Player Matchup

Athena
Athena
BrahzBruv
Athena
Level 146
God Stats
2W - 1L
1,695 SR
Queue Stats
145W - 119L
1,639 Elo+
Party 1
Medusa
Medusa
LoNEWolV3zs
Medusa
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 59L
1,649 Elo+
Party 1
Amaterasu
Amaterasu
POWDEREDSUGAR420
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,939 Elo+
Party 1
Sun Wukong
Sun Wukong
PervyStepBro69
Sun Wukong
Level 32
God Stats
1W - 0L
1,615 SR
Queue Stats
39W - 11L
1,802 Elo+
Party 1
Fenrir
Fenrir
TheScout3
Fenrir
Level 44
God Stats
1W - 1L
1,933 SR
Queue Stats
36W - 16L
1,723 Elo+
Party 1
Team Averages
Level 68
1,649 SR
1,751 Elo+

VS

Team Averages
Level 120
1,412 SR
1,400 Elo+
Zeus
Zeus
Alec9
Zeus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 81L
1,296 Elo+
Solo
Geb
Geb
BlackCatCultTTV
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Gryfo
Cthulhu
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 30L
1,485 Elo+
Solo
Medusa
Medusa
Th4BUSHI
Medusa
Level 145
God Stats
2W - 7L
1,386 SR
Queue Stats
341W - 380L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
heyatomicwolf
Cu Chulainn
Level 128
God Stats
2W - 3L
1,172 SR
Queue Stats
239W - 273L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BrahzBruv
Athena
19
11 / 4 / 21
12,043
926
24,191
21,258
25,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
19
8 / 3 / 23
11,732
902
27,795
13,523
6,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Amaterasu
15
0 / 5 / 27
9,563
736
4,309
17,635
18,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
PervyStepBro69
Sun Wukong
17
5 / 5 / 19
11,071
852
10,528
19,179
18,387
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TheScout3
Fenrir
17
11 / 6 / 16
11,400
877
12,413
18,018
17,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alec9
Zeus
15
3 / 9 / 9
9,440
726
17,685
15,705
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 5 / 15
9,973
767
12,168
18,986
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Gryfo
Cthulhu
16
7 / 5 / 13
10,480
806
12,424
16,176
16,354
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Th4BUSHI
Medusa
17
8 / 7 / 3
10,502
808
13,778
14,882
7,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
heyatomicwolf
Cu Chulainn
17
4 / 9 / 10
10,358
797
13,467
22,090
21,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
73
35
Kills
23
23
Deaths
35
106
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
Alec9
Zeus
3
9
9
0.83
L
1
5
15
1.7
W
Athena
BrahzBruv
Athena
11
4
21
5.38
L
Cthulhu
Gryfo
Cthulhu
7
5
13
2.7
W
Medusa
8
3
23
6.5
W
Amaterasu
0
5
27
2.7
W
Sun Wukong
PervyStepBro69
Sun Wukong
5
5
19
2.9
L
Medusa
Th4BUSHI
Medusa
8
7
3
1.36
W
Fenrir
TheScout3
Fenrir
11
6
16
3.17
L
Cu Chulainn
heyatomicwolf
Cu Chulainn
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,236
Damage
69,522
89,613
Taken
87,839
86,789
Mitigated
75,213
30,630
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Alec9
Zeus
17,685
1,719
1,071
2,055
15,705
6,168
0
3,928
11,481
34,875
0
L
12,168
1,563
1,094
2,918
18,986
23,572
25
5,737
13,128
15,768
0
W
Athena
BrahzBruv
Athena
24,191
8,321
3,705
7,088
21,258
25,755
960
10,543
10,715
40,935
0
L
Cthulhu
Gryfo
Cthulhu
12,424
854
1,013
1,893
16,176
16,354
0
4,242
11,843
17,512
0
W
Medusa
27,795
12,425
1,437
5,221
13,523
6,516
3,163
8,449
5,074
0
52,761
W
Amaterasu
4,309
1,628
953
5,474
17,635
18,709
675
9,636
7,999
0
6,847
W
Sun Wukong
PervyStepBro69
Sun Wukong
10,528
3,326
1,044
1,670
19,179
18,387
1,185
9,843
9,336
0
23,598
L
Medusa
Th4BUSHI
Medusa
13,778
5,780
672
2,142
14,882
7,227
1,046
3,885
10,855
0
28,538
W
Fenrir
TheScout3
Fenrir
12,413
2,319
818
3,220
18,018
17,422
667
7,766
10,252
0
17,382
L
Cu Chulainn
heyatomicwolf
Cu Chulainn
13,467
2,432
413
1,552
22,090
21,892
20
6,399
15,548
9,510
19,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
50,753
123
Minions Killed
123
0
Camps Cleared
0
1,307,558
Distance Traveled
957,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,440
726
39
3
0
187,515
0
L
Geb
9,973
767
7
1
0
205,218
0
W
Athena
12,043
926
24
2
0
270,263
2
L
Cthulhu
10,480
806
16
1
0
180,233
1
W
Medusa
11,732
902
42
3
0
248,434
0
W
Amaterasu
9,563
736
4
0
0
276,321
2
W
Sun Wukong
11,071
852
42
3
0
259,383
0
L
Medusa
10,502
808
34
3
0
178,322
1
W
Fenrir
11,400
877
11
1
0
253,157
0
L
Cu Chulainn
10,358
797
27
2
0
206,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role