Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JnglOrTroll
Ah Puch
Level 58
God Stats
3W - 1L
1,358 SR
Queue Stats
112W - 74L
1,675 Elo+
Party 2
Hercules
Hercules
Tobiias23
Hercules
Level 25
God Stats
20W - 11L
1,594 SR
Queue Stats
114W - 76L
1,672 Elo+
Party 2
Team Averages
Level 80
1,484 SR
1,615 Elo+

VS

Team Averages
Level 29
1,500 SR
1,282 Elo+
Odin
Odin
AnonymMan
Odin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,282 Elo+
Party 1
He Bo
He Bo
Mathas3
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,282 Elo+
Party 1
Nemesis
Nemesis
unGiTT
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
11 / 3 / 7
9,391
939
9,362
6,200
2,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
JnglOrTroll
Ah Puch
14
6 / 0 / 11
8,748
875
13,713
4,097
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Tobiias23
Hercules
12
2 / 2 / 12
7,727
773
7,323
8,839
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 5 / 4
7,090
709
4,308
14,709
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
Mathas3
He Bo
11
3 / 7 / 1
7,102
710
4,294
8,281
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
unGiTT
Nemesis
9
1 / 7 / 2
6,220
622
2,235
12,278
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
3
7
4.83
L
Odin
1
5
4
0.6
W
Ah Puch
JnglOrTroll
Ah Puch
6
0
11
11.5
L
He Bo
Mathas3
He Bo
3
7
1
0.5
W
Hercules
Tobiias23
Hercules
2
2
12
4
L
Nemesis
unGiTT
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
10,837
19,136
Taken
35,268
13,485
Mitigated
13,081
6,965
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,362
6,625
0
1,334
6,200
2,294
1,857
2,366
3,834
0
27,759
L
Odin
4,308
1,123
413
3,035
14,709
8,261
0
4,363
10,090
0
10,945
W
Ah Puch
JnglOrTroll
Ah Puch
13,713
483
86
2,191
4,097
1,634
394
907
3,190
46,302
0
L
He Bo
Mathas3
He Bo
4,294
435
0
144
8,281
1,840
0
3,157
4,893
9,647
0
W
Hercules
Tobiias23
Hercules
7,323
1,374
0
3,354
8,839
9,557
42
1,359
7,480
0
11,310
L
Nemesis
unGiTT
Nemesis
2,235
627
0
113
12,278
2,980
0
6,193
6,049
0
7,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
20,412
130
Minions Killed
32
8
Camps Cleared
0
525,814
Distance Traveled
450,822
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,391
939
34
3
6
145,863
0
L
Odin
7,090
709
10
1
0
173,240
3
W
Ah Puch
8,748
875
89
9
2
186,580
2
L
He Bo
7,102
710
14
1
0
138,957
2
W
Hercules
7,727
773
7
1
0
193,371
1
L
Nemesis
6,220
622
8
1
0
138,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role