Player Matchup

Thor
Thor
BiggyBigs
Thor
Level 8
God Stats
0W - 2L
1,110 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
JustAKingMain
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,373 Elo+
Party 1
Scylla
Scylla
lumsei
Scylla
Level 119
God Stats
0W - 2L
1,618 SR
Queue Stats
94W - 97L
1,509 Elo+
Party 1
Team Averages
Level 77
1,409 SR
1,389 Elo+

VS

Team Averages
Level 82
1,432 SR
1,528 Elo+
Khepri
Khepri
Logo2
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,555 Elo+
Party 2
Olorun
Olorun
barkid30
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 2
Medusa
Medusa
win200003
Medusa
Level 100
God Stats
1W - 1L
1,296 SR
Queue Stats
130W - 119L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 8 / 3
8,342
596
3,937
11,315
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JustAKingMain
Sun Wukong
12
0 / 3 / 4
7,919
566
7,610
14,822
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
lumsei
Scylla
14
3 / 4 / 1
8,970
641
12,360
9,022
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Logo2
Khepri
14
3 / 0 / 10
10,252
732
4,400
7,851
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Olorun
barkid30
Olorun
13
3 / 4 / 8
9,583
685
9,363
11,820
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
win200003
Medusa
17
9 / 0 / 6
10,846
775
15,234
9,660
4,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
3
0.31
L
Sun Wukong
JustAKingMain
Sun Wukong
0
3
4
0.67
W
Khepri
Logo2
Khepri
3
0
10
8
W
Olorun
barkid30
Olorun
3
4
8
1.75
L
Scylla
lumsei
Scylla
3
4
1
0.88
W
Medusa
win200003
Medusa
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
28,997
35,159
Taken
29,331
15,997
Mitigated
18,739
6,558
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,937
870
0
236
11,315
3,170
0
5,125
6,190
0
16,545
L
Sun Wukong
JustAKingMain
Sun Wukong
7,610
781
0
4,551
14,822
10,805
0
5,223
9,599
0
20,080
W
Khepri
Logo2
Khepri
4,400
519
0
1,886
7,851
10,260
139
2,278
5,004
15,511
0
W
Olorun
barkid30
Olorun
9,363
4,473
594
3,919
11,820
4,116
83
6,799
4,488
30,798
3,169
L
Scylla
lumsei
Scylla
12,360
741
0
1,771
9,022
2,022
0
2,715
6,307
41,877
0
W
Medusa
win200003
Medusa
15,234
5,839
0
1,548
9,660
4,363
854
2,701
6,538
0
47,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
30,681
124
Minions Killed
159
5
Camps Cleared
6
749,268
Distance Traveled
767,792
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,342
596
36
3
1
221,541
5
L
Sun Wukong
7,919
566
16
1
0
272,967
1
W
Khepri
10,252
732
26
2
0
258,607
4
W
Olorun
9,583
685
49
4
4
222,790
2
L
Scylla
8,970
641
72
5
4
254,760
5
W
Medusa
10,846
775
84
6
2
286,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role