Player Matchup

Zhong Kui
Zhong Kui
Cyph_D
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ravana
Ravana
Serghiox12
Ravana
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 216L
1,521 Elo+
Party 2
Ymir
Ymir
SnailfromAW
Ymir
Level 26
God Stats
2W - 5L
1,717 SR
Queue Stats
261W - 205L
1,638 Elo+
Solo
Tyr
Tyr
SolidSnake1321
Tyr
Level 26
God Stats
3W - 4L
1,691 SR
Queue Stats
203W - 215L
1,521 Elo+
Party 2
Chronos
Chronos
Zeusezx
Chronos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 59L
1,425 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,521 Elo+

VS

Team Averages
Level 76
1,554 SR
1,651 Elo+
Odin
Odin
BuyEther420
Odin
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
192W - 100L
1,768 Elo+
Party 1
Rama
Rama
Leakybuns
Rama
Level 84
God Stats
4W - 1L
1,531 SR
Queue Stats
99W - 108L
1,530 Elo+
Solo
Ne Zha
Ne Zha
T2Chillinn
Ne Zha
Level 29
God Stats
5W - 0L
1,966 SR
Queue Stats
102W - 19L
1,898 Elo+
Party 1
Tiamat
Tiamat
wolfrik99
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Janus
Janus
xLiLJoRdaN23x
Janus
Level 156
God Stats
6W - 7L
1,487 SR
Queue Stats
496W - 496L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cyph_D
Zhong Kui
15
3 / 8 / 7
9,865
759
11,831
20,344
13,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Serghiox12
Ravana
13
1 / 6 / 4
8,725
671
3,542
10,960
5,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 3 / 7
11,498
884
7,935
16,129
18,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 5 / 9
9,957
766
10,146
16,519
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Zeusezx
Chronos
16
3 / 5 / 6
9,773
752
10,291
13,538
5,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 20
11,046
850
11,309
14,656
17,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
18
4 / 2 / 16
10,612
816
11,537
10,128
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
T2Chillinn
Ne Zha
20
13 / 4 / 12
12,251
942
24,793
22,728
18,930
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
wolfrik99
Tiamat
9
0 / 2 / 7
7,645
588
496
3,129
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 2 / 16
11,094
853
19,403
6,135
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
16
Kills
27
27
Deaths
16
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
4
6
20
2.33
L
Zhong Kui
Cyph_D
Zhong Kui
3
8
7
0.81
W
Rama
4
2
16
6
L
Ravana
Serghiox12
Ravana
1
6
4
0.5
L
5
3
7
2.83
L
4
5
9
1.7
W
Ne Zha
T2Chillinn
Ne Zha
13
4
12
4.75
L
Chronos
Zeusezx
Chronos
3
5
6
1.2
W
Tiamat
wolfrik99
Tiamat
0
2
7
1.75
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
67,538
77,490
Taken
56,776
63,318
Mitigated
45,725
23,009
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,309
1,708
1,500
2,179
14,656
17,574
728
7,867
6,664
0
16,980
L
Zhong Kui
Cyph_D
Zhong Kui
11,831
1,132
1,230
4,433
20,344
13,234
378
4,123
16,221
20,940
0
W
Rama
11,537
9,084
1,743
3,734
10,128
4,753
3,079
4,763
5,104
0
23,776
L
Ravana
Serghiox12
Ravana
3,542
440
453
458
10,960
5,149
511
1,942
9,018
0
5,944
L
7,935
670
1,244
3,822
16,129
18,231
232
6,152
9,977
18,139
0
L
10,146
389
317
5,742
16,519
21,261
876
3,949
12,570
0
20,283
W
Ne Zha
T2Chillinn
Ne Zha
24,793
6,748
0
8,617
22,728
18,930
1,474
10,632
12,029
0
41,452
L
Chronos
Zeusezx
Chronos
10,291
2,526
1,316
3,994
13,538
5,443
1,760
3,733
9,805
26,315
1,611
W
Tiamat
wolfrik99
Tiamat
496
63
0
90
3,129
1,658
0
2,194
861
1,504
0
W
19,403
677
900
740
6,135
2,810
155
3,745
2,308
49,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,818
Gold Earned
52,648
126
Minions Killed
134
0
Camps Cleared
0
1,082,128
Distance Traveled
1,039,582
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,046
850
9
1
0
221,748
1
L
Zhong Kui
9,865
759
25
2
0
198,344
1
W
Rama
10,612
816
30
2
0
219,336
1
L
Ravana
8,725
671
12
1
0
206,161
0
L
Ymir
11,498
884
34
3
0
236,171
0
L
Tyr
9,957
766
15
1
0
225,599
0
W
Ne Zha
12,251
942
26
2
0
216,146
3
L
Chronos
9,773
752
40
3
0
215,853
0
W
Tiamat
7,645
588
0
0
0
128,675
0
W
Janus
11,094
853
69
5
0
253,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role