Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Grifterr
Nemesis
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 144L
1,464 Elo+
Party 2
Artemis
Artemis
Sanxex
Artemis
Level 117
God Stats
5W - 0L
1,704 SR
Queue Stats
202W - 229L
1,415 Elo+
Party 2
Terra
Terra
StorableFir7201
Terra
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 319L
1,395 Elo+
Solo
Izanami
Izanami
briinnk
Izanami
Level 144
God Stats
4W - 2L
1,507 SR
Queue Stats
148W - 139L
1,492 Elo+
Solo
Team Averages
Level 134
1,542 SR
1,453 Elo+

VS

Team Averages
Level 79
1,525 SR
1,487 Elo+
Neith
Neith
Calsiferth
Neith
Level 145
God Stats
1W - 2L
1,722 SR
Queue Stats
182W - 206L
1,445 Elo+
Solo
Cthulhu
Cthulhu
FoxyMW
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,527 Elo+
Party 1
Khepri
Khepri
Hex-Goregasm
Khepri
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
430W - 515L
1,413 Elo+
Solo
Ra
Ra
boothyyzz
Ra
Level 64
God Stats
0W - 1L
1,404 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
theMONSTER 3232
Ne Zha
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 101L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
0 / 6 / 24
11,559
680
10,833
35,593
46,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Grifterr
Nemesis
16
5 / 6 / 8
10,949
644
9,946
17,553
8,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Sanxex
Artemis
20
6 / 5 / 15
12,299
723
18,725
16,984
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 18
12,005
706
12,119
23,987
28,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
briinnk
Izanami
20
10 / 5 / 13
13,588
799
25,369
15,095
6,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 6 / 18
13,044
767
21,144
13,900
6,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
FoxyMW
Cthulhu
20
7 / 4 / 14
12,750
750
25,991
24,796
36,385
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
16
0 / 1 / 17
10,066
592
3,829
10,444
10,449
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 7 / 13
12,282
722
18,604
19,373
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 9 / 12
11,113
654
14,887
15,565
6,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
100
25
Kills
26
27
Deaths
27
78
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
6
24
2
L
Neith
7
6
18
2.67
L
Cthulhu
FoxyMW
Cthulhu
7
4
14
3.5
W
Nemesis
Grifterr
Nemesis
5
6
8
1.5
L
Khepri
0
1
17
8.5
W
Artemis
Sanxex
Artemis
6
5
15
2.7
W
4
5
18
2.6
L
8
7
13
2.07
W
Izanami
briinnk
Izanami
10
5
13
3.3
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,992
Damage
84,455
109,212
Taken
84,078
97,325
Mitigated
66,649
46,303
Healing
33,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,833
1,665
1,268
8,945
35,593
46,051
180
14,238
21,355
24,802
0
L
Neith
21,144
13,547
0
1,715
13,900
6,414
1,131
5,128
8,772
0
39,609
L
Cthulhu
FoxyMW
Cthulhu
25,991
987
3,718
5,574
24,796
36,385
261
7,997
16,799
55,147
0
W
Nemesis
Grifterr
Nemesis
9,946
1,521
2,780
3,605
17,553
8,092
422
8,961
8,592
0
15,237
L
Khepri
3,829
55
1,586
1,731
10,444
10,449
104
3,010
7,434
9,719
0
W
Artemis
Sanxex
Artemis
18,725
8,373
956
3,236
16,984
8,130
1,223
5,812
11,172
0
42,698
W
12,119
290
13,667
7,502
23,987
28,541
476
12,395
11,592
23,188
0
L
18,604
1,383
9,899
6,171
19,373
7,357
673
4,468
14,905
32,367
0
W
Izanami
briinnk
Izanami
25,369
14,618
1,719
2,625
15,095
6,511
3,308
7,018
8,077
0
62,349
L
14,887
3,731
1,126
1,723
15,565
6,044
1,061
2,349
13,216
0
23,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,400
Gold Earned
59,255
180
Minions Killed
166
0
Camps Cleared
0
1,426,249
Distance Traveled
1,146,340
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,559
680
20
1
0
277,927
0
L
Neith
13,044
767
45
3
0
206,923
0
L
Cthulhu
12,750
750
45
3
0
278,185
1
W
Nemesis
10,949
644
7
0
0
321,346
1
L
Khepri
10,066
592
17
1
0
155,033
2
W
Artemis
12,299
723
48
3
0
253,271
0
W
Terra
12,005
706
23
1
0
313,217
1
L
Ra
12,282
722
42
2
0
276,435
1
W
Izanami
13,588
799
82
5
0
260,488
1
L
Ne Zha
11,113
654
17
1
0
229,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role