Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LFTDeadArm73
Ah Muzen Cab
Level 117
God Stats
5W - 1L
1,841 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 2
Khepri
Khepri
PiNhEaD-_-PaRrY
Khepri
Level 13
God Stats
4W - 4L
1,622 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 2
Hachiman
Hachiman
suchimufarukonYT
Hachiman
Level 40
God Stats
27W - 21L
1,306 SR
Queue Stats
237W - 228L
1,401 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,441 Elo+

VS

Team Averages
Level 67
1,410 SR
1,446 Elo+
Vulcan
Vulcan
Kristian53xx
Vulcan
Level 21
God Stats
8W - 4L
1,535 SR
Queue Stats
16W - 16L
1,450 Elo+
Party 1
Set
Set
PrayerofAzazel
Set
Level 62
God Stats
4W - 6L
1,500 SR
Queue Stats
49W - 75L
1,377 Elo+
Solo
Chaac
Chaac
Xenolence
Chaac
Level 83
God Stats
4W - 6L
1,112 SR
Queue Stats
129W - 115L
1,517 Elo+
Party 1
Neith
Neith
enderslayerfox
Neith
Level 84
God Stats
46W - 49L
1,498 SR
Queue Stats
128W - 130L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
itsjessemccree
Aphrodite
Level 85
God Stats
4W - 2L
1,407 SR
Queue Stats
44W - 60L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 6 / 1
10,704
1,070
13,512
16,782
15,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
 
Merlin
16
1 / 0 / 3
10,333
1,033
10,903
7,260
2,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
LFTDeadArm73
Ah Muzen Cab
15
1 / 1 / 1
9,667
967
12,034
9,039
3,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 2
10,670
1,067
4,117
17,880
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 11 / 2
9,485
949
10,507
16,043
5,644
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

141

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 2 / 12
10,826
1,083
16,836
6,582
2,724
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 2 / 11
10,560
1,056
10,156
11,853
7,661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chaac
Xenolence
Chaac
18
7 / 1 / 11
12,011
1,201
11,475
15,685
15,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 12
11,741
1,174
14,715
10,425
3,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
itsjessemccree
Aphrodite
16
2 / 1 / 8
10,067
1,007
10,660
11,131
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
22
22
Deaths
6
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
6
1
0.58
L
Merlin
 
Merlin
1
0
3
2.5
W
Vulcan
3
2
12
4.5
L
Ah Muzen Cab
LFTDeadArm73
Ah Muzen Cab
1
1
1
1.5
L
1
4
2
0.5
W
5
2
11
5.25
W
Chaac
Xenolence
Chaac
7
1
11
12.5
W
5
0
12
11
W
Aphrodite
itsjessemccree
Aphrodite
2
1
8
6
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,073
Damage
63,842
67,004
Taken
55,676
38,941
Mitigated
35,205
6,232
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,512
693
0
0
16,782
15,861
0
7,569
8,899
3,454
32,826
L
Merlin
 
Merlin
10,903
1,062
283
286
7,260
2,650
0
1,386
5,827
35,008
0
W
Vulcan
16,836
7,147
0
237
6,582
2,724
0
564
6,018
41,561
0
L
Ah Muzen Cab
LFTDeadArm73
Ah Muzen Cab
12,034
1,983
0
3,263
9,039
3,020
0
2,850
6,043
0
32,702
L
4,117
334
133
1,280
17,880
11,766
0
10,164
7,425
16,963
0
W
10,156
5,998
0
1,134
11,853
7,661
0
4,299
7,554
0
18,700
W
Chaac
Xenolence
Chaac
11,475
2,464
168
7,555
15,685
15,467
0
5,823
9,862
51
28,438
W
14,715
5,121
0
3,860
10,425
3,724
0
1,998
8,427
0
45,344
W
Aphrodite
itsjessemccree
Aphrodite
10,660
564
5,303
7,425
11,131
5,629
0
4,028
7,103
18,171
0
L
10,507
6,564
222
765
16,043
5,644
0
5,578
10,382
0
24,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
55,205
209
Minions Killed
237
6
Camps Cleared
11
918,269
Distance Traveled
952,775
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,704
1,070
52
5
1
186,299
0
L
Merlin
10,333
1,033
70
7
4
184,761
1
W
Vulcan
10,826
1,083
67
7
0
193,787
0
L
Ah Muzen Cab
9,667
967
36
4
1
202,907
0
L
Khepri
10,670
1,067
21
2
0
182,622
1
W
Set
10,560
1,056
19
2
1
188,524
0
W
Chaac
12,011
1,201
41
4
3
207,155
0
W
Neith
11,741
1,174
80
8
6
186,223
3
W
Aphrodite
10,067
1,007
30
3
1
177,086
0
L
Hachiman
9,485
949
30
3
0
161,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role