Player Matchup

Ares
Ares
Diamond I
Alicization
Ares
Diamond I
Level 113
God Stats
23W - 22L
1,710 SR
Queue Stats
258W - 256L
2,536 MMR
Party 1
Eset
Eset
Grandmaster
explosion789
Eset
Grandmaster
Level 159
God Stats
45W - 11L
1,889 SR
Queue Stats
186W - 64L
3,250 MMR
Party 1
Cupid
Cupid
Diamond II
Ðaddý
Cupid
Diamond II
Level 69
God Stats
6W - 5L
1,757 SR
Queue Stats
353W - 431L
2,489 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,785 SR
2,758 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,512 SR
2,174 MMR
Ah Puch
Ah Puch
Diamond V
Fox Sin9400
Ah Puch
Diamond V
Level 144
God Stats
0W - 1L
1,320 SR
Queue Stats
44W - 62L
2,169 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
McBudzy
Cabrakan
Diamond IV
Level 105
God Stats
40W - 37L
1,675 SR
Queue Stats
124W - 161L
2,202 MMR
Solo
Bellona
Bellona
Diamond IV
XxSmokinDank420
Bellona
Diamond IV
Level 157
God Stats
1W - 1L
1,542 SR
Queue Stats
366W - 317L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
10,461
615
8,124
17,530
23,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 0 / 8
11,610
683
18,809
9,644
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Ðaddý
Cupid
17
7 / 3 / 4
12,242
720
12,415
12,168
6,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AtlasAh Muzen CabShivaBastetThoth

VS

Bans
GilgameshChaacHou YiAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fox Sin9400
Ah Puch
15
2 / 4 / 1
10,453
615
16,452
14,307
4,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
McBudzy
Cabrakan
15
0 / 3 / 3
10,346
609
5,308
17,988
25,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
9,691
570
7,379
15,482
14,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Ah Puch
Fox Sin9400
Ah Puch
2
4
1
0.63
L
Cabrakan
McBudzy
Cabrakan
0
3
3
0.5
L
1
5
2
0.4
W
4
0
8
8
W
Cupid
Ðaddý
Cupid
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,348
Damage
29,139
39,342
Taken
47,777
34,987
Mitigated
45,250
13,735
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,124
1,011
0
3,710
17,530
23,756
301
9,891
7,293
13,211
0
L
Ah Puch
Fox Sin9400
Ah Puch
16,452
565
0
5,981
14,307
4,961
0
8,743
5,260
62,887
0
L
Cabrakan
McBudzy
Cabrakan
5,308
903
0
5,345
17,988
25,543
0
9,243
8,311
21,279
0
L
7,379
829
0
1,321
15,482
14,746
0
8,065
7,093
0
18,586
W
18,809
1,027
1,037
4,072
9,644
4,542
1,259
4,855
4,567
67,159
0
W
Cupid
Ðaddý
Cupid
12,415
6,736
1,650
3,266
12,168
6,689
1,143
7,316
4,743
0
49,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
30,490
225
Minions Killed
164
9
Camps Cleared
5
951,922
Distance Traveled
918,729
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,461
615
9
1
0
314,041
2
L
Ah Puch
10,453
615
112
7
2
284,676
2
L
Cabrakan
10,346
609
26
2
2
320,895
6
L
Bellona
9,691
570
26
2
1
313,158
6
W
Eset
11,610
683
110
6
7
336,256
2
W
Cupid
12,242
720
106
6
2
301,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role