Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
I2ecover
Skadi
Level 158
God Stats
13W - 11L
1,684 SR
Queue Stats
212W - 225L
1,585 Elo+
Solo
Janus
Janus
TaKodeLusT
Janus
Level 106
God Stats
1W - 9L
1,276 SR
Queue Stats
127W - 151L
1,506 Elo+
Party 1
Hera
Hera
i Markus l
Hera
Level 108
God Stats
3W - 5L
1,567 SR
Queue Stats
300W - 311L
1,557 Elo+
Party 1
Sobek
Sobek
iArioc
Sobek
Level 157
God Stats
1W - 2L
1,731 SR
Queue Stats
162W - 170L
1,609 Elo+
Party 1
Team Averages
Level 138
1,551 SR
1,551 Elo+

VS

Team Averages
Level 136
1,505 SR
1,626 Elo+
Zhong Kui
Zhong Kui
FRL81
Zhong Kui
Level 151
God Stats
5W - 1L
1,529 SR
Queue Stats
100W - 86L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
SWFugash
Baron Samedi
Level 155
God Stats
4W - 2L
1,573 SR
Queue Stats
261W - 250L
1,599 Elo+
Solo
Chaac
Chaac
Sunman_25
Chaac
Level 116
God Stats
2W - 0L
1,226 SR
Queue Stats
54W - 46L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
firedad104
Cu Chulainn
Level 148
God Stats
13W - 10L
1,612 SR
Queue Stats
160W - 159L
1,688 Elo+
Solo
Cupid
Cupid
oO Dab Wizrd Oo
Cupid
Level 110
God Stats
15W - 13L
1,583 SR
Queue Stats
735W - 724L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 0
5,425
543
2,250
10,896
8,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
I2ecover
Skadi
10
0 / 1 / 1
5,715
572
4,321
4,377
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
0 / 1 / 0
4,965
497
2,007
5,853
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,872
487
1,215
5,002
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
iArioc
Sobek
7
1 / 2 / 0
4,942
494
2,606
9,448
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FRL81
Zhong Kui
11
5 / 0 / 2
6,673
667
5,085
4,645
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SWFugash
Baron Samedi
9
1 / 1 / 4
5,719
572
3,105
4,988
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Sunman_25
Chaac
10
2 / 1 / 2
5,892
589
2,971
5,587
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
firedad104
Cu Chulainn
12
2 / 0 / 0
6,859
686
8,799
6,366
4,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 0 / 2
5,663
566
3,146
5,928
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Zhong Kui
FRL81
Zhong Kui
5
0
2
6
L
Skadi
I2ecover
Skadi
0
1
1
0.5
W
Baron Samedi
SWFugash
Baron Samedi
1
1
4
3
W
Chaac
Sunman_25
Chaac
2
1
2
3
L
Janus
0
1
0
0
W
Cu Chulainn
firedad104
Cu Chulainn
2
0
0
2
L
0
5
0
0
L
Sobek
iArioc
Sobek
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,399
Damage
23,106
35,576
Taken
27,514
18,369
Mitigated
14,970
11,408
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,250
858
0
4,694
10,896
8,968
0
0
10,896
0
31,518
W
Zhong Kui
FRL81
Zhong Kui
5,085
444
0
3,460
4,645
3,203
944
1,378
3,267
40,442
0
L
Skadi
I2ecover
Skadi
4,321
1,049
0
1,125
4,377
1,115
0
912
3,465
0
41,611
W
Baron Samedi
SWFugash
Baron Samedi
3,105
497
503
1,911
4,988
2,844
150
1,999
2,989
15,416
392
W
Chaac
Sunman_25
Chaac
2,971
425
0
855
5,587
3,237
0
1,009
4,578
0
34,137
L
Janus
2,007
92
0
2,182
5,853
1,417
0
1,881
3,972
25,134
0
W
Cu Chulainn
firedad104
Cu Chulainn
8,799
2,484
0
1,699
6,366
4,337
108
960
5,406
0
46,499
L
1,215
316
0
407
5,002
1,326
0
2,341
2,661
25,237
0
L
Sobek
iArioc
Sobek
2,606
361
0
3,000
9,448
5,543
0
3,056
6,392
8,784
0
W
3,146
1,842
74
3,854
5,928
1,349
0
482
5,446
0
32,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
30,806
289
Minions Killed
357
0
Camps Cleared
0
997,585
Distance Traveled
978,701
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,425
543
73
7
0
197,598
1
W
Zhong Kui
6,673
667
91
9
0
186,860
3
L
Skadi
5,715
572
89
9
0
175,169
4
W
Baron Samedi
5,719
572
27
3
0
190,413
4
W
Chaac
5,892
589
71
7
0
215,161
5
L
Janus
4,965
497
58
6
0
228,594
0
W
Cu Chulainn
6,859
686
95
10
0
211,984
1
L
Hera
4,872
487
61
6
0
172,769
4
L
Sobek
4,942
494
8
1
0
223,455
2
W
Cupid
5,663
566
73
7
0
174,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role