Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Eurithius
Nu Wa
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,342 Elo+
Party 2
Apollo
Apollo
Ezio78
Apollo
Level 158
God Stats
6W - 1L
1,495 SR
Queue Stats
44W - 42L
1,467 Elo+
Party 1
Pele
Pele
Flytfisk
Pele
Level 138
God Stats
3W - 0L
1,646 SR
Queue Stats
438W - 399L
1,524 Elo+
Solo
Anubis
Anubis
Weltenzahl
Anubis
Level 127
God Stats
2W - 0L
1,742 SR
Queue Stats
29W - 40L
1,411 Elo+
Party 2
Team Averages
Level 128
1,577 SR
1,449 Elo+

VS

Team Averages
Level 125
1,580 SR
1,516 Elo+
Merlin
Merlin
Andramaloth
Merlin
Level 119
God Stats
9W - 7L
1,733 SR
Queue Stats
96W - 86L
1,558 Elo+
Solo
Yu Huang
Yu Huang
Hypernetric
Yu Huang
Level 155
God Stats
3W - 7L
1,571 SR
Queue Stats
147W - 167L
1,480 Elo+
Party 3
Cerberus
Cerberus
Jamin Moore
Cerberus
Level 138
God Stats
4W - 6L
1,495 SR
Queue Stats
131W - 145L
1,472 Elo+
Party 3
Fenrir
Fenrir
XxZERUMxX
Fenrir
Level 87
God Stats
23W - 19L
1,542 SR
Queue Stats
196W - 191L
1,551 Elo+
Solo
Izanami
Izanami
ZeuKirNe
Izanami
Level 124
God Stats
22W - 20L
1,562 SR
Queue Stats
73W - 81L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 8
7,795
780
7,121
8,111
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Eurithius
Nu Wa
14
2 / 0 / 4
7,594
759
6,913
6,217
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Ezio78
Apollo
16
2 / 1 / 7
8,156
816
5,788
6,710
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
8 / 1 / 2
8,988
899
12,868
8,578
3,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Weltenzahl
Anubis
14
2 / 3 / 5
7,382
738
5,544
6,758
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 1
7,076
708
4,745
7,224
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Hypernetric
Yu Huang
14
0 / 2 / 2
7,159
716
7,915
7,910
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Jamin Moore
Cerberus
13
1 / 2 / 1
6,784
678
6,060
11,406
9,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
XxZERUMxX
Fenrir
14
4 / 2 / 0
7,677
768
4,063
9,049
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ZeuKirNe
Izanami
12
0 / 6 / 2
6,748
675
3,197
8,811
2,654
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
8
5
L
Merlin
0
3
1
0.17
W
Nu Wa
Eurithius
Nu Wa
2
0
4
4
W
Apollo
Ezio78
Apollo
2
1
7
5.5
W
Pele
8
1
2
9
L
Yu Huang
Hypernetric
Yu Huang
0
2
2
0.5
L
Cerberus
Jamin Moore
Cerberus
1
2
1
0.75
W
Anubis
Weltenzahl
Anubis
2
3
5
1.5
L
Fenrir
XxZERUMxX
Fenrir
4
2
0
2
L
Izanami
ZeuKirNe
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
25,980
36,374
Taken
44,400
19,279
Mitigated
20,759
6,368
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,121
721
58
942
8,111
8,640
0
4,840
3,271
17,976
0
L
Merlin
4,745
183
0
1,501
7,224
2,563
324
3,425
3,799
26,224
0
W
Nu Wa
Eurithius
Nu Wa
6,913
1,574
0
484
6,217
1,849
734
3,736
2,481
22,629
0
W
Apollo
Ezio78
Apollo
5,788
3,641
0
2,866
6,710
2,671
190
2,366
4,344
0
35,641
W
Pele
12,868
2,657
0
1,570
8,578
3,276
0
3,292
5,286
0
37,729
L
Yu Huang
Hypernetric
Yu Huang
7,915
286
0
2,762
7,910
2,821
0
4,742
3,168
22,646
0
L
Cerberus
Jamin Moore
Cerberus
6,060
287
0
2,484
11,406
9,463
0
5,097
6,309
20,673
0
W
Anubis
Weltenzahl
Anubis
5,544
183
0
448
6,758
2,843
0
4,486
2,272
23,024
0
L
Fenrir
XxZERUMxX
Fenrir
4,063
1,148
0
1,248
9,049
3,258
0
2,128
6,921
0
12,490
L
Izanami
ZeuKirNe
Izanami
3,197
1,482
0
232
8,811
2,654
312
4,186
4,625
0
20,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
35,444
234
Minions Killed
197
0
Camps Cleared
0
1,091,235
Distance Traveled
1,013,302
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,795
780
19
2
0
218,518
2
L
Merlin
7,076
708
44
4
0
188,208
2
W
Nu Wa
7,594
759
44
4
0
208,869
3
W
Apollo
8,156
816
79
8
0
209,631
0
W
Pele
8,988
899
56
6
0
251,242
2
L
Yu Huang
7,159
716
43
4
0
212,656
2
L
Cerberus
6,784
678
37
4
0
217,054
3
W
Anubis
7,382
738
36
4
0
202,975
1
L
Fenrir
7,677
768
25
3
0
218,750
3
L
Izanami
6,748
675
48
5
0
176,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role