Player Matchup

Skadi
Skadi
DerFliegel
Skadi
Level 160
God Stats
15W - 9L
1,739 SR
Queue Stats
1,021W - 936L
1,523 Elo+
Party 1
Tiamat
Tiamat
EzWinGG420
Tiamat
Level 105
God Stats
2W - 2L
1,539 SR
Queue Stats
416W - 390L
1,468 Elo+
Party 1
Olorun
Olorun
Profeno
Olorun
Level 124
God Stats
2W - 2L
1,438 SR
Queue Stats
215W - 236L
1,493 Elo+
Solo
Heimdallr
Heimdallr
joetfaily
Heimdallr
Level 125
God Stats
7W - 2L
1,810 SR
Queue Stats
109W - 122L
1,469 Elo+
Solo
Khepri
Khepri
styax_
Khepri
Level 154
God Stats
9W - 5L
1,447 SR
Queue Stats
688W - 696L
1,484 Elo+
Party 1
Team Averages
Level 134
1,594 SR
1,487 Elo+

VS

Team Averages
Level 100
1,302 SR
1,454 Elo+
Raijin
Raijin
CeklaRepa
Raijin
Level 100
God Stats
3W - 10L
1,008 SR
Queue Stats
398W - 418L
1,465 Elo+
Solo
Thoth
Thoth
JoannaRoo
Thoth
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
41W - 58L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Loxkaa
Baron Samedi
Level 89
God Stats
1W - 2L
1,311 SR
Queue Stats
46W - 51L
1,500 Elo+
Solo
Ares
Ares
UnbuiltMeteor
Ares
Level 117
God Stats
4W - 3L
1,394 SR
Queue Stats
42W - 59L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
ZeroBlake24
Yu Huang
Level 105
God Stats
1W - 3L
1,483 SR
Queue Stats
43W - 58L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 3 / 10
12,054
804
22,919
13,887
6,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
EzWinGG420
Tiamat
17
1 / 4 / 11
10,513
701
14,308
19,298
31,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Profeno
Olorun
18
3 / 3 / 10
10,973
732
9,169
13,481
5,378
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
joetfaily
Heimdallr
19
8 / 6 / 7
11,806
787
17,569
16,371
6,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
styax_
Khepri
15
0 / 4 / 11
9,312
621
7,839
17,836
27,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CeklaRepa
Raijin
19
3 / 3 / 13
11,238
749
16,419
17,590
10,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
JoannaRoo
Thoth
15
0 / 5 / 16
8,993
600
9,548
11,314
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Loxkaa
Baron Samedi
18
4 / 4 / 11
10,236
682
17,177
19,165
10,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 5 / 12
10,126
675
6,328
20,616
27,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
ZeroBlake24
Yu Huang
18
9 / 3 / 9
11,148
743
16,685
11,321
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
80
20
Kills
19
20
Deaths
20
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
CeklaRepa
Raijin
3
3
13
3.17
W
Skadi
8
3
10
4.33
W
Tiamat
EzWinGG420
Tiamat
1
4
11
1.63
L
Thoth
JoannaRoo
Thoth
0
5
16
1.6
L
Baron Samedi
Loxkaa
Baron Samedi
4
4
11
2.38
W
Olorun
Profeno
Olorun
3
3
10
2.67
L
3
5
12
1.8
L
Yu Huang
ZeroBlake24
Yu Huang
9
3
9
4.5
W
Heimdallr
joetfaily
Heimdallr
8
6
7
1.92
W
Khepri
styax_
Khepri
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,804
Damage
66,157
80,873
Taken
80,006
77,506
Mitigated
58,782
35,894
Healing
28,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CeklaRepa
Raijin
16,419
1,752
1,257
5,476
17,590
10,279
244
7,696
9,894
38,867
0
W
Skadi
22,919
3,174
1,092
2,174
13,887
6,059
513
11,463
2,424
0
45,657
W
Tiamat
EzWinGG420
Tiamat
14,308
597
1,242
6,369
19,298
31,736
210
14,182
5,116
27,377
0
L
Thoth
JoannaRoo
Thoth
9,548
597
1,412
1,010
11,314
4,532
289
4,067
7,247
20,734
0
L
Baron Samedi
Loxkaa
Baron Samedi
17,177
627
5,267
7,565
19,165
10,996
550
8,450
10,715
33,712
0
W
Olorun
Profeno
Olorun
9,169
3,012
5,545
5,512
13,481
5,378
2,136
12,898
583
28,495
0
L
6,328
274
785
1,513
20,616
27,832
79
7,438
13,178
7,274
0
L
Yu Huang
ZeroBlake24
Yu Huang
16,685
862
2,025
2,137
11,321
5,143
838
3,665
7,656
27,626
0
W
Heimdallr
joetfaily
Heimdallr
17,569
9,536
1,613
4,353
16,371
6,916
2,090
12,933
3,438
0
34,471
W
Khepri
styax_
Khepri
7,839
72
3,317
4,677
17,836
27,417
171
14,681
3,155
13,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
51,741
160
Minions Killed
134
0
Camps Cleared
0
1,335,681
Distance Traveled
1,366,751
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,238
749
48
3
0
243,172
0
W
Skadi
12,054
804
37
2
0
266,651
0
W
Tiamat
10,513
701
19
1
0
296,013
1
L
Thoth
8,993
600
17
1
0
259,697
1
L
Baron Samedi
10,236
682
34
2
0
268,791
3
W
Olorun
10,973
732
58
4
0
247,343
1
L
Ares
10,126
675
2
0
0
304,378
0
L
Yu Huang
11,148
743
33
2
0
290,713
0
W
Heimdallr
11,806
787
34
2
0
248,126
1
W
Khepri
9,312
621
12
1
0
277,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role