Player Matchup

Odin
Odin
BOOSTINGGTI
Odin
Level 127
God Stats
30W - 16L
1,659 SR
Queue Stats
109W - 94L
1,489 Elo+
Party 3
Ravana
Ravana
Dexter95465
Ravana
Level 45
God Stats
11W - 13L
1,285 SR
Queue Stats
84W - 105L
1,174 Elo+
Party 1
Izanami
Izanami
LeButeurFou_95
Izanami
Level 28
God Stats
0W - 8L
1,081 SR
Queue Stats
2W - 13L
939 Elo+
Party 1
Cthulhu
Cthulhu
obsid-gord0
Cthulhu
Level 29
God Stats
0W - 3L
1,159 SR
Queue Stats
2W - 11L
820 Elo+
Party 1
Tiamat
Tiamat
x-medusssa
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,384 Elo+
Party 3
Team Averages
Level 59
1,337 SR
1,161 Elo+

VS

Team Averages
Level 89
1,555 SR
1,390 Elo+
Amaterasu
Amaterasu
SouIBtw
Amaterasu
Level 84
God Stats
12W - 7L
1,257 SR
Queue Stats
89W - 75L
1,414 Elo+
Solo
Hades
Hades
Stratovarius1406
Hades
Level 86
God Stats
33W - 12L
1,738 SR
Queue Stats
169W - 146L
1,413 Elo+
Solo
Thor
Thor
Superyus
Thor
Level 98
God Stats
2W - 0L
1,659 SR
Queue Stats
105W - 109L
1,426 Elo+
Solo
Tyr
Tyr
Yunieverse
Tyr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
365W - 433L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
hanafate
Jing Wei
Level 29
God Stats
10W - 13L
1,620 SR
Queue Stats
228W - 292L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 5
13,370
535
31,750
25,011
29,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
17
4 / 5 / 4
11,343
454
13,287
16,610
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 13 / 1
9,215
369
8,803
22,351
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
obsid-gord0
Cthulhu
9
0 / 5 / 1
8,008
320
5,971
13,907
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
x-medusssa
Tiamat
14
3 / 10 / 1
9,885
395
8,978
18,384
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SouIBtw
Amaterasu
19
2 / 4 / 8
12,810
512
9,819
27,681
30,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 5 / 13
12,644
506
20,565
23,416
11,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
9 / 5 / 16
12,955
518
9,537
21,382
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 22
11,948
478
14,837
25,247
35,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
hanafate
Jing Wei
20
19 / 2 / 6
15,041
602
18,729
21,700
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
18
Kills
38
38
Deaths
18
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
11
5
5
2.7
L
Ravana
4
5
4
1.2
L
0
13
1
0.04
W
Amaterasu
SouIBtw
Amaterasu
2
4
8
1.5
W
6
5
13
2.5
W
Thor
9
5
16
3.4
W
2
2
22
6.5
W
Jing Wei
hanafate
Jing Wei
19
2
6
11
L
Cthulhu
obsid-gord0
Cthulhu
0
5
1
0.1
L
Tiamat
x-medusssa
Tiamat
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,789
Damage
73,487
96,263
Taken
119,426
63,903
Mitigated
94,238
24,514
Healing
56,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,750
3,103
0
6,491
25,011
29,624
56
5,362
19,649
20,758
67,434
L
Ravana
13,287
3,996
673
6,488
16,610
7,768
0
1,999
14,611
0
75,777
L
8,803
6,296
0
4,863
22,351
7,103
79
3,673
18,678
0
55,270
W
Amaterasu
SouIBtw
Amaterasu
9,819
5,788
0
15,917
27,681
30,004
1,007
5,966
20,555
0
78,684
W
20,565
1,885
1,247
10,977
23,416
11,020
275
6,894
16,193
74,235
0
W
Thor
9,537
1,979
23
8,270
21,382
8,328
1,887
3,630
17,280
0
58,873
W
14,837
1,574
1,351
7,331
25,247
35,379
877
4,931
20,186
615
45,455
W
Jing Wei
hanafate
Jing Wei
18,729
14,812
46
11,825
21,700
9,507
4,659
5,323
16,283
0
90,427
L
Cthulhu
obsid-gord0
Cthulhu
5,971
668
463
1,012
13,907
9,407
0
2,962
10,945
16,916
0
L
Tiamat
x-medusssa
Tiamat
8,978
1,847
551
3,973
18,384
10,001
0
6,830
11,554
42,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
65,398
410
Minions Killed
464
0
Camps Cleared
0
2,091,724
Distance Traveled
2,445,180
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,370
535
117
5
0
432,399
5
L
Ravana
11,343
454
112
4
0
523,484
1
L
Izanami
9,215
369
97
4
0
419,383
1
W
Amaterasu
12,810
512
127
5
0
496,753
1
W
Hades
12,644
506
98
4
0
451,737
3
W
Thor
12,955
518
67
3
0
515,623
4
W
Tyr
11,948
478
52
2
0
519,119
0
W
Jing Wei
15,041
602
120
5
0
461,948
0
L
Cthulhu
8,008
320
25
1
0
324,960
2
L
Tiamat
9,885
395
59
2
0
391,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role