5
0.58
L
Neith
0
5
1
0.1
W
4
0
7
7.5
L
Sun Wukong
jrtm43
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
32,860
45,957
Taken
47,163
17,610
Mitigated
28,451
7,343
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,826
2,784
0
3,178
12,446
4,946
53
3,098
9,348
0
56,497
W
Kukulkan
Cardusito2002
Kukulkan
3,166
519
0
560
4,815
1,921
0
1,613
3,202
36,795
0
W
Cu Chulainn
DUQUE2323
Cu Chulainn
5,112
1,588
0
655
11,039
5,879
61
0
11,039
0
51,636
W
10,215
6,129
0
3,257
8,097
3,284
404
1,284
6,639
0
51,442
L
Athena
2,054
388
86
788
10,287
4,256
0
2,401
7,886
10,484
0
L
6,060
1,648
0
1,478
6,183
2,527
0
1,408
4,775
37,628
4,360
L
Mercury
PoPoPolloo
Mercury
7,306
3,370
0
340
12,236
4,094
0
3,516
8,720
0
45,060
L
Neith
3,416
1,484
0
400
6,395
1,633
124
1,566
4,829
0
25,794
W
6,541
2,474
0
3,058
10,766
12,421
120
1,550
9,216
22,811
0
L
Sun Wukong
jrtm43
Sun Wukong
7,117
1,658
0
4,251
10,856
5,100
0
816
10,040
0
44,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
38,689
325
Minions Killed
424
0
Camps Cleared
0
1,431,458
Distance Traveled
1,349,309
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,211
587
95
7
0
309,041
4
W
Kukulkan
7,229
516
91
7
0
273,397
0
W
Cu Chulainn
7,655
547
107
8
0
246,674
1
W
Anhur
7,730
552
97
7
0
250,652
2
L
Athena
5,452
389
26
2
0
268,247
0
L
Sol
7,972
569
87
6
0
281,126
2
L
Mercury
7,077
506
78
6
0
325,130
0
L
Neith
5,425
388
42
3
0
265,315
0
W
Ymir
7,864
562
34
2
0
269,545
3
L
Sun Wukong
7,572
541
92
7
0
291,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role