Player Matchup

Camazotz
Camazotz
Silver II
 
Camazotz
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Beadyroe
Skadi
Gold V
Level 157
God Stats
12W - 7L
1,736 SR
Queue Stats
27W - 27L
1,456 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
clownen1995
Erlang Shen
Silver I
Level 88
God Stats
5W - 4L
1,237 SR
Queue Stats
101W - 101L
1,239 MMR
Party 2
Sol
Sol
Silver I
dhalerst
Sol
Silver I
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
43W - 36L
1,690 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,495 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,634 SR
1,453 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver I
LittleDebbi-
Tiamat
Silver I
Level 104
God Stats
4W - 3L
1,679 SR
Queue Stats
14W - 18L
1,462 MMR
Solo
Ne Zha
Ne Zha
Bronze V
LoneWolfsOmega
Ne Zha
Bronze V
Level 142
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 5L
1,462 MMR
Solo
Fafnir
Fafnir
Gold IV
OTPxTYRx
Fafnir
Gold IV
Level 148
God Stats
1W - 3L
1,543 SR
Queue Stats
111W - 113L
1,428 MMR
Party 1
Odin
Odin
Gold V
TheGalacticNut
Odin
Gold V
Level 129
God Stats
3W - 2L
1,710 SR
Queue Stats
111W - 117L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
7 / 0 / 4
7,312
731
5,733
6,503
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
 
Ares
9
1 / 0 / 5
5,624
562
1,410
2,764
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Beadyroe
Skadi
11
2 / 1 / 0
6,323
632
4,779
4,931
1,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
clownen1995
Erlang Shen
10
3 / 0 / 3
6,357
636
4,711
6,783
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 3 / 1
6,551
655
4,327
5,343
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BastetAtlasAwilixGilgamesh

VS

Bans
IzanamiBellonaGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 2 / 1
4,989
499
2,371
6,412
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
8
0 / 3 / 2
4,681
468
983
4,793
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 8 / 0
5,318
532
4,637
8,574
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
OTPxTYRx
Fafnir
7
0 / 1 / 1
4,933
493
1,520
4,819
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
4,609
461
1,920
4,888
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
0
4
9
W
Ares
 
Ares
1
0
5
3.5
L
Chronos
 
Chronos
0
2
1
0.25
W
Skadi
Beadyroe
Skadi
2
1
0
2
L
Tiamat
0
3
2
0.33
L
4
8
0
0.5
L
Fafnir
OTPxTYRx
Fafnir
0
1
1
0.5
L
0
3
0
0
W
Erlang Shen
clownen1995
Erlang Shen
3
0
3
4.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,960
Damage
11,431
26,324
Taken
29,486
10,481
Mitigated
11,623
13,666
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,733
2,567
0
3,707
6,503
2,054
0
1,146
5,289
0
45,349
W
Ares
 
Ares
1,410
60
0
1,364
2,764
1,628
0
214
2,521
8,915
0
L
Chronos
 
Chronos
2,371
837
0
1,276
6,412
1,562
0
184
6,228
32,028
0
W
Skadi
Beadyroe
Skadi
4,779
2,443
0
2,126
4,931
1,258
0
2,749
2,182
0
41,448
L
Tiamat
983
116
0
1,514
4,793
1,477
0
2,540
2,253
19,847
0
L
4,637
1,961
0
572
8,574
2,197
0
2,073
6,501
0
19,890
L
Fafnir
OTPxTYRx
Fafnir
1,520
250
0
1,601
4,819
3,143
0
872
3,947
10,282
0
L
1,920
586
0
980
4,888
3,244
0
68
4,820
0
19,471
W
Erlang Shen
clownen1995
Erlang Shen
4,711
2,936
0
5,242
6,783
4,224
698
90
6,418
0
31,819
W
4,327
1,815
0
1,227
5,343
1,317
404
523
4,736
37,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
24,530
334
Minions Killed
202
0
Camps Cleared
0
967,538
Distance Traveled
925,152
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,312
731
83
8
0
232,869
2
W
Ares
5,624
562
11
1
0
174,810
4
L
Chronos
4,989
499
68
7
0
177,752
2
W
Skadi
6,323
632
93
9
0
192,156
2
L
Tiamat
4,681
468
40
4
0
160,229
1
L
Ne Zha
5,318
532
29
3
0
190,887
2
L
Fafnir
4,933
493
23
2
0
192,281
1
L
Odin
4,609
461
42
4
0
204,003
3
W
Erlang Shen
6,357
636
71
7
0
180,500
3
W
Sol
6,551
655
76
8
0
187,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role