Player Matchup

Hun Batz
Hun Batz
AWSDG
Hun Batz
Level 65
God Stats
9W - 14L
1,333 SR
Queue Stats
248W - 253L
1,403 Elo+
Solo
Skadi
Skadi
Blood_Sport_973
Skadi
Level 89
God Stats
4W - 7L
1,190 SR
Queue Stats
220W - 218L
1,392 Elo+
Solo
Terra
Terra
ForgottenRituaL
Terra
Level 102
God Stats
12W - 5L
1,818 SR
Queue Stats
957W - 1,022L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saint_Atem
Morgan Le Fay
Level 88
God Stats
6W - 6L
1,506 SR
Queue Stats
127W - 136L
1,329 Elo+
Solo
Izanami
Izanami
mak12
Izanami
Level 64
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 5L
1,066 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,316 Elo+

VS

Team Averages
Level 71
1,300 SR
1,340 Elo+
Chang'e
Chang'e
Jamesjustice
Chang'e
Level 121
God Stats
13W - 13L
1,363 SR
Queue Stats
398W - 414L
1,350 Elo+
Solo
Bellona
Bellona
MUSCLEqpHAMSTER
Bellona
Level 62
God Stats
4W - 5L
1,469 SR
Queue Stats
42W - 36L
1,399 Elo+
Solo
Medusa
Medusa
Sir_Grixis_Death
Medusa
Level 57
God Stats
0W - 1L
1,282 SR
Queue Stats
10W - 14L
1,336 Elo+
Solo
Kumbhakarna
Kumbhakarna
bramek-37
Kumbhakarna
Level 53
God Stats
4W - 13L
1,312 SR
Queue Stats
127W - 168L
1,245 Elo+
Solo
Awilix
Awilix
xBrookster96
Awilix
Level 61
God Stats
1W - 4L
1,076 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWSDG
Hun Batz
20
11 / 0 / 1
12,504
595
11,376
13,364
11,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 0
7,885
375
620
6,018
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 9
9,893
471
2,770
19,935
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Saint_Atem
Morgan Le Fay
17
1 / 2 / 5
10,532
502
13,926
12,417
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
mak12
Izanami
13
4 / 5 / 3
9,168
437
9,014
14,663
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jamesjustice
Chang'e
16
4 / 3 / 1
9,997
476
8,739
12,415
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 2 / 2
10,887
518
17,327
14,394
14,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
8,706
415
11,521
13,074
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
bramek-37
Kumbhakarna
7
0 / 3 / 0
6,341
302
2,551
6,656
1,992
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
15
1 / 4 / 0
8,938
426
2,114
13,363
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
14
14
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AWSDG
Hun Batz
11
0
1
11.5
W
0
6
0
0
W
1
1
9
5.5
L
Chang'e
Jamesjustice
Chang'e
4
3
1
1.5
L
7
2
2
4
W
Morgan Le Fay
Saint_Atem
Morgan Le Fay
1
2
5
1.75
L
2
5
1
0.5
L
Kumbhakarna
bramek-37
Kumbhakarna
0
3
0
0
W
Izanami
mak12
Izanami
4
5
3
1.1
L
Awilix
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
42,252
66,397
Taken
59,902
36,853
Mitigated
28,421
28,109
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AWSDG
Hun Batz
11,376
1,475
0
4,396
13,364
11,383
0
2,164
11,200
0
97,423
W
620
405
0
371
6,018
1,166
948
109
5,909
0
18,670
W
2,770
574
5,087
11,575
19,935
13,878
617
3,482
16,453
10,083
0
L
Chang'e
Jamesjustice
Chang'e
8,739
39
3,067
5,645
12,415
4,053
260
4,448
7,967
70,738
0
L
17,327
4,575
0
1,103
14,394
14,078
341
4,512
9,882
0
68,803
W
Morgan Le Fay
Saint_Atem
Morgan Le Fay
13,926
1,080
0
4,275
12,417
5,347
1,581
3,041
9,376
75,733
0
L
11,521
4,965
0
2,780
13,074
4,036
2,548
2,681
10,393
0
54,537
L
Kumbhakarna
bramek-37
Kumbhakarna
2,551
37
166
2,372
6,656
1,992
0
992
5,664
9,235
0
W
Izanami
mak12
Izanami
9,014
5,812
0
2,405
14,663
5,079
2,417
2,494
12,169
0
60,327
L
Awilix
2,114
589
0
750
13,363
4,262
0
4,237
9,126
0
51,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
44,869
430
Minions Killed
434
0
Camps Cleared
0
1,792,478
Distance Traveled
1,838,641
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,504
595
151
7
0
475,774
0
W
Skadi
7,885
375
45
2
0
193,811
0
W
Terra
9,893
471
12
1
0
366,088
6
L
Chang'e
9,997
476
117
6
0
455,810
4
L
Bellona
10,887
518
118
6
0
452,666
6
W
Morgan Le Fay
10,532
502
125
6
0
419,214
11
L
Medusa
8,706
415
91
4
0
355,214
7
L
Kumbhakarna
6,341
302
12
1
0
152,328
2
W
Izanami
9,168
437
97
5
0
337,591
2
L
Awilix
8,938
426
96
5
0
422,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role