Player Matchup

Achilles
Achilles
AustinRich19
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,068 Elo+
Party 1
Jormungandr
Jormungandr
DonutFish346
Jormungandr
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Erisir
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Scylla
Scylla
Pyrolover
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 2
Heimdallr
Heimdallr
brooxe
Heimdallr
Level 39
God Stats
13W - 19L
1,384 SR
Queue Stats
142W - 196L
1,353 Elo+
Solo
Team Averages
Level 40
1,475 SR
1,228 Elo+

VS

Team Averages
Level 36
1,398 SR
1,367 Elo+
Janus
Janus
BlueIceBreathe
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,594 Elo+
Party 3
Vulcan
Vulcan
FosterDaPeople
Vulcan
Level 69
God Stats
2W - 5L
1,211 SR
Queue Stats
9W - 36L
1,121 Elo+
Solo
Hel
Hel
LightskinCFA
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,318 Elo+
Party 4
Rama
Rama
Logiath
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,454 Elo+
Party 3
Medusa
Medusa
NameIsJohn
Medusa
Level 25
God Stats
3W - 13L
1,277 SR
Queue Stats
26W - 35L
1,346 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AustinRich19
Achilles
19
3 / 6 / 5
11,425
762
11,002
18,831
17,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DonutFish346
Jormungandr
19
5 / 0 / 8
12,182
812
12,807
15,683
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Erisir
Morgan Le Fay
17
1 / 0 / 5
10,173
678
9,942
10,098
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Pyrolover
Scylla
20
12 / 4 / 5
12,724
848
17,953
12,861
3,981
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
brooxe
Heimdallr
17
0 / 2 / 6
10,390
693
8,832
13,353
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
11,183
746
16,015
16,879
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 0
9,616
641
6,847
9,796
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 7 / 6
9,718
648
9,090
15,258
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Logiath
Rama
17
3 / 3 / 3
10,280
685
8,362
16,134
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
NameIsJohn
Medusa
18
2 / 0 / 3
10,680
712
13,700
10,494
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
12
12
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
AustinRich19
Achilles
3
6
5
0.92
L
6
7
3
1.07
W
Jormungandr
DonutFish346
Jormungandr
5
0
8
9
W
Morgan Le Fay
Erisir
Morgan Le Fay
1
0
5
3.5
L
1
4
0
0.25
L
0
7
6
0.43
L
Rama
Logiath
Rama
3
3
3
1.5
L
Medusa
NameIsJohn
Medusa
2
0
3
3.5
W
Scylla
Pyrolover
Scylla
12
4
5
3.63
W
Heimdallr
brooxe
Heimdallr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,536
Damage
54,014
70,826
Taken
68,561
47,676
Mitigated
23,683
14,983
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AustinRich19
Achilles
11,002
2,214
0
2,487
18,831
17,317
1,526
7,313
11,268
0
43,119
L
16,015
1,876
0
997
16,879
5,541
201
9,230
7,649
46,999
0
W
Jormungandr
DonutFish346
Jormungandr
12,807
1,388
413
5,579
15,683
17,114
307
7,665
7,786
43,936
0
W
Morgan Le Fay
Erisir
Morgan Le Fay
9,942
687
0
904
10,098
3,755
324
5,479
4,467
30,909
0
L
6,847
3,386
318
973
9,796
3,485
460
7,277
2,519
31,396
2,005
L
9,090
1,237
5,284
5,868
15,258
5,741
0
8,487
6,771
19,481
0
L
Rama
Logiath
Rama
8,362
7,184
0
4,905
16,134
5,159
0
10,270
5,864
0
26,067
L
Medusa
NameIsJohn
Medusa
13,700
4,355
0
360
10,494
3,757
845
5,438
5,056
0
48,507
W
Scylla
Pyrolover
Scylla
17,953
1,470
514
2,133
12,861
3,981
1,152
6,354
6,379
58,793
0
W
Heimdallr
brooxe
Heimdallr
8,832
3,070
81
2,872
13,353
5,509
1,545
4,125
9,142
0
35,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
51,477
329
Minions Killed
262
0
Camps Cleared
0
1,512,389
Distance Traveled
1,338,145
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,425
762
68
5
0
324,166
4
L
Janus
11,183
746
65
4
0
279,796
2
W
Jormungandr
12,182
812
68
5
0
274,824
0
W
Morgan Le Fay
10,173
678
39
3
0
309,433
0
L
Vulcan
9,616
641
61
4
0
206,763
0
L
Hel
9,718
648
21
1
0
251,631
1
L
Rama
10,280
685
45
3
0
248,951
0
L
Medusa
10,680
712
70
5
0
351,004
4
W
Scylla
12,724
848
90
6
0
303,344
4
W
Heimdallr
10,390
693
64
4
0
300,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role