Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CarlBktr
Tiamat
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 119L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
F00Fmeister
Tsukuyomi
Level 87
God Stats
26W - 28L
1,411 SR
Queue Stats
83W - 108L
1,448 Elo+
Party 2
Artio
Artio
Rheinnard
Artio
Level 160
God Stats
9W - 17L
2,014 SR
Queue Stats
809W - 853L
1,457 Elo+
Solo
Anhur
Anhur
viaack
Anhur
Level 129
God Stats
5W - 4L
1,508 SR
Queue Stats
149W - 180L
1,489 Elo+
Solo
Team Averages
Level 126
1,586 SR
1,468 Elo+

VS

Team Averages
Level 104
1,522 SR
1,509 Elo+
Izanami
Izanami
DexterJardim
Izanami
Level 103
God Stats
7W - 5L
1,455 SR
Queue Stats
82W - 82L
1,530 Elo+
Party 1
Pele
Pele
MiKEhUnTNEEDSU
Pele
Level 67
God Stats
3W - 5L
1,307 SR
Queue Stats
231W - 256L
1,535 Elo+
Solo
Geb
Geb
MolinaMS95
Geb
Level 149
God Stats
8W - 11L
1,674 SR
Queue Stats
657W - 721L
1,454 Elo+
Party 1
Anubis
Anubis
XxAbitmoistxX
Anubis
Level 103
God Stats
22W - 16L
1,593 SR
Queue Stats
71W - 78L
1,525 Elo+
Solo
Osiris
Osiris
nalbornozt
Osiris
Level 98
God Stats
26W - 17L
1,582 SR
Queue Stats
234W - 244L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 0
5,026
558
1,482
4,118
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
CarlBktr
Tiamat
9
0 / 1 / 0
4,562
507
619
2,091
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
F00Fmeister
Tsukuyomi
8
1 / 2 / 1
4,800
533
3,160
5,584
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
Rheinnard
Artio
10
2 / 0 / 1
5,538
615
4,027
8,764
4,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
viaack
Anhur
5
0 / 1 / 0
3,829
425
1,017
2,962
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DexterJardim
Izanami
9
0 / 1 / 2
4,933
548
2,328
3,506
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
4,904
545
2,150
5,841
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,224
580
2,485
6,673
2,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,797
644
1,427
1,767
729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
nalbornozt
Osiris
9
0 / 1 / 0
5,399
600
3,784
5,170
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
4
4
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
0
1
L
Tiamat
CarlBktr
Tiamat
0
1
0
0
W
Izanami
DexterJardim
Izanami
0
1
2
1
L
Tsukuyomi
F00Fmeister
Tsukuyomi
1
2
1
0.75
W
1
1
1
1.5
W
1
1
2
2
L
Artio
Rheinnard
Artio
2
0
1
2.5
W
2
0
0
2
W
Osiris
nalbornozt
Osiris
0
1
0
0
L
Anhur
viaack
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,305
Damage
12,174
23,519
Taken
22,957
9,717
Mitigated
8,781
10,331
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,482
286
0
2,134
4,118
2,104
0
256
3,862
16,238
0
L
Tiamat
CarlBktr
Tiamat
619
9
0
740
2,091
496
42
1,086
1,005
18,494
0
W
Izanami
DexterJardim
Izanami
2,328
1,084
0
1,064
3,506
832
744
1,122
2,384
0
34,193
L
Tsukuyomi
F00Fmeister
Tsukuyomi
3,160
996
0
679
5,584
1,573
0
915
4,669
0
22,521
W
2,150
466
0
3,129
5,841
1,572
0
770
5,071
0
22,951
W
2,485
407
697
1,488
6,673
2,931
0
1,319
5,354
10,895
2,095
L
Artio
Rheinnard
Artio
4,027
185
168
5,677
8,764
4,955
0
354
8,410
27,955
0
W
1,427
0
0
1,305
1,767
729
0
438
1,329
30,640
0
W
Osiris
nalbornozt
Osiris
3,784
1,105
15
2,155
5,170
2,717
0
2,479
2,691
0
28,359
L
Anhur
viaack
Anhur
1,017
794
0
933
2,962
589
0
836
2,126
0
11,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
26,257
203
Minions Killed
269
0
Camps Cleared
0
866,263
Distance Traveled
882,002
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,026
558
22
2
0
169,756
3
L
Tiamat
4,562
507
42
5
0
180,687
3
W
Izanami
4,933
548
69
8
0
164,062
4
L
Tsukuyomi
4,800
533
47
5
0
199,086
2
W
Pele
4,904
545
44
5
0
185,077
1
W
Geb
5,224
580
27
3
0
186,731
5
L
Artio
5,538
615
57
6
0
197,591
0
W
Anubis
5,797
644
60
7
0
174,979
4
W
Osiris
5,399
600
69
8
0
171,153
3
L
Anhur
3,829
425
35
4
0
119,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role