Player Matchup

Skadi
Skadi
Silver V
Gordenek14
Skadi
Silver V
Level 63
God Stats
9W - 5L
1,618 SR
Queue Stats
82W - 93L
1,176 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Marban
Sylvanus
Bronze I
Level 124
God Stats
20W - 19L
1,715 SR
Queue Stats
80W - 95L
1,172 MMR
Solo
Nox
Nox
Silver I
bahinewbahi
Nox
Silver I
Level 102
God Stats
4W - 7L
1,571 SR
Queue Stats
213W - 237L
1,179 MMR
Solo
Ne Zha
Ne Zha
Silver I
iSikWicked
Ne Zha
Silver I
Level 129
God Stats
2W - 1L
1,338 SR
Queue Stats
116W - 127L
1,150 MMR
Solo
Ullr
Ullr
Gold V
uMomForgetMe
Ullr
Gold V
Level 159
God Stats
5W - 7L
1,414 SR
Queue Stats
252W - 266L
1,185 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,531 SR
1,172 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,476 SR
1,172 MMR
Khepri
Khepri
Gold V
BanShan
Khepri
Gold V
Level 144
God Stats
19W - 14L
1,502 SR
Queue Stats
465W - 465L
1,116 MMR
Solo
Hou Yi
Hou Yi
Silver II
Carrello
Hou Yi
Silver II
Level 93
God Stats
6W - 10L
1,533 SR
Queue Stats
12W - 21L
1,190 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
ItchyRickAstley
Erlang Shen
Bronze V
Level 93
God Stats
2W - 1L
1,483 SR
Queue Stats
19W - 26L
1,144 MMR
Solo
Kali
Kali
Silver I
MattiasOMGawd
Kali
Silver I
Level 80
God Stats
15W - 6L
1,756 SR
Queue Stats
132W - 132L
1,211 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Shameshaman
Morgan Le Fay
Silver I
Level 105
God Stats
8W - 11L
1,106 SR
Queue Stats
89W - 88L
1,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
5 / 6 / 7
13,135
486
17,264
21,996
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Marban
Sylvanus
18
4 / 4 / 15
13,299
493
9,531
31,665
42,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 10 / 10
12,606
467
11,328
23,671
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
iSikWicked
Ne Zha
20
7 / 10 / 14
13,823
512
17,506
26,549
10,620
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 7 / 5
14,873
551
21,669
26,514
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AgniBacchusAthena

VS

Bans
ArachneCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BanShan
Khepri
19
0 / 2 / 19
13,275
492
7,464
18,337
26,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Carrello
Hou Yi
20
8 / 8 / 9
15,065
558
20,946
22,735
9,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ItchyRickAstley
Erlang Shen
20
3 / 4 / 13
14,498
537
11,956
26,705
35,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 9 / 10
17,209
637
27,667
31,737
19,876
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Shameshaman
Morgan Le Fay
20
13 / 4 / 13
15,485
574
33,147
16,383
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
27
Kills
37
37
Deaths
27
51
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Khepri
BanShan
Khepri
0
2
19
4.75
W
Hou Yi
Carrello
Hou Yi
8
8
9
1.56
L
Skadi
5
6
7
1.42
W
Erlang Shen
ItchyRickAstley
Erlang Shen
3
4
13
2.38
L
Sylvanus
Marban
Sylvanus
4
4
15
2.88
W
13
9
10
2
W
Morgan Le Fay
Shameshaman
Morgan Le Fay
13
4
13
4.88
L
2
10
10
0.7
L
Ne Zha
iSikWicked
Ne Zha
7
10
14
1.4
L
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,298
Damage
101,180
130,395
Taken
115,897
84,053
Mitigated
99,565
28,003
Healing
38,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BanShan
Khepri
7,464
34
0
3,106
18,337
26,685
0
6,341
11,996
45,248
0
W
Hou Yi
Carrello
Hou Yi
20,946
9,141
0
6,592
22,735
9,728
3,079
4,816
17,919
0
115,371
L
Skadi
17,264
8,426
0
4,089
21,996
8,342
1,869
6,053
15,943
0
95,401
W
Erlang Shen
ItchyRickAstley
Erlang Shen
11,956
5,899
0
13,221
26,705
35,589
2,143
5,243
21,462
0
87,274
L
Sylvanus
Marban
Sylvanus
9,531
1,441
4,059
8,110
31,665
42,492
188
11,152
20,513
24,278
0
W
27,667
14,270
0
10,272
31,737
19,876
261
4,970
26,767
0
160,585
W
Morgan Le Fay
Shameshaman
Morgan Le Fay
33,147
3,468
0
5,772
16,383
7,687
3,723
3,449
12,934
102,128
0
L
11,328
1,161
235
2,503
23,671
9,292
0
10,383
13,288
75,920
0
L
Ne Zha
iSikWicked
Ne Zha
17,506
9,619
0
4,303
26,549
10,620
0
7,670
18,879
0
89,557
L
21,669
10,966
0
4,704
26,514
13,307
1,107
6,283
20,231
0
128,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,736
Gold Earned
75,532
586
Minions Killed
663
0
Camps Cleared
0
2,425,297
Distance Traveled
2,668,124
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,275
492
57
2
0
575,323
9
W
Hou Yi
15,065
558
132
5
0
488,705
5
L
Skadi
13,135
486
151
6
0
472,811
5
W
Erlang Shen
14,498
537
122
5
0
539,176
9
L
Sylvanus
13,299
493
30
1
0
471,258
10
W
Kali
17,209
637
200
7
0
532,037
0
W
Morgan Le Fay
15,485
574
152
6
0
532,883
5
L
Nox
12,606
467
119
4
0
461,441
3
L
Ne Zha
13,823
512
149
6
0
518,078
3
L
Ullr
14,873
551
137
5
0
501,709
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role