Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CaitlynTheWitch
Chang'e
Level 68
God Stats
7W - 1L
1,427 SR
Queue Stats
39W - 39L
1,559 Elo+
Party 2
Rama
Rama
ColonelDamneders
Rama
Level 85
God Stats
4W - 1L
1,645 SR
Queue Stats
46W - 43L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
DarkDragonStar
Ne Zha
Level 159
God Stats
57W - 43L
1,612 SR
Queue Stats
189W - 176L
1,535 Elo+
Party 3
Zeus
Zeus
iDayse
Zeus
Level 125
God Stats
9W - 9L
1,622 SR
Queue Stats
72W - 69L
1,543 Elo+
Party 3
Team Averages
Level 105
1,561 SR
1,537 Elo+

VS

Team Averages
Level 145
1,601 SR
1,551 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlejDav
Bastet
Level 143
God Stats
0W - 1L
1,456 SR
Queue Stats
50W - 40L
1,601 Elo+
Solo
Vamana
Vamana
Cristianmo
Vamana
Level 160
God Stats
4W - 6L
1,579 SR
Queue Stats
629W - 694L
1,509 Elo+
Solo
Skadi
Skadi
Darkza
Skadi
Level 141
God Stats
6W - 2L
1,971 SR
Queue Stats
90W - 73L
1,614 Elo+
Party 1
Yu Huang
Yu Huang
Rekushi
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
0 / 4 / 18
11,293
706
7,214
23,052
26,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 6 / 8
12,973
811
13,886
22,460
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 8
13,092
818
18,614
12,605
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 3 / 7
13,115
820
18,336
20,225
9,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
iDayse
Zeus
20
8 / 6 / 9
13,542
846
21,703
12,861
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 7
11,123
695
10,589
12,796
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
AlejDav
Bastet
18
2 / 4 / 8
11,066
692
11,514
16,874
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
Cristianmo
Vamana
18
5 / 6 / 8
11,502
719
15,358
25,785
16,127
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Darkza
Skadi
18
10 / 8 / 5
11,407
713
22,715
19,342
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Rekushi
Yu Huang
17
2 / 9 / 10
10,525
658
6,611
15,702
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
32
Kills
22
22
Deaths
32
50
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
4
18
2.25
L
Janus
 
Janus
3
5
7
1.3
L
Bastet
AlejDav
Bastet
2
4
8
1.5
W
8
6
8
2
W
9
3
8
4.33
L
Vamana
Cristianmo
Vamana
5
6
8
1.5
W
7
3
7
3.5
L
Skadi
Darkza
Skadi
10
8
5
1.56
L
Yu Huang
Rekushi
Yu Huang
2
9
10
0.78
W
Zeus
iDayse
Zeus
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,753
Damage
66,787
91,203
Taken
90,499
54,098
Mitigated
38,135
31,913
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,214
2,501
0
4,238
23,052
26,286
699
3,779
19,011
11,348
0
L
Janus
 
Janus
10,589
187
0
255
12,796
3,474
171
3,680
9,068
38,902
0
L
Bastet
AlejDav
Bastet
11,514
3,351
0
3,987
16,874
6,265
504
6,300
10,350
0
43,649
W
13,886
1,354
5,478
9,503
22,460
8,921
599
4,222
18,122
39,898
0
W
18,614
15,581
0
4,403
12,605
4,916
2,417
3,660
8,773
0
61,622
L
Vamana
Cristianmo
Vamana
15,358
7,888
0
4,653
25,785
16,127
90
12,325
13,350
544
28,406
W
18,336
3,531
0
7,004
20,225
9,397
1,768
2,516
17,631
0
54,146
L
Skadi
Darkza
Skadi
22,715
12,731
0
980
19,342
6,671
26
12,528
6,728
0
49,983
L
Yu Huang
Rekushi
Yu Huang
6,611
306
0
619
15,702
5,598
0
7,550
8,056
16,091
0
W
Zeus
iDayse
Zeus
21,703
454
0
1,287
12,861
4,578
1,109
2,816
9,947
60,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,015
Gold Earned
55,623
291
Minions Killed
254
0
Camps Cleared
0
1,601,707
Distance Traveled
1,462,839
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,293
706
8
1
0
335,202
0
L
Janus
11,123
695
87
5
0
305,784
2
L
Bastet
11,066
692
63
4
0
320,961
1
W
Chang'e
12,973
811
59
4
0
336,879
2
W
Rama
13,092
818
86
5
0
320,577
2
L
Vamana
11,502
719
32
2
0
311,853
4
W
Ne Zha
13,115
820
72
5
0
324,117
5
L
Skadi
11,407
713
47
3
0
258,960
2
L
Yu Huang
10,525
658
25
2
0
265,281
1
W
Zeus
13,542
846
66
4
0
284,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role