Player Matchup

Hel
Hel
CusedCreed
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Ymir
Ymir
Thecursedragon
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,317 Elo+
Party 1
Medusa
Medusa
lnTrueder
Medusa
Level 23
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Team Averages
Level 28
1,424 SR
1,168 Elo+

VS

Team Averages
Level 106
1,405 SR
1,342 Elo+
Arachne
Arachne
BabyJesusFetus1
Arachne
Level 128
God Stats
2W - 1L
1,297 SR
Queue Stats
52W - 94L
1,282 Elo+
Solo
Cernunnos
Cernunnos
hotshannon123
Cernunnos
Level 145
God Stats
6W - 8L
1,546 SR
Queue Stats
422W - 476L
1,387 Elo+
Solo
Scylla
Scylla
tsmbk
Scylla
Level 46
God Stats
4W - 7L
1,372 SR
Queue Stats
140W - 203L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,799
618
3,584
10,419
3,455
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 10 / 1
7,027
639
2,651
17,301
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
lnTrueder
Medusa
12
2 / 8 / 0
8,214
747
5,454
11,654
4,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 14
9,890
899
8,560
6,927
2,770
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
hotshannon123
Cernunnos
15
14 / 1 / 12
10,552
959
19,285
9,095
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
tsmbk
Scylla
13
2 / 0 / 21
8,904
809
4,749
3,739
2,570
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
2
Kills
26
26
Deaths
2
2
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
1
14
17
L
0
8
1
0.06
L
0
10
1
0.05
W
Cernunnos
hotshannon123
Cernunnos
14
1
12
20
L
Medusa
lnTrueder
Medusa
2
8
0
0.25
W
Scylla
tsmbk
Scylla
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,689
Damage
32,594
39,374
Taken
19,761
21,045
Mitigated
9,400
2,612
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,560
6,728
0
1,425
6,927
2,770
148
2,394
4,533
0
16,949
L
3,584
167
997
1,061
10,419
3,455
0
1,852
8,567
8,569
0
L
2,651
811
0
554
17,301
13,366
0
1,651
15,650
12,010
0
W
Cernunnos
hotshannon123
Cernunnos
19,285
10,633
0
2,245
9,095
4,060
1,196
2,992
6,103
0
35,489
L
Medusa
lnTrueder
Medusa
5,454
2,268
0
0
11,654
4,224
0
1,246
10,408
0
27,030
W
Scylla
tsmbk
Scylla
4,749
1,474
318
440
3,739
2,570
1,077
1,368
2,371
24,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
29,346
96
Minions Killed
95
0
Camps Cleared
2
466,248
Distance Traveled
573,792
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,890
899
15
1
1
232,522
0
L
Hel
6,799
618
12
1
0
157,538
0
L
Ymir
7,027
639
28
3
0
144,131
0
W
Cernunnos
10,552
959
50
5
0
186,170
1
L
Medusa
8,214
747
56
5
0
164,579
1
W
Scylla
8,904
809
30
3
1
155,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role