Player Matchup

Thor
Thor
Angel3602622
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
FL0TATI0US_
Anhur
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 3
Yemoja
Yemoja
HugeSpacePig
Yemoja
Level 29
God Stats
2W - 2L
1,621 SR
Queue Stats
253W - 250L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Objective_Honey
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,574 Elo+
Party 3
Rama
Rama
SleepyGoddess03
Rama
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 184L
1,418 Elo+
Solo
Team Averages
Level 45
1,571 SR
1,475 Elo+

VS

Team Averages
Level 89
1,500 SR
1,461 Elo+
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Inochiii
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
Pikachu1323
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Yu Huang
Yu Huang
bongjaex
Yu Huang
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 252L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,725
611
4,002
12,638
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 4
8,861
806
7,927
11,786
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
1 / 2 / 4
8,498
773
2,061
6,701
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
Objective_Honey
Gilgamesh
15
0 / 4 / 5
7,977
725
11,269
15,848
12,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 3
8,628
784
13,559
12,457
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 3 / 11
10,222
929
14,783
14,735
6,798
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
 
Artio
17
7 / 1 / 18
9,808
892
11,709
16,875
22,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 23
9,447
859
10,764
6,147
2,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Pikachu1323
Jing Wei
15
2 / 2 / 14
8,734
794
5,839
10,798
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
bongjaex
Yu Huang
16
5 / 1 / 13
9,606
873
9,083
6,562
2,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
7
Kills
26
26
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
11
5.17
W
Artio
 
Artio
7
1
18
16
L
0
8
0
0
L
3
6
4
0.83
L
Yemoja
1
2
4
1.5
W
2
0
23
13.5
L
Gilgamesh
Objective_Honey
Gilgamesh
0
4
5
0.63
W
Jing Wei
Pikachu1323
Jing Wei
2
2
14
4.5
L
3
6
3
0.75
W
Yu Huang
bongjaex
Yu Huang
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
52,178
59,430
Taken
55,117
33,878
Mitigated
37,967
17,880
Healing
32,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,783
2,895
1,150
2,007
14,735
6,798
1,185
759
13,938
0
24,025
W
Artio
 
Artio
11,709
763
4,296
6,196
16,875
22,021
583
763
15,955
16,598
0
L
4,002
0
692
542
12,638
5,479
0
6,281
6,357
0
8,664
L
7,927
2,933
127
1,215
11,786
5,756
0
7,475
4,311
0
19,248
L
Yemoja
2,061
845
7,125
2,293
6,701
5,252
0
4,378
2,323
4,741
0
W
10,764
1,552
9,894
4,289
6,147
2,360
840
310
5,802
21,664
0
L
Gilgamesh
Objective_Honey
Gilgamesh
11,269
1,401
1,564
2,131
15,848
12,754
0
5,808
10,040
0
24,879
W
Jing Wei
Pikachu1323
Jing Wei
5,839
2,896
1,180
2,103
10,798
3,898
1,082
194
10,480
0
17,950
L
13,559
10,339
154
2,037
12,457
4,637
0
7,614
4,843
0
24,169
W
Yu Huang
bongjaex
Yu Huang
9,083
871
1,061
589
6,562
2,890
1,522
35
6,494
27,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
47,817
89
Minions Killed
108
0
Camps Cleared
0
896,239
Distance Traveled
1,126,353
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,222
929
16
1
0
236,759
1
W
Artio
9,808
892
9
1
0
251,902
0
L
Thor
6,725
611
4
0
0
197,099
3
L
Anhur
8,861
806
29
3
0
157,937
0
L
Yemoja
8,498
773
3
0
0
155,771
0
W
Hel
9,447
859
32
3
0
239,090
1
L
Gilgamesh
7,977
725
33
3
0
214,943
2
W
Jing Wei
8,734
794
16
1
0
216,853
0
L
Rama
8,628
784
20
2
0
170,489
0
W
Yu Huang
9,606
873
35
3
0
181,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role