Player Matchup

Yu Huang
Yu Huang
FORBOWDEN
Yu Huang
Level 159
God Stats
11W - 7L
1,426 SR
Queue Stats
595W - 547L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
Klutch Crew
Gilgamesh
Level 123
God Stats
3W - 1L
1,530 SR
Queue Stats
47W - 29L
1,646 Elo+
Party 1
Freya
Freya
Little Crow4272
Freya
Level 102
God Stats
2W - 0L
1,696 SR
Queue Stats
52W - 31L
1,580 Elo+
Party 1
Shiva
Shiva
P0T PATR0L
Shiva
Level 158
God Stats
16W - 8L
1,716 SR
Queue Stats
639W - 592L
1,588 Elo+
Party 1
Hercules
Hercules
o SpaceMan216
Hercules
Level 129
God Stats
15W - 14L
1,634 SR
Queue Stats
1,246W - 1,058L
1,622 Elo+
Party 1
Team Averages
Level 134
1,601 SR
1,578 Elo+

VS

Team Averages
Level 94
1,474 SR
1,456 Elo+
Discordia
Discordia
Alec9
Discordia
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 81L
1,310 Elo+
Solo
Odin
Odin
BaggerOTeas1
Odin
Level 153
God Stats
2W - 4L
1,368 SR
Queue Stats
460W - 499L
1,418 Elo+
Solo
Sol
Sol
Gryfo
Sol
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
SMorison
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 359L
1,429 Elo+
Solo
Ares
Ares
TandemHealer540
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FORBOWDEN
Yu Huang
19
3 / 2 / 10
11,177
699
16,882
12,237
6,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Klutch Crew
Gilgamesh
17
4 / 4 / 11
12,120
758
10,706
22,710
28,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 3 / 7
11,974
748
19,111
15,848
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
18
4 / 2 / 13
11,312
707
14,111
20,156
22,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
o SpaceMan216
Hercules
19
2 / 2 / 15
11,234
702
12,833
22,032
28,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alec9
Discordia
19
5 / 2 / 7
10,802
675
25,171
14,042
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 8
10,961
685
11,560
14,186
15,686
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Gryfo
Sol
17
1 / 2 / 7
9,816
614
8,920
10,615
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
SMorison
Baron Samedi
16
1 / 9 / 8
9,538
596
11,802
17,931
8,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 5 / 4
9,556
597
11,405
24,004
27,267
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
22
Kills
13
13
Deaths
22
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alec9
Discordia
5
2
7
4.25
L
4
4
8
2
W
Yu Huang
FORBOWDEN
Yu Huang
3
2
10
4
L
Sol
Gryfo
Sol
1
2
7
2.25
W
Gilgamesh
Klutch Crew
Gilgamesh
4
4
11
2.38
W
9
3
7
4.17
W
Shiva
4
2
13
5.25
L
Baron Samedi
SMorison
Baron Samedi
1
9
8
0.56
L
2
5
4
0.8
W
Hercules
o SpaceMan216
Hercules
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,643
Damage
68,858
92,983
Taken
80,778
94,786
Mitigated
62,310
40,689
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alec9
Discordia
25,171
1,744
2,036
4,154
14,042
6,438
195
4,831
9,053
48,453
0
L
11,560
1,168
1,863
1,404
14,186
15,686
889
5,830
8,115
0
18,811
W
Yu Huang
FORBOWDEN
Yu Huang
16,882
1,132
1,081
2,202
12,237
6,799
1,355
8,243
3,994
45,007
0
L
Sol
Gryfo
Sol
8,920
854
1,155
2,830
10,615
4,699
468
4,000
6,408
21,729
0
W
Gilgamesh
Klutch Crew
Gilgamesh
10,706
2,644
1,494
5,827
22,710
28,698
968
12,876
9,834
0
17,325
W
19,111
5,172
1,960
6,601
15,848
8,649
1,111
8,460
7,388
38,870
0
W
Shiva
14,111
918
7,524
5,541
20,156
22,169
553
13,962
6,194
0
26,944
L
Baron Samedi
SMorison
Baron Samedi
11,802
660
3,550
2,829
17,931
8,220
0
10,419
7,368
26,427
0
L
11,405
445
724
2,887
24,004
27,267
121
10,913
12,475
14,425
0
W
Hercules
o SpaceMan216
Hercules
12,833
2,206
510
7,949
22,032
28,471
785
13,757
8,275
0
25,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,817
Gold Earned
50,673
159
Minions Killed
126
0
Camps Cleared
0
1,503,990
Distance Traveled
1,340,101
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,802
675
45
3
0
288,024
0
L
Odin
10,961
685
24
2
0
314,542
0
W
Yu Huang
11,177
699
54
3
0
306,720
0
L
Sol
9,816
614
26
2
0
205,065
0
W
Gilgamesh
12,120
758
17
1
0
267,569
0
W
Freya
11,974
748
27
2
0
289,667
0
W
Shiva
11,312
707
29
2
0
340,297
5
L
Baron Samedi
9,538
596
27
2
0
235,648
0
L
Ares
9,556
597
4
0
0
296,822
0
W
Hercules
11,234
702
32
2
0
299,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role