Player Matchup

Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DarkestSerenity
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Laltir3349
Ah Puch
Level 27
God Stats
2W - 6L
1,289 SR
Queue Stats
127W - 130L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
just_Orti
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
zerfenus
Loki
Level 23
God Stats
2W - 3L
1,791 SR
Queue Stats
41W - 45L
1,408 Elo+
Party 1
Team Averages
Level 31
1,516 SR
1,466 Elo+

VS

Team Averages
Level 66
1,539 SR
1,466 Elo+
Neith
Neith
ImNotShisui_
Neith
Level 8
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
K-_ing-TeFarmeo
Arachne
Level 87
God Stats
6W - 3L
1,621 SR
Queue Stats
16W - 8L
1,466 Elo+
Party 3
Hades
Hades
PoPoPolloo
Hades
Level 127
God Stats
2W - 2L
1,279 SR
Queue Stats
33W - 35L
1,312 Elo+
Party 3
Medusa
Medusa
Pocholitoo
Medusa
Level 13
God Stats
4W - 0L
1,611 SR
Queue Stats
6W - 3L
1,697 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jrtm43
Cu Chulainn
Level 96
God Stats
9W - 5L
1,573 SR
Queue Stats
35W - 37L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
6 / 4 / 0
6,322
632
5,258
7,958
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 6 / 0
4,533
453
1,302
5,052
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Laltir3349
Ah Puch
9
0 / 3 / 0
5,115
512
1,359
4,795
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
just_Orti
Cthulhu
7
0 / 3 / 5
5,198
520
1,347
8,397
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
9
0 / 2 / 0
5,155
516
1,471
5,746
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 3
5,240
524
3,533
4,425
905
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 0 / 0
6,279
628
3,149
5,433
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
12
6 / 0 / 0
7,029
703
5,770
4,777
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Pocholitoo
Medusa
9
1 / 4 / 2
5,560
556
2,610
5,598
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
jrtm43
Cu Chulainn
9
4 / 0 / 3
6,004
600
4,806
3,902
1,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
18
18
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
4
0
1.5
L
1
6
0
0.17
W
3
3
3
1.5
W
4
0
0
4
L
Ah Puch
Laltir3349
Ah Puch
0
3
0
0
W
Hades
6
0
0
6
W
Medusa
Pocholitoo
Medusa
1
4
2
0.5
W
Cu Chulainn
jrtm43
Cu Chulainn
4
0
3
5.5
L
Cthulhu
just_Orti
Cthulhu
0
3
5
0.83
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,737
Damage
19,868
31,948
Taken
24,135
11,841
Mitigated
6,638
8,592
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,258
2,775
0
2,965
7,958
2,004
60
1,341
6,617
0
35,831
L
1,302
520
0
299
5,052
3,397
0
76
4,976
0
7,604
W
3,533
2,140
0
82
4,425
905
31
630
3,621
0
12,352
W
3,149
2,311
0
1,330
5,433
1,534
0
109
5,324
0
36,768
L
Ah Puch
Laltir3349
Ah Puch
1,359
227
0
1,024
4,795
1,293
0
2,863
1,932
26,378
0
W
Hades
5,770
456
18
2,075
4,777
1,933
426
1,284
3,493
40,539
0
W
Medusa
Pocholitoo
Medusa
2,610
1,008
0
777
5,598
599
1,077
285
5,313
0
28,558
W
Cu Chulainn
jrtm43
Cu Chulainn
4,806
697
0
1,854
3,902
1,667
41
398
3,455
2,989
21,242
L
Cthulhu
just_Orti
Cthulhu
1,347
221
0
1,790
8,397
3,815
0
207
8,190
13,491
0
L
Loki
1,471
672
0
2,514
5,746
1,332
0
1,647
4,099
0
28,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
30,112
212
Minions Killed
293
0
Camps Cleared
0
942,938
Distance Traveled
1,084,227
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,322
632
55
6
0
185,367
0
L
Odin
4,533
453
14
1
0
162,165
1
W
Neith
5,240
524
27
3
0
191,517
0
W
Arachne
6,279
628
73
7
0
261,454
2
L
Ah Puch
5,115
512
58
6
0
187,613
1
W
Hades
7,029
703
94
9
0
206,692
1
W
Medusa
5,560
556
50
5
0
198,177
0
W
Cu Chulainn
6,004
600
49
5
0
226,387
1
L
Cthulhu
5,198
520
22
2
0
196,392
0
L
Loki
5,155
516
63
6
0
211,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role