Player Matchup

Merlin
Merlin
CFTurtle
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
Coolll2022
Zhong Kui
Level 16
God Stats
1W - 2L
1,493 SR
Queue Stats
11W - 14L
1,492 Elo+
Solo
Olorun
Olorun
Iplaywithnuts
Olorun
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 63L
1,442 Elo+
Solo
Mercury
Mercury
KINGbrezKrone
Mercury
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 30L
1,325 Elo+
Party 2
Xbalanque
Xbalanque
Tehaen
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,324 Elo+
Party 2
Team Averages
Level 45
1,499 SR
1,385 Elo+

VS

Team Averages
Level 60
1,457 SR
1,295 Elo+
Nu Wa
Nu Wa
Luke01_SCV
Nu Wa
Level 104
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 4L
1,248 Elo+
Party 1
Izanami
Izanami
Milka-AZE
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 1
Awilix
Awilix
Xorify
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,485 Elo+
Solo
Geb
Geb
kas_per2
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 1
Cupid
Cupid
papmasche
Cupid
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CFTurtle
Merlin
16
2 / 5 / 6
8,918
743
10,231
8,906
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Coolll2022
Zhong Kui
13
1 / 4 / 6
8,253
688
7,010
11,686
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 3
7,159
597
1,966
8,735
3,006
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
16
7 / 8 / 3
9,483
790
7,414
13,116
4,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Tehaen
Xbalanque
14
1 / 7 / 6
8,377
698
6,651
11,230
3,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
10 / 2 / 14
11,389
949
19,504
6,456
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Milka-AZE
Izanami
14
3 / 3 / 14
9,031
753
3,624
7,754
3,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Xorify
Awilix
15
3 / 5 / 16
9,446
787
5,537
9,999
6,188
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 2 / 15
10,320
860
8,298
15,102
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
papmasche
Cupid
18
10 / 1 / 17
10,686
891
11,422
9,493
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
12
Kills
30
30
Deaths
13
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
CFTurtle
Merlin
2
5
6
1
L
Zhong Kui
Coolll2022
Zhong Kui
1
4
6
1
L
1
6
3
0.42
L
Mercury
7
8
3
1.06
W
Nu Wa
10
2
14
8.5
W
Izanami
Milka-AZE
Izanami
3
3
14
3.33
L
Xbalanque
Tehaen
Xbalanque
1
7
6
0.57
W
Awilix
Xorify
Awilix
3
5
16
2.2
W
4
2
15
5.75
W
Cupid
papmasche
Cupid
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
48,385
53,673
Taken
48,804
22,613
Mitigated
32,075
13,022
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CFTurtle
Merlin
10,231
600
206
382
8,906
2,924
46
5,318
3,342
30,982
0
L
Zhong Kui
Coolll2022
Zhong Kui
7,010
70
520
3,655
11,686
8,756
0
6,237
5,127
13,256
0
L
1,966
1,359
3,597
1,492
8,735
3,006
0
4,906
3,419
5,760
0
L
Mercury
7,414
2,565
518
1,715
13,116
4,655
1,566
5,072
7,896
0
22,457
W
Nu Wa
19,504
5,067
950
1,044
6,456
2,674
1,739
2,228
4,228
35,125
0
W
Izanami
Milka-AZE
Izanami
3,624
1,069
526
1,478
7,754
3,623
2,323
4,203
3,551
0
10,929
L
Xbalanque
Tehaen
Xbalanque
6,651
2,782
49
888
11,230
3,272
146
4,951
6,087
0
14,956
W
Awilix
Xorify
Awilix
5,537
2,055
169
233
9,999
6,188
61
3,915
6,084
0
9,516
W
8,298
664
1,205
4,734
15,102
14,762
78
4,676
10,426
11,432
0
W
Cupid
papmasche
Cupid
11,422
5,979
3,035
3,921
9,493
4,828
1,452
4,185
5,308
0
37,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
50,872
111
Minions Killed
121
0
Camps Cleared
0
884,238
Distance Traveled
1,169,994
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,918
743
53
4
0
182,258
2
L
Zhong Kui
8,253
688
26
2
0
184,399
1
L
Olorun
7,159
597
6
1
0
141,020
0
L
Mercury
9,483
790
14
1
0
199,700
1
W
Nu Wa
11,389
949
36
3
0
205,839
1
W
Izanami
9,031
753
23
2
0
215,336
2
L
Xbalanque
8,377
698
12
1
0
176,861
0
W
Awilix
9,446
787
4
0
0
246,456
0
W
Geb
10,320
860
7
1
0
267,224
2
W
Cupid
10,686
891
51
4
0
235,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role