Player Matchup

Skadi
Skadi
FancyPantaloon
Skadi
Level 4
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Hengesteel
Arachne
Level 93
God Stats
2W - 4L
1,539 SR
Queue Stats
76W - 64L
1,535 Elo+
Solo
Cthulhu
Cthulhu
YourShadows
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Team Averages
Level 73
1,587 SR
1,512 Elo+

VS

Team Averages
Level 158
1,437 SR
1,771 Elo+
Danzaburou
Danzaburou
HeraldofSalt
Danzaburou
Level 159
God Stats
2W - 3L
1,175 SR
Queue Stats
193W - 84L
1,870 Elo+
Party 1
Cerberus
Cerberus
HypeInstigator
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 146L
1,710 Elo+
Party 1
Nox
Nox
godfatherxxvi
Nox
Level 160
God Stats
14W - 8L
1,636 SR
Queue Stats
197W - 139L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,639
588
3,746
13,741
3,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Hengesteel
Arachne
14
6 / 8 / 2
10,750
827
8,125
18,808
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
YourShadows
Cthulhu
13
2 / 8 / 5
9,398
723
10,002
19,667
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeraldofSalt
Danzaburou
15
12 / 1 / 9
12,016
924
23,119
13,775
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
13
4 / 4 / 14
9,750
750
6,462
13,799
12,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
9 / 3 / 12
11,173
859
13,980
6,753
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
25
25
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Arachne
Hengesteel
Arachne
6
8
2
0.88
W
Danzaburou
HeraldofSalt
Danzaburou
12
1
9
16.5
W
Cerberus
4
4
14
2.75
L
Cthulhu
YourShadows
Cthulhu
2
8
5
0.56
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
43,561
52,216
Taken
34,327
31,646
Mitigated
21,133
2,914
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,746
2,256
12
37
13,741
3,929
0
5,482
8,259
0
21,163
L
Arachne
Hengesteel
Arachne
8,125
5,293
0
2,001
18,808
7,186
0
8,266
10,542
0
25,776
W
Danzaburou
HeraldofSalt
Danzaburou
23,119
14,567
0
8,295
13,775
5,734
1,926
5,119
8,656
0
67,457
W
Cerberus
6,462
1,083
307
1,962
13,799
12,706
140
2,497
11,302
19,392
0
L
Cthulhu
YourShadows
Cthulhu
10,002
924
107
757
19,667
20,531
0
6,737
12,930
26,435
0
W
13,980
1,009
0
1,001
6,753
2,693
372
2,879
3,874
44,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
32,939
96
Minions Killed
185
4
Camps Cleared
8
638,668
Distance Traveled
641,511
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,639
588
35
3
0
193,507
0
L
Arachne
10,750
827
34
3
3
232,114
3
W
Danzaburou
12,016
924
92
7
4
217,480
4
W
Cerberus
9,750
750
29
2
1
214,418
7
L
Cthulhu
9,398
723
27
2
1
213,047
0
W
Nox
11,173
859
64
5
3
209,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role