Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Itz Anarchy19XX
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,227 Elo+
Solo
Odin
Odin
TruthfulBullets
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,362 Elo+
Solo
Chiron
Chiron
partycollins
Chiron
Level 83
God Stats
11W - 4L
1,446 SR
Queue Stats
472W - 475L
1,441 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,406 Elo+

VS

Team Averages
Level 117
1,505 SR
1,394 Elo+
Cliodhna
Cliodhna
BOUBOU EL CAMPO
Cliodhna
Level 155
God Stats
7W - 7L
1,702 SR
Queue Stats
270W - 278L
1,453 Elo+
Solo
He Bo
He Bo
DrDirtStar
He Bo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,289 Elo+
Solo
Cthulhu
Cthulhu
NotPiano1209
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,231 Elo+
Solo
Mulan
Mulan
Zay 4E
Mulan
Level 117
God Stats
13W - 13L
1,523 SR
Queue Stats
813W - 801L
1,419 Elo+
Solo
Aphrodite
Aphrodite
hadesconflict
Aphrodite
Level 157
God Stats
0W - 2L
1,298 SR
Queue Stats
56W - 64L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 4 / 20
11,068
738
20,004
13,515
5,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
 
Hel
18
5 / 2 / 15
10,797
720
8,204
13,595
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
5 / 2 / 20
11,392
759
11,842
16,504
6,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 22
10,783
719
13,522
16,764
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chiron
20
13 / 3 / 14
13,015
868
21,933
22,126
9,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
4 / 5 / 5
10,095
673
21,930
14,332
5,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
14
1 / 8 / 4
9,173
612
10,160
12,672
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NotPiano1209
Cthulhu
19
3 / 6 / 3
10,481
699
15,613
23,888
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Zay 4E
Mulan
16
3 / 6 / 5
9,698
647
10,993
17,507
20,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
hadesconflict
Aphrodite
18
2 / 5 / 6
10,366
691
10,907
13,104
7,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
30
Kills
13
14
Deaths
30
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
20
3.5
W
Hel
 
Hel
5
2
15
6.25
L
Cliodhna
4
5
5
1.3
L
He Bo
1
8
4
0.38
W
Hachiman
5
2
20
7.5
L
Cthulhu
NotPiano1209
Cthulhu
3
6
3
0.75
W
3
3
22
4.67
L
Mulan
Zay 4E
Mulan
3
6
5
0.92
L
Aphrodite
hadesconflict
Aphrodite
2
5
6
1
W
Chiron
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,505
Damage
69,603
82,504
Taken
81,503
35,083
Mitigated
50,490
49,918
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,004
6,880
87
3,387
13,515
5,349
945
4,035
9,343
0
33,884
W
Hel
 
Hel
8,204
284
14,308
7,639
13,595
5,461
270
5,770
7,667
19,198
0
L
Cliodhna
21,930
329
807
981
14,332
5,073
0
1,251
12,720
0
28,873
L
He Bo
10,160
143
1,207
1,264
12,672
3,298
737
960
11,633
24,803
0
W
Hachiman
11,842
3,728
1,508
5,718
16,504
6,047
2,525
6,637
9,517
0
40,497
L
Cthulhu
NotPiano1209
Cthulhu
15,613
691
1,002
5,185
23,888
14,778
0
958
22,378
37,802
0
W
13,522
3,305
1,984
3,960
16,764
9,019
594
7,605
8,893
0
19,631
L
Mulan
Zay 4E
Mulan
10,993
884
345
2,101
17,507
20,052
0
2,969
13,943
0
14,875
L
Aphrodite
hadesconflict
Aphrodite
10,907
1,434
9,658
5,513
13,104
7,289
96
1,266
11,707
28,973
0
W
Chiron
21,933
8,233
3,196
8,131
22,126
9,207
1,792
11,595
10,404
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,055
Gold Earned
49,813
178
Minions Killed
143
0
Camps Cleared
0
1,369,909
Distance Traveled
1,402,384
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,068
738
36
2
0
222,599
0
W
Hel
10,797
720
24
2
0
305,382
1
L
Cliodhna
10,095
673
25
2
0
295,977
0
L
He Bo
9,173
612
29
2
0
260,624
2
W
Hachiman
11,392
759
37
2
0
279,366
0
L
Cthulhu
10,481
699
40
3
0
267,120
2
W
Odin
10,783
719
25
2
0
297,354
4
L
Mulan
9,698
647
8
1
0
284,573
0
L
Aphrodite
10,366
691
41
3
0
294,090
4
W
Chiron
13,015
868
56
4
0
265,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role