Player Matchup

Tyr
Tyr
BarsikLRU
Tyr
Level 57
God Stats
22W - 28L
1,786 SR
Queue Stats
136W - 162L
1,393 Elo+
Party 1
Chronos
Chronos
FraxisMusic
Chronos
Level 125
God Stats
7W - 15L
1,179 SR
Queue Stats
276W - 280L
1,371 Elo+
Solo
Cliodhna
Cliodhna
Phoeni1x
Cliodhna
Level 49
God Stats
34W - 23L
1,625 SR
Queue Stats
71W - 91L
1,402 Elo+
Party 1
Ymir
Ymir
VladJoli
Ymir
Level 136
God Stats
4W - 7L
1,281 SR
Queue Stats
752W - 880L
1,308 Elo+
Party 3
Rama
Rama
kawaiiDi
Rama
Level 126
God Stats
10W - 6L
1,480 SR
Queue Stats
574W - 713L
1,315 Elo+
Party 3
Team Averages
Level 99
1,470 SR
1,358 Elo+

VS

Team Averages
Level 65
1,503 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AnonymMan
Freya
Level 37
God Stats
4W - 7L
1,500 SR
Queue Stats
110W - 93L
1,438 Elo+
Party 2
Set
Set
DonMatteo33
Set
Level 64
God Stats
4W - 5L
1,475 SR
Queue Stats
135W - 173L
1,451 Elo+
Solo
Neith
Neith
Mathas3
Neith
Level 47
God Stats
15W - 13L
1,500 SR
Queue Stats
31W - 27L
1,438 Elo+
Party 2
Thor
Thor
coolmuch
Thor
Level 85
God Stats
19W - 12L
1,541 SR
Queue Stats
119W - 160L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,913
637
6,873
10,491
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
FraxisMusic
Chronos
14
6 / 2 / 6
8,709
622
9,727
12,913
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Phoeni1x
Cliodhna
13
6 / 1 / 5
8,341
596
7,852
11,295
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
3 / 1 / 5
7,747
553
2,300
9,107
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
12
2 / 4 / 9
7,801
557
5,767
12,231
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 2
6,778
484
8,615
8,621
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
AnonymMan
Freya
10
1 / 7 / 5
6,320
451
7,321
11,902
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 1
6,205
443
3,922
7,965
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Mathas3
Neith
11
2 / 3 / 5
6,805
486
7,218
5,519
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
11
2 / 6 / 3
7,046
503
5,246
11,311
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
22
Kills
8
8
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Freya
AnonymMan
Freya
1
7
5
0.5
W
5
0
3
6.5
L
2
3
1
0.83
W
Chronos
FraxisMusic
Chronos
6
2
6
4.5
L
Neith
Mathas3
Neith
2
3
5
1.5
W
Cliodhna
Phoeni1x
Cliodhna
6
1
5
8.5
W
Ymir
3
1
5
5.5
L
Thor
2
6
3
0.58
W
Rama
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
32,322
56,037
Taken
45,318
25,226
Mitigated
14,000
24,698
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,615
3,087
0
2,720
8,621
2,113
0
1,484
7,137
35,132
0
L
Freya
AnonymMan
Freya
7,321
3,158
0
3,665
11,902
3,595
0
5,270
6,632
19,117
0
W
6,873
710
0
6,339
10,491
5,434
0
2,620
7,871
0
59,854
L
3,922
1,099
0
1,557
7,965
3,318
0
1,587
6,378
0
27,554
W
Chronos
FraxisMusic
Chronos
9,727
5,570
0
6,711
12,913
4,558
4,028
4,741
8,172
40,688
0
L
Neith
Mathas3
Neith
7,218
3,611
0
945
5,519
1,450
93
800
4,719
0
28,879
W
Cliodhna
Phoeni1x
Cliodhna
7,852
1,015
0
4,293
11,295
4,189
773
4,311
6,984
0
33,823
W
Ymir
2,300
165
0
2,266
9,107
7,311
120
2,206
6,901
19,200
0
L
Thor
5,246
1,300
0
3,279
11,311
3,524
0
2,886
8,425
0
31,347
W
Rama
5,767
4,744
302
4,787
12,231
3,734
2,805
2,058
10,173
0
44,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
33,154
344
Minions Killed
249
0
Camps Cleared
0
1,285,190
Distance Traveled
1,238,248
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,778
484
66
5
0
235,809
5
L
Freya
6,320
451
22
2
0
237,996
1
W
Tyr
8,913
637
128
9
0
322,625
2
L
Set
6,205
443
49
4
0
271,159
0
W
Chronos
8,709
622
55
4
0
229,161
5
L
Neith
6,805
486
52
4
0
235,213
0
W
Cliodhna
8,341
596
48
3
0
313,187
4
W
Ymir
7,747
553
34
2
0
206,237
2
L
Thor
7,046
503
60
4
0
258,071
6
W
Rama
7,801
557
79
6
0
213,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role