Player Matchup

Ares
Ares
Logo2
Ares
Level 121
God Stats
6W - 1L
1,921 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 1
Thor
Thor
barkid30
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
dominonion
Kukulkan
Level 7
God Stats
5W - 1L
1,657 SR
Queue Stats
6W - 7L
1,560 Elo+
Party 1
Team Averages
Level 51
1,693 SR
1,556 Elo+

VS

Team Averages
Level 47
1,539 SR
1,299 Elo+
Tsukuyomi
Tsukuyomi
Vraxis
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 2
Hel
Hel
Zhela
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Sun Wukong
Sun Wukong
rodalmar82
Sun Wukong
Level 69
God Stats
3W - 2L
1,618 SR
Queue Stats
9W - 17L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Logo2
Ares
19
5 / 4 / 17
15,054
792
14,865
21,644
30,279
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
20
16 / 3 / 6
15,656
824
20,463
17,981
15,884
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
dominonion
Kukulkan
17
1 / 7 / 16
12,587
662
15,322
15,280
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Vraxis
Tsukuyomi
17
8 / 7 / 5
13,504
711
25,638
17,244
7,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Zhela
Hel
16
0 / 9 / 8
11,475
604
5,205
15,259
9,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
rodalmar82
Sun Wukong
16
5 / 6 / 5
12,599
663
16,404
27,384
22,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
22
Kills
13
14
Deaths
22
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
Logo2
Ares
5
4
17
3.38
L
Tsukuyomi
Vraxis
Tsukuyomi
8
7
5
1.5
L
Hel
Zhela
Hel
0
9
8
0.44
W
Thor
16
3
6
6.33
W
Kukulkan
dominonion
Kukulkan
1
7
16
1.29
L
Sun Wukong
rodalmar82
Sun Wukong
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
47,247
54,905
Taken
59,887
53,483
Mitigated
39,475
8,120
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Logo2
Ares
14,865
581
0
2,632
21,644
30,279
676
2,169
18,642
32,587
0
L
Tsukuyomi
Vraxis
Tsukuyomi
25,638
7,899
0
4,647
17,244
7,591
1,397
8,367
8,877
0
63,305
L
Hel
Zhela
Hel
5,205
382
4,063
2,811
15,259
9,293
0
7,439
7,820
22,407
0
W
Thor
20,463
3,741
0
1,881
17,981
15,884
1,960
3,000
14,653
0
51,607
W
Kukulkan
dominonion
Kukulkan
15,322
1,520
1,230
2,377
15,280
7,320
0
276
14,719
60,334
0
L
Sun Wukong
rodalmar82
Sun Wukong
16,404
3,189
0
2,896
27,384
22,591
0
14,822
12,562
0
58,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
37,578
181
Minions Killed
169
4
Camps Cleared
8
936,889
Distance Traveled
1,018,051
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,054
792
21
1
0
333,642
6
L
Tsukuyomi
13,504
711
72
4
3
356,344
5
L
Hel
11,475
604
38
2
2
311,477
0
W
Thor
15,656
824
67
4
3
292,458
3
W
Kukulkan
12,587
662
93
5
1
310,789
2
L
Sun Wukong
12,599
663
59
3
3
350,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role