Player Matchup

Medusa
Medusa
Diamond IV
Lyle922
Medusa
Diamond IV
Level 125
God Stats
10W - 9L
1,799 SR
Queue Stats
224W - 174L
2,127 MMR
Party 1
Odin
Odin
Gold II
PaxDeYami
Odin
Gold II
Level 160
God Stats
1W - 0L
1,740 SR
Queue Stats
17W - 8L
1,854 MMR
Solo
Ganesha
Ganesha
Platinum III
amackins11
Ganesha
Platinum III
Level 124
God Stats
20W - 13L
1,665 SR
Queue Stats
210W - 170L
1,754 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,735 SR
1,912 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,662 SR
1,640 MMR
Zeus
Zeus
Platinum II
MoxnTalk
Zeus
Platinum II
Level 150
God Stats
36W - 19L
1,740 SR
Queue Stats
464W - 445L
1,859 MMR
Solo
Amaterasu
Amaterasu
Bronze III
drizzy981
Amaterasu
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 MMR
Party 2
Hercules
Hercules
Bronze III
ii TED Rex ii
Hercules
Bronze III
Level 126
God Stats
0W - 1L
1,745 SR
Queue Stats
9W - 16L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lyle922
Medusa
18
11 / 1 / 9
13,470
792
24,438
10,954
5,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
16
9 / 3 / 8
12,783
752
11,550
15,441
14,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
amackins11
Ganesha
18
1 / 0 / 20
13,218
778
12,566
17,637
26,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GilgameshThothBastetAh Muzen CabShiva

VS

Bans
AchillesChaacAtlasSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 6 / 3
11,760
692
13,533
15,715
10,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
drizzy981
Amaterasu
15
1 / 8 / 0
10,655
627
5,083
22,528
21,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
ii TED Rex ii
Hercules
15
1 / 7 / 1
10,440
614
7,366
19,628
22,974
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
3
4
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Lyle922
Medusa
11
1
9
15.5
L
Zeus
1
6
3
0.42
W
Odin
9
3
8
4.33
W
Ganesha
amackins11
Ganesha
1
0
20
11
L
Amaterasu
drizzy981
Amaterasu
1
8
0
0.13
L
Hercules
ii TED Rex ii
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
25,982
44,032
Taken
57,871
46,443
Mitigated
55,014
7,425
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Lyle922
Medusa
24,438
9,445
0
908
10,954
5,425
2,016
3,819
6,946
0
72,914
L
Zeus
13,533
991
0
962
15,715
10,145
0
3,412
12,303
44,290
0
W
Odin
11,550
3,540
0
702
15,441
14,860
513
4,073
11,095
273
34,718
W
Ganesha
amackins11
Ganesha
12,566
603
0
5,815
17,637
26,158
355
5,372
11,394
38,648
0
L
Amaterasu
drizzy981
Amaterasu
5,083
2,184
0
5,704
22,528
21,895
0
5,485
17,043
0
46,969
L
Hercules
ii TED Rex ii
Hercules
7,366
1,381
0
3,128
19,628
22,974
0
4,329
15,299
0
33,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
32,855
203
Minions Killed
181
9
Camps Cleared
4
951,940
Distance Traveled
858,534
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,470
792
135
8
3
333,170
0
L
Zeus
11,760
692
77
5
3
246,218
1
W
Odin
12,783
752
61
4
6
275,721
1
W
Ganesha
13,218
778
7
0
0
343,049
2
L
Amaterasu
10,655
627
63
4
0
316,854
1
L
Hercules
10,440
614
41
2
1
295,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role