Player Matchup

Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Adxptinz
Gilgamesh
Masters
Level 154
God Stats
27W - 24L
1,732 SR
Queue Stats
361W - 345L
2,604 MMR
Solo
Nu Wa
Nu Wa
Diamond I
The 32nd Gender
Nu Wa
Diamond I
Level 141
God Stats
4W - 8L
1,320 SR
Queue Stats
310W - 298L
2,430 MMR
Solo
Geb
Geb
Masters
Univerie
Geb
Masters
Level 100
God Stats
5W - 5L
1,926 SR
Queue Stats
128W - 106L
2,514 MMR
Solo
Anhur
Anhur
Diamond III
qohlo
Anhur
Diamond III
Level 58
God Stats
11W - 8L
1,837 SR
Queue Stats
265W - 251L
2,384 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,663 SR
2,286 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 95
1,793 SR
2,428 MMR
Ullr
Ullr
Platinum III
Kyles Kids
Ullr
Platinum III
Level 44
God Stats
2W - 0L
2,036 SR
Queue Stats
29W - 3L
2,243 MMR
Solo
Arachne
Arachne
Grandmaster
Shrimptai
Arachne
Grandmaster
Level 121
God Stats
3W - 1L
1,819 SR
Queue Stats
96W - 58L
3,335 MMR
Solo
Janus
Janus
Diamond IV
Soleror
Janus
Diamond IV
Level 75
God Stats
7W - 2L
1,774 SR
Queue Stats
63W - 48L
2,186 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Szyza
Cabrakan
Diamond II
Level 142
God Stats
3W - 2L
1,834 SR
Queue Stats
590W - 574L
2,200 MMR
Solo
King Arthur
King Arthur
Diamond III
TonyFlow23
King Arthur
Diamond III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 2 / 2
3,397
679
1,609
4,154
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Adxptinz
Gilgamesh
7
2 / 1 / 0
3,658
732
1,623
3,047
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 2 / 0
3,635
727
2,060
1,886
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,241
648
718
3,485
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
qohlo
Anhur
3
0 / 3 / 0
2,742
548
930
2,778
276
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
ArtioAtlasShiva

VS

Bans
PersephoneKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,846
769
2,720
2,794
684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Shrimptai
Arachne
7
3 / 1 / 1
4,364
873
2,590
3,452
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Soleror
Janus
7
1 / 0 / 3
4,065
813
1,025
2,048
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Szyza
Cabrakan
6
1 / 0 / 2
3,767
753
1,133
2,334
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TonyFlow23
King Arthur
6
1 / 2 / 0
3,823
765
1,602
4,297
1,929
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
2
0.5
L
Gilgamesh
Adxptinz
Gilgamesh
2
1
0
2
W
2
1
1
2.5
W
Arachne
Shrimptai
Arachne
3
1
1
3.5
W
Janus
Soleror
Janus
1
0
3
2.5
W
Cabrakan
Szyza
Cabrakan
1
0
2
2
L
1
2
0
0.5
W
King Arthur
TonyFlow23
King Arthur
1
2
0
0.5
L
1
0
0
1
L
Anhur
qohlo
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,940
Damage
9,070
15,350
Taken
14,925
4,267
Mitigated
5,253
5,430
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,609
336
0
1,772
4,154
1,011
0
663
3,491
0
11,848
L
Gilgamesh
Adxptinz
Gilgamesh
1,623
506
0
1,400
3,047
1,488
0
0
3,047
0
10,026
W
2,720
1,183
0
470
2,794
684
0
624
2,170
0
18,429
W
Arachne
Shrimptai
Arachne
2,590
1,768
0
2,043
3,452
1,159
0
1,207
2,245
0
17,727
W
Janus
Soleror
Janus
1,025
122
0
500
2,048
460
0
576
1,472
20,282
0
W
Cabrakan
Szyza
Cabrakan
1,133
156
0
908
2,334
1,021
0
275
2,059
6,175
0
L
2,060
697
0
350
1,886
380
0
362
1,524
15,874
0
W
King Arthur
TonyFlow23
King Arthur
1,602
217
0
1,130
4,297
1,929
0
96
3,978
0
14,162
L
718
344
0
1,333
3,485
1,112
0
786
2,699
5,766
0
L
Anhur
qohlo
Anhur
930
379
0
575
2,778
276
0
347
2,431
0
5,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,673
Gold Earned
19,865
109
Minions Killed
155
0
Camps Cleared
0
463,659
Distance Traveled
544,362
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,397
679
29
6
0
111,181
1
L
Gilgamesh
3,658
732
29
6
0
94,235
1
W
Ullr
3,846
769
30
6
0
105,116
1
W
Arachne
4,364
873
43
9
0
134,351
0
W
Janus
4,065
813
36
7
0
105,864
3
W
Cabrakan
3,767
753
15
3
0
85,891
0
L
Nu Wa
3,635
727
38
8
0
96,776
1
W
King Arthur
3,823
765
31
6
0
113,140
2
L
Geb
3,241
648
6
1
0
88,267
1
L
Anhur
2,742
548
7
1
0
73,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role