Player Matchup

Cthulhu
Cthulhu
GBelley017
Cthulhu
Level 148
God Stats
5W - 0L
1,744 SR
Queue Stats
128W - 118L
1,480 Elo+
Solo
Cliodhna
Cliodhna
OslappyBEAN
Cliodhna
Level 123
God Stats
1W - 2L
1,331 SR
Queue Stats
98W - 72L
1,562 Elo+
Solo
Fafnir
Fafnir
Wrothy
Fafnir
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 97L
1,644 Elo+
Party 2
Neith
Neith
joshuaju
Neith
Level 87
God Stats
2W - 0L
1,759 SR
Queue Stats
26W - 9L
1,605 Elo+
Party 2
Artemis
Artemis
xX BaLLa
Artemis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 219L
1,532 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,565 Elo+

VS

Team Averages
Level 101
1,498 SR
1,496 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Carloslee19
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,602 Elo+
Solo
Xing Tian
Xing Tian
Clausthex
Xing Tian
Level 144
God Stats
8W - 3L
1,802 SR
Queue Stats
279W - 290L
1,446 Elo+
Solo
Nike
Nike
Dironidae
Nike
Level 108
God Stats
2W - 7L
1,188 SR
Queue Stats
116W - 107L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
IcedXknife
Heimdallr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 94L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GBelley017
Cthulhu
19
6 / 3 / 21
11,125
856
16,922
17,853
26,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
OslappyBEAN
Cliodhna
20
12 / 2 / 15
11,959
920
22,592
16,509
8,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Wrothy
Fafnir
18
2 / 1 / 25
11,226
864
8,961
16,028
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
joshuaju
Neith
18
8 / 4 / 14
10,763
828
21,907
15,044
7,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xX BaLLa
Artemis
16
5 / 7 / 14
10,220
786
12,260
13,687
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 6 / 4
10,282
791
15,260
14,321
5,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 8
10,062
774
11,560
29,051
14,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Clausthex
Xing Tian
16
3 / 7 / 10
10,100
777
8,360
24,693
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
17
3 / 6 / 11
9,790
753
9,449
15,096
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
IcedXknife
Heimdallr
16
2 / 7 / 12
9,521
732
16,262
13,725
5,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
33
Kills
17
17
Deaths
33
89
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
6
4
1.33
L
3
7
8
1
L
Xing Tian
Clausthex
Xing Tian
3
7
10
1.14
L
Nike
3
6
11
1.42
W
Cthulhu
GBelley017
Cthulhu
6
3
21
5.5
L
Heimdallr
IcedXknife
Heimdallr
2
7
12
1.14
W
Cliodhna
OslappyBEAN
Cliodhna
12
2
15
9.75
W
Fafnir
Wrothy
Fafnir
2
1
25
14.5
W
Neith
joshuaju
Neith
8
4
14
3.75
W
Artemis
xX BaLLa
Artemis
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,642
Damage
60,891
79,121
Taken
96,886
72,098
Mitigated
63,083
30,728
Healing
26,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,260
1,226
288
2,475
14,321
5,818
0
4,711
9,380
0
29,264
L
11,560
2,001
837
11,040
29,051
14,995
152
8,037
20,722
0
25,345
L
Xing Tian
Clausthex
Xing Tian
8,360
250
24
5,520
24,693
17,782
46
3,760
20,763
12,799
0
L
Nike
9,449
942
1,469
2,201
15,096
18,919
267
3,461
11,360
0
19,203
W
Cthulhu
GBelley017
Cthulhu
16,922
973
2,818
4,131
17,853
26,988
144
1,522
16,159
32,956
0
L
Heimdallr
IcedXknife
Heimdallr
16,262
7,032
578
1,890
13,725
5,569
1,032
4,691
8,778
0
28,802
W
Cliodhna
OslappyBEAN
Cliodhna
22,592
1,219
283
6,661
16,509
8,443
780
935
15,388
0
42,724
W
Fafnir
Wrothy
Fafnir
8,961
1,983
3,122
5,183
16,028
22,535
250
1,945
13,545
13,606
0
W
Neith
joshuaju
Neith
21,907
10,640
396
4,585
15,044
7,371
1,508
1,827
13,093
0
34,044
W
Artemis
xX BaLLa
Artemis
12,260
5,379
1,083
2,466
13,687
6,761
3,930
2,131
11,445
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
49,755
140
Minions Killed
125
0
Camps Cleared
0
1,401,291
Distance Traveled
1,144,501
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,282
791
48
4
0
238,689
4
L
Chaac
10,062
774
28
2
0
223,200
0
L
Xing Tian
10,100
777
5
0
0
219,531
0
L
Nike
9,790
753
7
1
0
241,458
0
W
Cthulhu
11,125
856
31
2
0
292,240
0
L
Heimdallr
9,521
732
37
3
0
221,623
1
W
Cliodhna
11,959
920
41
3
0
324,639
1
W
Fafnir
11,226
864
4
0
0
317,177
1
W
Neith
10,763
828
40
3
0
249,148
0
W
Artemis
10,220
786
24
2
0
218,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role