Player Matchup

Erlang Shen
Erlang Shen
ArguingSpore4
Erlang Shen
Level 65
God Stats
4W - 3L
1,459 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Anubis
Anubis
BUTTCHEDDAR
Anubis
Level 127
God Stats
51W - 50L
1,527 SR
Queue Stats
52W - 51L
1,475 Elo+
Solo
Jormungandr
Jormungandr
DHG Venom1 17
Jormungandr
Level 86
God Stats
2W - 2L
1,618 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Sol
Sol
GreenMizzy
Sol
Level 127
God Stats
36W - 36L
1,475 SR
Queue Stats
238W - 270L
1,480 Elo+
Solo
Camazotz
Camazotz
photon-mirage
Camazotz
Level 144
God Stats
2W - 6L
1,279 SR
Queue Stats
135W - 169L
1,478 Elo+
Solo
Team Averages
Level 110
1,472 SR
1,471 Elo+

VS

Team Averages
Level 113
1,415 SR
1,536 Elo+
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Karl3212
Ullr
Level 69
God Stats
4W - 6L
1,224 SR
Queue Stats
153W - 164L
1,446 Elo+
Solo
Ymir
Ymir
PatriotAct
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
TwoCoins
Amaterasu
Level 143
God Stats
25W - 18L
1,202 SR
Queue Stats
211W - 216L
1,492 Elo+
Party 2
Medusa
Medusa
Viciouss
Medusa
Level 147
God Stats
5W - 3L
1,648 SR
Queue Stats
46W - 43L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArguingSpore4
Erlang Shen
17
0 / 7 / 8
11,000
688
10,377
22,427
24,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
4 / 7 / 5
11,431
714
9,455
16,110
6,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
DHG Venom1 17
Jormungandr
18
5 / 5 / 6
11,775
736
13,537
16,680
24,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 7 / 2
11,601
725
12,389
20,163
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
photon-mirage
Camazotz
15
0 / 6 / 4
9,660
604
5,326
17,969
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 4 / 17
12,942
809
20,481
10,471
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
20
6 / 2 / 10
12,595
787
13,294
13,100
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 16
12,335
771
9,447
18,535
21,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TwoCoins
Amaterasu
20
6 / 1 / 16
13,041
815
11,678
17,715
18,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Viciouss
Medusa
20
12 / 4 / 10
13,749
859
26,459
15,884
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
14
Kills
32
32
Deaths
14
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
4
17
3.63
L
Erlang Shen
ArguingSpore4
Erlang Shen
0
7
8
0.57
L
Anubis
4
7
5
0.93
L
Jormungandr
DHG Venom1 17
Jormungandr
5
5
6
1.6
L
5
7
2
0.86
W
Ullr
6
2
10
5.5
W
2
3
16
3.33
W
Amaterasu
TwoCoins
Amaterasu
6
1
16
14
W
Medusa
Viciouss
Medusa
12
4
10
4.25
L
Camazotz
photon-mirage
Camazotz
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
81,359
93,349
Taken
75,705
67,890
Mitigated
56,876
17,760
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,481
1,451
1,002
1,701
10,471
4,303
1,033
3,810
6,661
55,655
0
L
Erlang Shen
ArguingSpore4
Erlang Shen
10,377
5,059
1,417
3,654
22,427
24,726
0
6,092
16,073
0
29,271
L
Anubis
9,455
553
203
3,110
16,110
6,808
427
5,611
10,388
50,149
0
L
Jormungandr
DHG Venom1 17
Jormungandr
13,537
1,706
238
1,911
16,680
24,077
0
6,882
9,408
32,660
0
L
12,389
2,745
0
4,434
20,163
5,778
287
5,326
14,728
48,327
0
W
Ullr
13,294
4,151
0
1,300
13,100
5,732
6,074
6,871
6,229
0
52,903
W
9,447
1,485
0
2,345
18,535
21,135
417
9,634
8,901
24,396
0
W
Amaterasu
TwoCoins
Amaterasu
11,678
4,948
1,495
5,511
17,715
18,953
839
7,483
10,232
0
33,891
W
Medusa
Viciouss
Medusa
26,459
10,139
1,028
3,843
15,884
6,753
2,312
7,583
8,301
0
75,395
L
Camazotz
photon-mirage
Camazotz
5,326
1,287
0
2,793
17,969
6,501
300
5,641
12,236
0
20,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
64,662
257
Minions Killed
289
0
Camps Cleared
0
1,415,481
Distance Traveled
1,694,297
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,942
809
56
4
0
317,593
0
L
Erlang Shen
11,000
688
46
3
0
314,298
0
L
Anubis
11,431
714
83
5
0
244,311
0
L
Jormungandr
11,775
736
35
2
0
292,993
0
L
Sol
11,601
725
64
4
0
270,600
0
W
Ullr
12,595
787
76
5
0
330,639
0
W
Ymir
12,335
771
25
2
0
316,986
1
W
Amaterasu
13,041
815
41
3
0
387,569
1
W
Medusa
13,749
859
91
6
0
341,510
1
L
Camazotz
9,660
604
29
2
0
293,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role