Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kurai999
Cthulhu
Level 30
God Stats
0W - 6L
1,285 SR
Queue Stats
160W - 217L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Majarom10
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 107L
1,442 Elo+
Party 1
Artio
Artio
Mypbicuk
Artio
Level 87
God Stats
0W - 2L
1,261 SR
Queue Stats
69W - 70L
1,413 Elo+
Solo
Ganesha
Ganesha
bucky6489
Ganesha
Level 97
God Stats
1W - 8L
1,454 SR
Queue Stats
133W - 131L
1,376 Elo+
Party 1
Team Averages
Level 79
1,400 SR
1,422 Elo+

VS

Team Averages
Level 78
1,368 SR
1,355 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DirkoBoB
Anubis
Level 127
God Stats
6W - 6L
1,087 SR
Queue Stats
333W - 331L
1,458 Elo+
Solo
Medusa
Medusa
Laffpo
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,150 Elo+
Party 2
Nemesis
Nemesis
ZenesXboxOne
Nemesis
Level 24
God Stats
1W - 0L
1,474 SR
Queue Stats
34W - 40L
1,212 Elo+
Party 2
Sun Wukong
Sun Wukong
monstrenco17
Sun Wukong
Level 88
God Stats
1W - 1L
1,278 SR
Queue Stats
70W - 55L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 7 / 3
7,356
736
5,291
8,727
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kurai999
Cthulhu
13
1 / 8 / 5
7,301
730
7,338
14,906
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Majarom10
Ah Muzen Cab
16
5 / 2 / 5
7,977
798
9,579
6,369
2,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Mypbicuk
Artio
12
2 / 7 / 4
6,744
674
3,935
14,216
14,127
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
bucky6489
Ganesha
13
1 / 7 / 7
7,441
744
10,140
16,451
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 14
8,219
822
4,811
7,002
3,020
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DirkoBoB
Anubis
18
15 / 1 / 14
10,647
1,065
17,186
6,589
3,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Laffpo
Medusa
15
5 / 2 / 19
9,159
916
15,626
10,109
4,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
ZenesXboxOne
Nemesis
13
4 / 5 / 13
8,328
833
7,364
9,898
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
monstrenco17
Sun Wukong
17
5 / 0 / 23
9,942
994
9,830
10,573
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
11
Kills
31
31
Deaths
12
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
3
0.5
W
Hun Batz
 
Hun Batz
2
4
14
2.25
W
Anubis
DirkoBoB
Anubis
15
1
14
22
L
Cthulhu
Kurai999
Cthulhu
1
8
5
0.44
W
Medusa
Laffpo
Medusa
5
2
19
7.25
L
Ah Muzen Cab
Majarom10
Ah Muzen Cab
5
2
5
3.75
L
Artio
Mypbicuk
Artio
2
7
4
0.57
W
Nemesis
ZenesXboxOne
Nemesis
4
5
13
2.1
L
Ganesha
bucky6489
Ganesha
1
7
7
0.64
W
Sun Wukong
monstrenco17
Sun Wukong
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,283
Damage
54,817
60,669
Taken
44,171
46,164
Mitigated
25,070
12,613
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,291
1,490
381
1,211
8,727
2,796
0
2,655
6,045
12,053
963
W
Hun Batz
 
Hun Batz
4,811
395
1,438
707
7,002
3,020
0
3,275
3,631
0
12,888
W
Anubis
DirkoBoB
Anubis
17,186
521
2,344
3,039
6,589
3,835
354
3,255
3,228
41,571
0
L
Cthulhu
Kurai999
Cthulhu
7,338
326
616
1,371
14,906
11,793
0
4,825
10,081
17,002
0
W
Medusa
Laffpo
Medusa
15,626
9,530
779
3,117
10,109
4,093
1,817
7,920
1,935
0
26,139
L
Ah Muzen Cab
Majarom10
Ah Muzen Cab
9,579
5,376
1,347
1,839
6,369
2,213
0
1,986
4,383
0
18,779
L
Artio
Mypbicuk
Artio
3,935
439
1,188
2,689
14,216
14,127
0
4,251
9,965
6,872
0
W
Nemesis
ZenesXboxOne
Nemesis
7,364
3,568
460
1,722
9,898
4,023
1,268
5,438
4,281
0
9,193
L
Ganesha
bucky6489
Ganesha
10,140
481
542
1,429
16,451
15,235
0
3,442
13,009
15,491
0
W
Sun Wukong
monstrenco17
Sun Wukong
9,830
1,799
2,091
4,820
10,573
10,099
124
5,006
5,355
0
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
46,295
77
Minions Killed
134
0
Camps Cleared
0
873,041
Distance Traveled
1,041,429
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,356
736
26
3
0
159,352
1
W
Hun Batz
8,219
822
20
2
0
204,537
0
W
Anubis
10,647
1,065
62
6
0
197,674
0
L
Cthulhu
7,301
730
19
2
0
183,084
0
W
Medusa
9,159
916
30
3
0
194,367
0
L
Ah Muzen Cab
7,977
798
23
2
0
183,170
0
L
Artio
6,744
674
9
1
0
169,625
0
W
Nemesis
8,328
833
0
0
0
213,595
0
L
Ganesha
7,441
744
0
0
0
177,810
0
W
Sun Wukong
9,942
994
22
2
0
231,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role