Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
MrTouchBalls
Discordia
Level 113
God Stats
8W - 11L
1,411 SR
Queue Stats
864W - 1,005L
1,313 Elo+
Party 2
Athena
Athena
Saile75
Athena
Level 27
God Stats
10W - 13L
1,460 SR
Queue Stats
62W - 64L
1,465 Elo+
Party 1
Skadi
Skadi
estrellaxs
Skadi
Level 119
God Stats
46W - 45L
1,613 SR
Queue Stats
126W - 160L
1,509 Elo+
Party 2
Arachne
Arachne
oulala R6
Arachne
Level 103
God Stats
4W - 2L
1,694 SR
Queue Stats
241W - 253L
1,571 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,472 Elo+

VS

Team Averages
Level 102
1,411 SR
1,371 Elo+
Cthulhu
Cthulhu
AbsorbedTunic2
Cthulhu
Level 156
God Stats
2W - 12L
1,178 SR
Queue Stats
388W - 422L
1,381 Elo+
Party 3
Anhur
Anhur
Aspyron
Anhur
Level 150
God Stats
5W - 4L
1,414 SR
Queue Stats
46W - 49L
1,403 Elo+
Party 3
Yu Huang
Yu Huang
Charlie_Oleary12
Yu Huang
Level 37
God Stats
1W - 2L
1,663 SR
Queue Stats
48W - 64L
1,412 Elo+
Solo
Ravana
Ravana
GasmannStyle99
Ravana
Level 120
God Stats
1W - 6L
1,300 SR
Queue Stats
57W - 73L
1,383 Elo+
Party 3
Shiva
Shiva
brainfact
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 0 / 0
7,598
633
3,162
4,928
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MrTouchBalls
Discordia
12
9 / 1 / 2
7,988
666
4,874
4,175
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Saile75
Athena
11
1 / 2 / 5
6,502
542
2,523
8,266
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
12
3 / 2 / 4
6,827
569
7,276
7,347
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
oulala R6
Arachne
13
5 / 0 / 9
7,727
644
7,421
9,284
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,532
461
6,604
10,010
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Aspyron
Anhur
10
2 / 4 / 1
5,776
481
3,643
7,249
1,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 1
5,949
496
3,001
6,715
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
6,159
513
3,616
8,928
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
brainfact
Shiva
12
0 / 1 / 0
6,156
513
2,980
7,170
3,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
5
5
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
0
4
3
0.38
L
Anhur
Aspyron
Anhur
2
4
1
0.63
L
1
6
1
0.25
L
2
5
2
0.6
W
Discordia
MrTouchBalls
Discordia
9
1
2
10
W
Athena
Saile75
Athena
1
2
5
1.75
L
Shiva
brainfact
Shiva
0
1
0
0
W
Skadi
3
2
4
2.5
W
Arachne
oulala R6
Arachne
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
19,844
34,000
Taken
40,072
12,968
Mitigated
15,388
13,218
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,162
1,327
0
3,069
4,928
1,812
480
0
4,928
0
49,731
L
6,604
436
288
2,388
10,010
4,899
0
2,448
7,562
19,059
1,556
L
Anhur
Aspyron
Anhur
3,643
934
0
1,274
7,249
1,632
0
869
6,380
0
24,931
L
3,001
639
0
859
6,715
2,036
0
3,310
3,405
28,074
0
L
3,616
514
0
3,393
8,928
3,002
0
770
8,158
0
32,214
W
Discordia
MrTouchBalls
Discordia
4,874
339
0
570
4,175
1,256
261
1,283
2,892
40,230
0
W
Athena
Saile75
Athena
2,523
876
0
1,964
8,266
3,940
0
4,540
3,726
10,555
0
L
Shiva
brainfact
Shiva
2,980
397
0
2,146
7,170
3,819
0
0
7,170
0
38,398
W
Skadi
7,276
3,413
0
1,502
7,347
1,900
0
2,116
5,231
0
46,165
W
Arachne
oulala R6
Arachne
7,421
4,990
0
6,113
9,284
4,060
167
1,221
8,063
0
40,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
29,572
360
Minions Killed
281
0
Camps Cleared
0
1,195,348
Distance Traveled
1,056,847
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,598
633
115
10
0
216,440
5
L
Cthulhu
5,532
461
31
3
0
208,908
1
L
Anhur
5,776
481
50
4
0
201,418
2
L
Yu Huang
5,949
496
68
6
0
211,122
0
L
Ravana
6,159
513
61
5
0
226,965
2
W
Discordia
7,988
666
70
6
0
236,529
4
W
Athena
6,502
542
15
1
0
235,047
0
L
Shiva
6,156
513
71
6
0
208,434
2
W
Skadi
6,827
569
81
7
0
218,984
3
W
Arachne
7,727
644
79
7
0
288,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role