Player Matchup

Bellona
Bellona
Fatuii
Bellona
Level 8
God Stats
2W - 4L
1,313 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Rama
Rama
Special P23
Rama
Level 57
God Stats
5W - 6L
1,425 SR
Queue Stats
394W - 442L
1,423 Elo+
Party 1
Loki
Loki
TippyThrower405
Loki
Level 41
God Stats
18W - 25L
1,307 SR
Queue Stats
49W - 79L
1,362 Elo+
Solo
Cerberus
Cerberus
Wwulfe
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 103L
1,340 Elo+
Party 1
Merlin
Merlin
jtroz
Merlin
Level 121
God Stats
8W - 11L
1,743 SR
Queue Stats
355W - 324L
1,434 Elo+
Solo
Team Averages
Level 53
1,458 SR
1,364 Elo+

VS

Team Averages
Level 74
1,460 SR
1,488 Elo+
Shiva
Shiva
FoRZaBmp
Shiva
Level 51
God Stats
1W - 2L
1,131 SR
Queue Stats
77W - 84L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
LaurnShiesty
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Philthekril
Thor
Level 124
God Stats
10W - 1L
1,806 SR
Queue Stats
124W - 106L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
hb151
Nu Wa
Level 85
God Stats
4W - 2L
1,396 SR
Queue Stats
131W - 128L
1,465 Elo+
Party 2
Izanami
Izanami
jeremyperdue
Izanami
Level 85
God Stats
5W - 5L
1,465 SR
Queue Stats
138W - 124L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fatuii
Bellona
13
1 / 6 / 2
7,720
429
6,102
14,653
14,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 1
7,410
412
5,187
16,276
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 1
8,712
484
5,251
13,189
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Wwulfe
Cerberus
13
1 / 1 / 2
8,161
453
3,523
11,880
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
jtroz
Merlin
16
3 / 2 / 0
9,603
534
8,341
11,758
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FoRZaBmp
Shiva
16
3 / 3 / 3
9,805
545
9,682
10,979
7,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
LaurnShiesty
Xing Tian
12
0 / 0 / 2
7,777
432
1,809
6,787
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 0 / 1
10,878
604
14,106
7,381
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
hb151
Nu Wa
15
2 / 3 / 2
9,245
514
10,839
9,493
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
jeremyperdue
Izanami
17
2 / 2 / 5
10,206
567
12,133
12,043
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
19
20
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fatuii
Bellona
1
6
2
0.33
W
Shiva
FoRZaBmp
Shiva
3
3
3
1.5
W
Xing Tian
LaurnShiesty
Xing Tian
0
0
2
1
W
12
0
1
12.5
L
0
6
1
0.08
L
3
5
1
0.7
L
Cerberus
Wwulfe
Cerberus
1
1
2
2
W
Nu Wa
hb151
Nu Wa
2
3
2
1
W
Izanami
jeremyperdue
Izanami
2
2
5
2.25
L
Merlin
jtroz
Merlin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
48,569
67,756
Taken
46,683
34,061
Mitigated
24,111
15,287
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fatuii
Bellona
6,102
1,288
0
1,543
14,653
14,648
0
536
14,117
0
32,788
W
Shiva
FoRZaBmp
Shiva
9,682
2,575
0
1,147
10,979
7,520
1,587
0
10,979
0
52,217
W
Xing Tian
LaurnShiesty
Xing Tian
1,809
150
0
2,123
6,787
5,122
256
2,352
4,435
9,601
0
W
14,106
3,901
0
3,617
7,381
4,670
624
697
6,684
0
71,353
L
5,187
4,526
0
4,224
16,276
3,477
870
2,373
13,903
0
46,909
L
5,251
559
0
4,196
13,189
4,413
0
1,022
12,167
0
43,993
L
Cerberus
Wwulfe
Cerberus
3,523
419
0
2,214
11,880
8,838
132
2,314
9,566
25,757
3,132
W
Nu Wa
hb151
Nu Wa
10,839
3,909
0
527
9,493
2,354
0
5,758
3,735
65,698
0
W
Izanami
jeremyperdue
Izanami
12,133
6,763
0
3,999
12,043
4,445
4,958
2,690
9,353
0
95,582
L
Merlin
jtroz
Merlin
8,341
332
0
3,110
11,758
2,685
0
6,403
5,355
78,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
47,911
448
Minions Killed
508
0
Camps Cleared
0
1,690,007
Distance Traveled
1,668,217
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,720
429
61
3
0
325,512
3
W
Shiva
9,805
545
87
5
0
343,329
0
W
Xing Tian
7,777
432
14
1
0
296,780
0
W
Thor
10,878
604
108
6
0
387,854
0
L
Rama
7,410
412
75
4
0
279,319
5
L
Loki
8,712
484
98
5
0
373,459
4
L
Cerberus
8,161
453
61
3
0
366,858
7
W
Nu Wa
9,245
514
129
7
0
307,231
0
W
Izanami
10,206
567
170
9
0
333,023
4
L
Merlin
9,603
534
153
9
0
344,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role