Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FlorentSanchez
Artemis
Level 41
God Stats
2W - 2L
1,729 SR
Queue Stats
49W - 73L
1,354 Elo+
Party 1
Hades
Hades
Matt3o_17402
Hades
Level 65
God Stats
11W - 8L
1,490 SR
Queue Stats
90W - 91L
1,371 Elo+
Party 2
Loki
Loki
pochaontas
Loki
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 40L
1,298 Elo+
Party 2
Artio
Artio
styolia_Sakura
Artio
Level 43
God Stats
6W - 10L
1,067 SR
Queue Stats
110W - 141L
1,390 Elo+
Party 1
Team Averages
Level 54
1,457 SR
1,383 Elo+

VS

Team Averages
Level 30
1,485 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Mootamaradona
Gilgamesh
Level 16
God Stats
13W - 19L
1,363 SR
Queue Stats
46W - 48L
1,324 Elo+
Party 3
Artemis
Artemis
XX_Qusa1_DA
Artemis
Level 66
God Stats
4W - 3L
1,477 SR
Queue Stats
179W - 208L
1,379 Elo+
Party 3
Cliodhna
Cliodhna
aaron23702
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
Level 18
God Stats
6W - 8L
1,460 SR
Queue Stats
81W - 87L
1,306 Elo+
Party 3
Atlas
Atlas
jalal945
Atlas
Level 17
God Stats
7W - 7L
1,623 SR
Queue Stats
64W - 75L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 1 / 10
11,102
617
10,124
14,759
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 6
9,311
517
14,700
14,533
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 0 / 8
10,528
585
16,273
11,637
6,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 7 / 6
9,711
540
8,410
10,853
3,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 0 / 15
9,313
517
9,256
19,605
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mootamaradona
Gilgamesh
14
5 / 10 / 1
9,355
520
9,854
17,299
13,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
XX_Qusa1_DA
Artemis
12
4 / 6 / 1
7,893
439
13,185
15,622
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
aaron23702
Cliodhna
11
1 / 6 / 4
7,796
433
7,292
12,191
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
13
1 / 7 / 0
7,536
419
4,882
15,672
6,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
jalal945
Atlas
12
0 / 4 / 4
8,042
447
5,014
17,005
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
33
Kills
11
13
Deaths
33
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
10
11
W
4
5
6
1.4
W
13
0
8
17
L
Gilgamesh
Mootamaradona
Gilgamesh
5
10
1
0.55
L
Artemis
XX_Qusa1_DA
Artemis
4
6
1
0.75
L
Cliodhna
aaron23702
Cliodhna
1
6
4
0.5
L
Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
1
7
0
0.14
L
Atlas
jalal945
Atlas
0
4
4
0.5
W
8
7
6
1.57
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,763
Damage
40,227
71,387
Taken
77,789
46,621
Mitigated
41,606
31,010
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,124
1,744
0
7,277
14,759
7,537
0
1,587
13,172
0
85,645
W
14,700
10,434
0
3,450
14,533
4,887
3,059
1,080
13,453
0
63,903
W
16,273
2,218
495
8,736
11,637
6,945
966
2,745
8,892
56,818
0
L
Gilgamesh
Mootamaradona
Gilgamesh
9,854
2,776
0
697
17,299
13,105
350
3,106
14,193
0
48,060
L
Artemis
XX_Qusa1_DA
Artemis
13,185
7,355
0
5,031
15,622
4,899
118
5,619
10,003
0
51,527
L
Cliodhna
aaron23702
Cliodhna
7,292
786
0
1,342
12,191
3,884
0
3,144
9,047
0
37,197
L
Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
4,882
124
420
2,800
15,672
6,881
257
7,750
7,922
44,622
0
L
Atlas
jalal945
Atlas
5,014
2,391
291
3,055
17,005
12,837
287
5,910
11,095
19,955
0
W
8,410
2,229
0
790
10,853
3,903
570
654
10,199
0
42,618
W
9,256
306
1,803
8,459
19,605
23,349
360
3,830
15,775
31,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,965
Gold Earned
40,622
452
Minions Killed
329
0
Camps Cleared
0
1,710,834
Distance Traveled
1,567,083
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,102
617
142
8
0
397,951
4
W
Artemis
9,311
517
94
5
0
300,243
0
W
Hades
10,528
585
92
5
0
312,960
4
L
Gilgamesh
9,355
520
85
5
0
343,020
5
L
Artemis
7,893
439
84
5
0
272,567
4
L
Cliodhna
7,796
433
69
4
0
302,880
1
L
Baron Samedi
7,536
419
72
4
0
297,684
0
L
Atlas
8,042
447
19
1
0
350,932
1
W
Loki
9,711
540
80
4
0
314,830
0
W
Artio
9,313
517
44
2
0
384,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role