Player Matchup

Ullr
Ullr
Platinum IV
Astrõ
Ullr
Platinum IV
Level 160
God Stats
14W - 12L
1,821 SR
Queue Stats
37W - 25L
2,078 MMR
Solo
Rama
Rama
Diamond II
Dr_Heart_Break
Rama
Diamond II
Level 150
God Stats
7W - 7L
1,726 SR
Queue Stats
101W - 67L
2,466 MMR
Party 2
Agni
Agni
Masters
Loops it
Agni
Masters
Level 160
God Stats
2W - 5L
1,580 SR
Queue Stats
200W - 191L
2,112 MMR
Solo
Horus
Horus
Diamond III
Neon_Like_
Horus
Diamond III
Level 149
God Stats
4W - 1L
1,748 SR
Queue Stats
104W - 81L
2,276 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
contemplating921
Tsukuyomi
Diamond IV
Level 154
God Stats
6W - 7L
1,990 SR
Queue Stats
66W - 53L
2,147 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,773 SR
2,216 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,630 SR
2,219 MMR
Cu Chulainn
Cu Chulainn
Platinum I
FGC_WhiteBoi
Cu Chulainn
Platinum I
Level 100
God Stats
15W - 10L
1,825 SR
Queue Stats
91W - 72L
2,065 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
Issa Legend
Baba Yaga
Diamond I
Level 160
God Stats
3W - 4L
1,584 SR
Queue Stats
236W - 212L
2,395 MMR
Party 1
Tyr
Tyr
Masters
Kevinws77__
Tyr
Masters
Level 158
God Stats
11W - 10L
1,524 SR
Queue Stats
310W - 278L
2,253 MMR
Solo
Bastet
Bastet
Diamond III
ScumbagKenn
Bastet
Diamond III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 91L
2,074 MMR
Solo
Hachiman
Hachiman
Diamond II
YaBoyAdriel
Hachiman
Diamond II
Level 160
God Stats
6W - 5L
1,719 SR
Queue Stats
232W - 213L
2,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Astrõ
Ullr
16
2 / 3 / 2
10,137
461
8,371
19,889
9,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 0
9,669
440
4,140
13,946
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
17
0 / 3 / 0
9,594
436
9,723
10,886
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
13
0 / 1 / 0
8,612
391
3,409
14,343
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
15
2 / 7 / 2
9,505
432
6,897
16,372
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AtlasThothArtioGeb

VS

Bans
BellonaCliodhnaAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FGC_WhiteBoi
Cu Chulainn
18
3 / 2 / 2
12,899
586
13,825
22,265
26,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
Issa Legend
Baba Yaga
20
4 / 0 / 4
13,618
619
11,229
7,338
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 7
12,490
568
10,755
25,652
35,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
19
5 / 2 / 6
13,029
592
8,701
14,313
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
YaBoyAdriel
Hachiman
20
5 / 0 / 6
13,900
632
11,036
10,246
4,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
20
20
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
Astrõ
Ullr
2
3
2
1
L
0
6
0
0
W
Cu Chulainn
FGC_WhiteBoi
Cu Chulainn
3
2
2
2
W
Baba Yaga
Issa Legend
Baba Yaga
4
0
4
6
W
3
0
7
6.5
L
Agni
0
3
0
0
L
Horus
0
1
0
0
W
Bastet
5
2
6
4
W
Hachiman
YaBoyAdriel
Hachiman
5
0
6
8
L
Tsukuyomi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
55,546
75,436
Taken
79,814
38,157
Mitigated
74,655
12,792
Healing
39,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Astrõ
Ullr
8,371
3,377
0
2,806
19,889
9,021
416
2,172
17,717
0
73,570
L
4,140
3,136
0
3,898
13,946
4,786
1,224
2,686
11,260
0
75,129
W
Cu Chulainn
FGC_WhiteBoi
Cu Chulainn
13,825
2,418
0
7,307
22,265
26,092
762
2,303
19,962
0
82,059
W
Baba Yaga
Issa Legend
Baba Yaga
11,229
58
0
2,777
7,338
2,953
1,500
3,189
4,149
102,443
0
W
10,755
375
2,331
13,016
25,652
35,272
406
3,693
21,385
346
49,096
L
Agni
9,723
349
0
500
10,886
4,696
580
591
10,295
93,574
0
L
Horus
3,409
1,496
1,071
3,118
14,343
13,465
0
4,956
9,387
0
20,320
W
Bastet
8,701
2,340
0
7,709
14,313
5,658
1,872
1,683
12,380
0
84,759
W
Hachiman
YaBoyAdriel
Hachiman
11,036
5,629
0
5,882
10,246
4,680
10,127
526
9,720
0
126,286
L
Tsukuyomi
6,897
2,520
0
1,399
16,372
6,189
0
1,170
15,202
0
70,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
65,936
604
Minions Killed
646
0
Camps Cleared
0
2,133,537
Distance Traveled
2,353,518
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,137
461
151
7
0
431,342
4
L
Rama
9,669
440
132
6
0
344,210
3
W
Cu Chulainn
12,899
586
123
6
0
473,180
11
W
Baba Yaga
13,618
619
177
8
0
467,445
4
W
Tyr
12,490
568
53
2
0
452,228
2
L
Agni
9,594
436
178
8
0
402,606
3
L
Horus
8,612
391
26
1
0
475,904
4
W
Bastet
13,029
592
123
6
0
503,324
7
W
Hachiman
13,900
632
170
8
0
457,341
7
L
Tsukuyomi
9,505
432
117
5
0
479,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role