Player Matchup

Ravana
Ravana
Gold I
ElRoZa
Ravana
Gold I
Level 115
God Stats
4W - 2L
1,701 SR
Queue Stats
243W - 242L
1,679 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Fyzik
Sun Wukong
Platinum V
Level 56
God Stats
12W - 12L
1,683 SR
Queue Stats
118W - 112L
1,736 MMR
Solo
Artemis
Artemis
Gold I
HentaiRocks
Artemis
Gold I
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 189L
1,651 MMR
Solo
Thoth
Thoth
Gold II
PurpleDoodle895
Thoth
Gold II
Level 36
God Stats
5W - 5L
1,615 SR
Queue Stats
114W - 96L
1,721 MMR
Solo
Jormungandr
Jormungandr
Gold III
jgangel1
Jormungandr
Gold III
Level 160
God Stats
8W - 2L
1,722 SR
Queue Stats
160W - 127L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,644 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,511 SR
1,656 MMR
Yemoja
Yemoja
Gold I
 
Yemoja
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold III
 
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
Caezae
Heimdallr
Gold I
Level 105
God Stats
0W - 1L
1,582 SR
Queue Stats
112W - 114L
1,724 MMR
Party 1
King Arthur
King Arthur
Platinum V
Metronome
King Arthur
Platinum V
Level 158
God Stats
1W - 2L
1,471 SR
Queue Stats
96W - 100L
1,776 MMR
Party 1
Da Ji
Da Ji
Platinum IV
ZeroFlight
Da Ji
Platinum IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,778 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElRoZa
Ravana
19
4 / 2 / 7
12,019
633
6,879
10,146
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Fyzik
Sun Wukong
20
4 / 1 / 2
12,511
658
12,992
20,279
20,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
HentaiRocks
Artemis
20
4 / 2 / 3
12,985
683
8,817
10,314
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 6
12,914
680
18,256
9,024
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
jgangel1
Jormungandr
17
1 / 1 / 10
10,964
577
7,344
17,645
21,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliArtioGilgameshShiva

VS

Bans
CliodhnaBastetAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 6 / 2
7,721
406
3,448
16,607
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
 
Janus
9
0 / 3 / 0
7,183
378
1,841
6,410
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Caezae
Heimdallr
17
4 / 2 / 0
11,032
581
7,541
11,686
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Metronome
King Arthur
16
2 / 4 / 2
9,994
526
12,968
21,045
15,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
16
0 / 6 / 1
9,152
482
5,591
14,587
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
6
6
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
2
0.17
L
Janus
 
Janus
0
3
0
0
L
Heimdallr
Caezae
Heimdallr
4
2
0
2
W
Ravana
ElRoZa
Ravana
4
2
7
3.75
W
Sun Wukong
Fyzik
Sun Wukong
4
1
2
5
W
Artemis
HentaiRocks
Artemis
4
2
3
2.75
L
King Arthur
Metronome
King Arthur
2
4
2
0.75
W
8
0
6
11
L
Da Ji
0
6
1
0.08
W
Jormungandr
jgangel1
Jormungandr
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,288
Damage
31,389
67,408
Taken
70,335
54,564
Mitigated
39,988
30,062
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,448
684
1,067
1,684
16,607
14,695
0
8,905
7,702
21,507
0
L
Janus
 
Janus
1,841
103
0
1,024
6,410
2,020
0
4,754
1,656
33,614
0
L
Heimdallr
Caezae
Heimdallr
7,541
4,098
2
2,966
11,686
3,260
0
4,450
7,236
0
70,387
W
Ravana
ElRoZa
Ravana
6,879
1,638
0
4,689
10,146
5,269
0
1,301
8,845
0
84,119
W
Sun Wukong
Fyzik
Sun Wukong
12,992
2,684
0
10,774
20,279
20,290
1,478
1,278
19,001
0
83,449
W
Artemis
HentaiRocks
Artemis
8,817
4,821
0
6,333
10,314
4,435
5,139
509
9,805
0
107,673
L
King Arthur
Metronome
King Arthur
12,968
2,259
0
1,309
21,045
15,069
0
4,424
16,621
0
66,440
W
18,256
651
0
1,819
9,024
3,449
2,790
1,399
7,625
103,687
0
L
Da Ji
5,591
1,332
0
460
14,587
4,944
0
2,649
11,938
0
66,939
W
Jormungandr
jgangel1
Jormungandr
7,344
2,751
53
6,394
17,645
21,121
1,120
1,231
16,414
51,819
6,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,393
Gold Earned
45,082
698
Minions Killed
513
0
Camps Cleared
0
2,015,148
Distance Traveled
1,619,867
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,721
406
24
1
0
333,629
2
L
Janus
7,183
378
82
4
0
193,031
5
L
Heimdallr
11,032
581
161
8
0
370,840
4
W
Ravana
12,019
633
146
8
0
483,574
3
W
Sun Wukong
12,511
658
158
8
0
409,832
3
W
Artemis
12,985
683
167
9
0
306,436
10
L
King Arthur
9,994
526
137
7
0
385,343
4
W
Thoth
12,914
680
164
9
0
404,802
5
L
Da Ji
9,152
482
109
6
0
337,024
0
W
Jormungandr
10,964
577
63
3
0
410,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role