Player Matchup

Geb
Geb
DarkfoxZ21
Geb
Level 17
God Stats
2W - 0L
1,723 SR
Queue Stats
21W - 26L
1,344 Elo+
Party 3
Nemesis
Nemesis
FIowder
Nemesis
Level 15
God Stats
5W - 1L
1,690 SR
Queue Stats
15W - 17L
1,256 Elo+
Party 3
Nike
Nike
Grosfurax
Nike
Level 17
God Stats
3W - 1L
1,759 SR
Queue Stats
21W - 23L
1,349 Elo+
Party 3
Neith
Neith
Vertumne
Neith
Level 62
God Stats
5W - 5L
1,266 SR
Queue Stats
20W - 20L
1,354 Elo+
Party 3
Thoth
Thoth
zoneonze
Thoth
Level 123
God Stats
7W - 6L
1,779 SR
Queue Stats
24W - 38L
1,296 Elo+
Party 3
Team Averages
Level 47
1,643 SR
1,320 Elo+

VS

Team Averages
Level 60
1,536 SR
1,348 Elo+
Kumbhakarna
Kumbhakarna
Dooon123
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 164L
1,271 Elo+
Party 1
Xbalanque
Xbalanque
LorDoChan
Xbalanque
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 194L
1,297 Elo+
Party 1
Osiris
Osiris
SpaceKingMikey
Osiris
Level 27
God Stats
1W - 4L
1,563 SR
Queue Stats
30W - 42L
1,332 Elo+
Party 2
Janus
Janus
ThongmanX
Janus
Level 101
God Stats
3W - 2L
1,619 SR
Queue Stats
89W - 101L
1,431 Elo+
Party 2
Arachne
Arachne
TipsyPanda
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 246L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,875
467
3,296
13,337
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
FIowder
Nemesis
15
5 / 2 / 4
9,624
507
8,886
13,420
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
16
3 / 2 / 5
10,479
552
6,954
11,553
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Vertumne
Neith
15
1 / 1 / 2
9,297
489
11,374
7,664
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
zoneonze
Thoth
18
11 / 1 / 4
11,553
608
14,253
10,130
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dooon123
Kumbhakarna
13
0 / 0 / 4
8,309
437
4,880
16,965
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
LorDoChan
Xbalanque
14
3 / 5 / 1
8,513
448
9,966
16,168
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 2
7,093
373
2,238
9,582
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ThongmanX
Janus
12
1 / 6 / 1
7,808
411
3,410
8,296
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TipsyPanda
Arachne
11
2 / 5 / 2
7,880
415
5,575
10,300
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
6
7
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Kumbhakarna
Dooon123
Kumbhakarna
0
0
4
2
W
Nemesis
FIowder
Nemesis
5
2
4
3.5
W
Nike
3
2
5
2.75
L
Xbalanque
LorDoChan
Xbalanque
3
5
1
0.7
L
0
5
2
0.2
L
Janus
ThongmanX
Janus
1
6
1
0.25
L
Arachne
TipsyPanda
Arachne
2
5
2
0.6
W
Neith
Vertumne
Neith
1
1
2
2
W
Thoth
zoneonze
Thoth
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,763
Damage
26,069
56,104
Taken
61,311
33,576
Mitigated
34,840
10,701
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,296
393
0
1,366
13,337
12,246
416
1,517
11,820
19,847
0
L
Kumbhakarna
Dooon123
Kumbhakarna
4,880
182
505
1,817
16,965
18,172
127
3,654
13,188
32,440
0
W
Nemesis
FIowder
Nemesis
8,886
4,432
0
1,272
13,420
6,103
131
2,244
11,130
0
58,431
W
Nike
6,954
1,366
0
1,952
11,553
8,567
2,221
1,064
10,164
3,591
49,208
L
Xbalanque
LorDoChan
Xbalanque
9,966
4,844
0
1,370
16,168
3,413
504
6,053
10,115
0
55,975
L
2,238
742
0
1,403
9,582
8,446
0
1,640
7,348
0
22,339
L
Janus
ThongmanX
Janus
3,410
361
0
625
8,296
1,789
0
3,876
4,420
53,349
0
L
Arachne
TipsyPanda
Arachne
5,575
4,903
0
1,181
10,300
3,020
10
2,745
7,555
0
34,873
W
Neith
Vertumne
Neith
11,374
5,484
0
3,903
7,664
2,818
6,194
1,246
6,418
0
71,077
W
Thoth
zoneonze
Thoth
14,253
613
0
2,208
10,130
3,842
1,763
2,219
7,911
78,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
39,603
531
Minions Killed
345
0
Camps Cleared
0
1,817,846
Distance Traveled
1,554,957
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,875
467
22
1
0
382,254
2
L
Kumbhakarna
8,309
437
46
2
0
402,411
4
W
Nemesis
9,624
507
82
4
0
391,418
7
W
Nike
10,479
552
135
7
0
344,142
4
L
Xbalanque
8,513
448
88
5
0
315,971
3
L
Osiris
7,093
373
56
3
0
272,428
6
L
Janus
7,808
411
87
5
0
269,010
0
L
Arachne
7,880
415
68
4
0
295,137
3
W
Neith
9,297
489
147
8
0
328,288
0
W
Thoth
11,553
608
145
8
0
371,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role