Player Matchup

Bacchus
Bacchus
ElWilfred84
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Neith
Neith
Exiiiss
Neith
Level 2
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Thor
Thor
NthizJustin
Thor
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,500 Elo+

VS

Team Averages
Level 103
1,523 SR
1,559 Elo+
Shiva
Shiva
HsDx Magnum
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,588 Elo+
Party 2
Arachne
Arachne
Jamie DJ Robot
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Chang'e
Chang'e
KINGVIMTO
Chang'e
Level 127
God Stats
2W - 0L
1,570 SR
Queue Stats
78W - 74L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElWilfred84
Bacchus
12
3 / 5 / 2
8,050
732
4,986
9,724
10,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Exiiiss
Neith
10
1 / 7 / 2
7,003
637
6,049
8,036
2,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 3
7,392
672
3,042
9,325
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,007
819
6,542
9,425
8,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 12
8,670
788
6,089
7,016
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
KINGVIMTO
Chang'e
14
6 / 2 / 11
8,896
809
11,901
8,913
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
19
19
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ElWilfred84
Bacchus
3
5
2
0.8
L
Neith
Exiiiss
Neith
1
7
2
0.29
W
8
2
8
6
W
5
1
12
11
W
Chang'e
KINGVIMTO
Chang'e
6
2
11
5.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
24,532
27,085
Taken
25,354
17,181
Mitigated
14,860
1,068
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ElWilfred84
Bacchus
4,986
124
0
0
9,724
10,427
0
4,375
5,349
12,225
0
L
Neith
Exiiiss
Neith
6,049
3,351
0
412
8,036
2,654
0
3,717
4,319
0
14,819
W
6,542
653
543
1,256
9,425
8,736
36
1,643
7,782
0
22,881
W
6,089
4,311
0
1,684
7,016
3,118
962
2,042
4,768
0
20,793
W
Chang'e
KINGVIMTO
Chang'e
11,901
1,335
3,043
3,303
8,913
3,006
975
1,991
6,860
37,926
0
L
3,042
158
238
418
9,325
4,100
0
3,809
5,516
0
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
26,573
54
Minions Killed
105
0
Camps Cleared
9
477,400
Distance Traveled
554,501
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,050
732
13
1
0
183,387
0
L
Neith
7,003
637
24
2
0
134,734
2
W
Shiva
9,007
819
33
3
1
176,774
2
W
Arachne
8,670
788
31
3
6
187,218
0
W
Chang'e
8,896
809
41
4
2
190,509
1
L
Thor
7,392
672
17
2
0
159,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role